Destiny 2 game director sets expectations for future expansions - Dexerto

Destiny 2 game director sets expectations for future expansions

Published: 1/Nov/2020 18:00 Updated: 1/Nov/2020 18:10

by Julian Young


During an interview prior to the release of Bungie’s latest Destiny 2 expansion, Beyond Light, game director Luke Smith confirmed the scope of future expansions will not match that of Forsaken.

In the lead-up to the highly-anticipated Destiny 2 expansion Beyond Light, Bungie’s Luke Smith sat down with the official Twitch Gaming channel to answer questions on the game’s newest release.

During the interview, Smith covered topics such as the expansion’s new destination – Europa, incorporating characters from Destiny 1 into the expansion’s narrative, and information on the new raid. As the interview progressed (comments start at 1:29:55), Smith was asked how large Beyond Light will be in comparison to previous Destiny 2 expansions.

The game director confirmed that while larger than last year’s Shadowkeep, the newest Destiny 2 expansion is smaller than the critically-acclaimed Forsaken, released in 2018. In addition to discussing the scope of Beyond Light, Smith also spoke about the scale of future expansions and tempered the community’s expectations moving forward.

Destiny 2 Beyond Light Exo Stranger and Drifter
Beyond Light will incorporate old characters, like the Exo Stranger, into the current story.

Setting expectations for future Destiny 2 expansions

Smith responded to the question of Beyond Light’s scale by citing Destiny 2’s most beloved expansion: Forsaken. The game director confirmed that Forsaken had set the bar for future Bungie expansions, stating, “So, size-wise I think the common comparison people wanna make is to something like Forsaken”.

The game director revisited the size of the two separate destinations in Forsaken: the Tangled Shore and Dreaming City. Smith also took into account the help their team received from then-partner Activision, whose support studios assisted Bungie with creating the expansion’s content.

He estimated that with the additional resources available to Bungie at the time, the size of the Forsaken team was double that of Beyond Light: “I’m just gonna be really, really candid here, it’s not as big as Forsaken.”

The game director went on to clarify that he thinks “it’s strictly larger than Shadowkeep last year”, confirming that the new expansion will contain more content than Destiny 2’s previous fall release.

Destiny 2 Beyond Light Statis subclasses
Bungie confirms Beyond Light will have plenty of content for players to enjoy.

Still, plenty of content for fans to enjoy in Beyond Light

Despite his comments on Beyond Light’s size compared to Forsaken, Smith identified several elements of the new expansion that will provide players with substantial content to enjoy.

“Europa is brand new, we built brand-new subclasses with Stasis, we’ve got a bunch of cool toys for players to find and play with,” he confirmed, indicating that while the size of the expansion may not match Forsaken, Beyond Light will contain a wide array of content to keep players engaged and invested.

He also tempered the community’s expectations for future Destiny 2 releases by confirming that “it’s unlikely that the Bungie team will deliver something on the scope of Forsaken again.” He specified that timelines, budget, and staffing were all considerations the studio must take into account when developing new content, including Beyond Light.

While Destiny 2 fans may be disappointed to hear that future expansions will not be on the same scale as Forsaken, Bungie seems to believe players will have their hands full with new subclass experimentation, story beats to explore, and exciting gear to chase with Beyond Light. The newest Destiny 2 expansion is scheduled for release on November 10, 2020.


Destiny 2 players dominate Deep Stone Crypt raid boss without weapons

Published: 29/Nov/2020 18:52

by Tanner Pierce


In what can only be described as an impressive achievement, a group of Destiny 2 players have defeated the boss for the new Deep Stone Crypt raid, Taniks the Abomination, without using any weapons, instead resorting to only using abilities.

Back in early November, Destiny 2 got a brand new expansion called Beyond Light, which added a slew of new content to the game, including a new raid called Deep Stone Crypt, which takes players to Europa, one of the new locations players can travel to.

Raids in Destiny, like in any other game, are known for the difficulty and length, usually requiring a large amount of teamwork and firepower in order to complete one. Now, one group of players has defeated the new raid boss, Taniks the Abomination, in a seemingly spectacular and difficult fashion.

According to one of the players who participated in the raid, YouTuber CommanderCuesta, the group defeated Taniks the Abomination, which is the final boss in the new raid, without using any weapons whatsoever. Instead, the group took him down using only their abilities, a very remarkable accomplishment.

Beyond their abilities, the only other way the player inflicted damage during the entire fight was by using melee attacks, which were mainly used to take out the stray enemies roaming around the play area.

As one can see in the video, most of the players seem to be using Chaos Reach, a super ability tied to the Warlock Stormcaller class, which fires off a long, consistent beam of high damage.

Because of this, it’s easy to see why they would choose that ability as they’d probably want to take down the boss as fast as possible. That’s exactly what they did, defeating the whole boss in around eight minutes.

All in all, even though it’s just the final boss, the whole feat was amazing enough that CommanderCuesta says they’re submitting the video of it to Bungie’s Move of the Week, which highlights impressive clips sent in by the community.

And it wouldn’t be shocking if they won, considering how hard it was for them to get the job done.

Now they just need to defeat the entire raid using abilities only.