League of Legends long-range combo found using Senna and Sion - Dexerto
League of Legends

League of Legends long-range combo found using Senna and Sion

Published: 3/Jan/2020 5:32

by Alan Bernal


League of Legends players have been experimenting with the full-array of Senna’s kit, but a smart long-range combo with Sion creates a CC-trap for laners.

Riot Games have been on a roll with releasing new champions into their 10-year old MOBA, with the latest in the form of Aphelios, Senna, and Qiyana.

It’s been a growing trend with the developers to bring in characters with abilities that can severely impact the flow of a game with CC abilities or with high-powered offensive tools to push the initiative against enemy teams.

Riot GamesLoL players have been making great use of Senna’s extensive ability kit.

With champs equipped with these playmaking tools, players are putting theory into practice, and creating slick combos like the one Reddit user ‘AaronFrosted’ showed which chains Sion’s E (called Roar of the Slayer) with Senna’s W (called Last Embrace).

If Senna’s W hits an enemy, then it gives a short CC to enemies around them. As the clip shows, the bot lane duo was able to attach an enemy minion with the ability, while Sion launched them at their opposing laners.

While the first attempt didn’t produce any results, the follow-up attempt led to a clean CC chain for the unlucky Lux.

Senna + Sion = HUGE bot lane combo from leagueoflegends

Knowing the Lux was at the edge of the brush, they attempted the Senna W into Sion E again. This time it hit the Lady of Luminosity, giving Sion a clear target to R into the wall to follow up the stun with a knock-up.

After that, it was a simple matter of isolating Lux to get a quick kill in the 2v2.

The technique is rather straightforward, seeing as Sion’s Roar of the Slayer has historically been useful to chain with other champions’ abilities.

Riot GamesSion has always been a favorite champ to find combos with.

The only downside of the strat is that it requires tight coordination between both champs since any delay is a dead giveaway of the incoming projectile.

Senna has already shown her ability to be a formidable ADC and support, and this only adds to her playmaking ability regardless of which style someone chooses to use.

With new champs already in the pipeline like Sett, League of Legends players are sure to devise even more combos on the Rift.

League of Legends

Riot finally set to nerf support Pantheon in League patch 10.25

Published: 24/Nov/2020 7:04

by Isaac McIntyre


Riot Games have finally locked in plans to nerf Pantheon, particularly his support and mid lane picks, in a raft of changes for the Artisan of War that should arrive on live League of Legends servers by LoL patch 10.25.

Pantheon has been out of control across the Rift since his Season 10 rework; the LoL bruiser was originally planned to stay in the top lane, but spilled out into mid lane and support.

The versatile bruiser has shone in solo queue. As of League patch 10.23 he boasts a 9.11% play rate in support, and a 20.28% ban rate. Pantheon also ruled the roost in pro play too; he was played a whopping 210 times across 2020, and banned in a further 251 games.

The League of Legends community has been begging Riot for an update to cowl the Artisan of War. The issue, most fans agree, is his threat in bot as a “kill” support ⁠— and now it seems League’s balance team is finally on the same page.

Pantheon Medusa skin.
Riot Games
Pantheon has been “out of control” as a powerful support in Season 10.

The aim, League dev Riot Phlox revealed, is to curtail Pantheon’s power across the competitive scene, and in mid and support, in an effort to give top lane “a place to shine” again. Phlox unveiled the nerfs on Twitter on Nov. 23.

All four of Pantheon’s abilities are coming under the microscope. His Q, “Comet Spear,” will only have its cooldown and mana cost tweaked, while E, “Aegis Assault,” will lose its iconic tower shot blocks. His W, “Shield Vault,” is getting a damage spike too.

Finally, his Q and E’s empowered versions are having bonuses stripped out of them, while “Grand Starfall,” his cross-map ultimate, now deals extra damage too.

These changes should “give Pantheon a better trading pattern for fighting other melee champs in the top lane, and drain some power from support,” developer Mark ‘Scruffy’ Yetter added on Twitter after the planned changes were revealed.

Pantheon in League of Legends
Riot Games
All four of Pantheon’s abilities are coming under the hammer in patch 10.25.

The new Pantheon changes are expected to arrive on the League of Legends PBE on Nov. 24, before being shipped live in patch 10.25. “These should drop Wednesday to PBE, I think,” Phlox said. “ I’d love to hear how it sounds and how it plays out if you can manage a few games.”

League patch 10.25 has already been penciled in for Wednesday, Dec. 9. The Pantheon nerfs are expected to be the headlining changes, alongside continued tweaks for the Season 11 item overhaul Riot launched this preseason.

Here’s all the details on Pantheon’s planned patch 10.25 nerfs:

Planned Pantheon nerfs for LoL patch 10.25

  • Movement speed 355 ⇒ 345.
  • Q cooldown 10-8 ⇒ 8-6, mana cost 40 ⇒ 30. 
  • Empowered Q no longer slows.
  • W damage 60-140 ⇒ 60-260.
  • E no longer blocks tower shots, retreat movement penalty 50% ⇒ 25%.
  • Empowered E no longer extends duration upon empowerment, [new] when Pantheon slams his shield he gains 60% move speed for one second.
  • R [new]: the spear that lands before Pantheon now slows for 50% and applies an unenpowered spear’s worth of damage in a small area around it.