Destiny 2 devs respond to anger over Shadebinder nerfs in Beyond Light

Published: 21/Nov/2020 18:56

by Julian Young


The balancing of Destiny 2’s new Stasis subclasses has been a point of contention since the release of Beyond Light. Developer Bungie pushed out a hotfix on November 19 that addressed many concerns surrounding Stasis, but changes made to the new Warlock Shadebinder have left some players feeling slighted.

The introduction of new content into any game kicks the door wide open for bugs and balancing issues to make themselves known. The latest Destiny 2 expansion, Beyond Light, is no exception.

Bungie’s introduction of the game’s first Darkness-based subclasses resulted in some hilarious bugs. However, other players are not amused with the balancing of Stasis in the Crucible and have called for the developer to make adjustments in PVP.

Bungie quickly responded by pushing out Hotfix just 9 days after the launch of Beyond Light. This update included numerous tweaks to the power of Stasis, and while some praised Bungie’s quick reaction, others are saying the nerfs went too far.

Destiny 2 Warlock Shadebinder Class
Bungie has seen both positive and negative feedback on their recent Stasis tuning.

Players criticize Shadebinder nerfs

With the release of patch, Bungie provided a detailed list of all updates being made. While some high-level Stasis changes were implemented, the Warlock Shadebinder subclass was targeted with several specific nerfs.

After experiencing the updated Shadebinder’s performance first-hand, Redditor u/Cranberry_Jealous questioned Bungie’s nerfs to the Warlock, saying “this doesn’t affect me but I do think they went overboard here.” At the time of writing, this post has received more than 7k upvotes.

The post includes a video, credited to u/a_persian, showing off the nerfs firsthand. In the clip, a Guardian jumps into the air and activates their Warlock’s melee ability, sending a Stasis projectile flying at a Fallen Dreg.

It coasts through the air for a second, then explodes before reaching the intended target. The player moves closer to the enemy and uses their regular melee to put them down.

This functionality appears to be in-line with the nerfs implemented by Bungie. In the recent hotfix, the developer made changes to the Warlock’s Stasis melee ability, including a reduction in projectile speed of 20% and a nerf to the ability’s range from 28m to 16m.

Destiny 2 Warlock Shadebinder Abilities
Hotfix recently nerfed Stasis, and the Warlock Shadebinder in particular.

Destiny community calls for additional feedback

While many appear to be frustrated with the recent changes made by Bungie, other players and Bungie team members have both called for patience and more feedback to help the developer fine-tune Stasis balancing.

Destiny 2 Community Manager dmg04 tweeted out reassurance that Bungie was taking player concerns into consideration with the recent nerfs.

Destiny 2 content creator Ms5000Watts also called for patience, and asked players using the new Warlock subclass to provide feedback to Bungie “after you’ve been able to play with them [the new changes] for a while.”

Bungie certainly seems aware of the concerns surrounding the recent changes to Stasis, and will be monitoring the community’s feedback closely. Players should look out for any updates from the official Bungie social media accounts regarding future Stasis balancing.


Destiny 2 players outraged over Beyond Light’s “weak” new Raid Exotic

Published: 29/Nov/2020 23:30

by Julian Young


Destiny 2 players love powerful gear, and with several new exotic weapons released in Beyond Light there are plenty of exciting items to acquire. However, one new weapon – exotic rocket launcher Eyes of Tomorrow – is severely underperforming, and fans aren’t happy.

In any Destiny 2 expansion, the main attraction for most players is new gear. In Beyond Light, there have been plenty of new weapons and armor pieces to chase despite a portion of the game’s older inventory being sunset.

The new expansion introduced several exotics, including the rocket launcher Eyes of Tomorrow. The weapon’s unique perks allow it to fire rockets at multiple targets, and increase the weapon’s damage if enough enemies are eliminated in a single volley.

Unlocked by the first completion of the Deep Stone Crypt raid, Guardians have gotten their hands on the weapon and tested it out themselves. After spending some time with the rocket launcher, the community discovered the weapon is not as powerful as they originally believed.

Destiny 2 Eyes of Tomorrow Exotic
Players are feeling underwhelmed by Destiny 2’s new exotic rocket launcher.

Eyes of Tomorrow underwhelms

In separate Reddit posts – one on r/DestinyTheGame and the other on r/RaidSecrets – players have identified at least two areas where Eyes of Tomorrow is severely underperforming.

In the first post, ‘u/out_of_phase44’ describes how after receiving the rocket launcher and feeling it was underpowered, they took it into several activities to perform some testing.

Eyes of Tomorrow’s Deceptively Low DPS from DestinyTheGame

After testing, they noticed the launcher “seems to have an arbitrary ~50% damage reduction against raid bosses.”

By comparing the launcher’s DPS against One Thousand Voices – an exotic introduced in Forsaken’s Last Wish raid – they discovered the new launcher is extremely underpowered compared to its counterpart.

Destiny 2 One Thousand Voices Exotic
Eyes of Tomorrow seems to be severely outclassed by other exotics, like Forsaken’s One Thousand Voices.

In the second post, user ‘u/KuaiBan’ had a similar feeling about Eyes of Tomorrow after acquiring it, and decided to do some testing in Lost Sectors and Master Nightfalls. They tested the launcher against another exotic – the Xenophage machine gun – and had similar findings.

Eyes of Tomorrow bugged, dealing massively reduced damage in Nightfall Ordeals from raidsecrets

u/KuaiBan discovered the exotic is also experiencing reduced damage within the game’s Nightfalls, saying “After the tests, I have to conclude that Eyes of Tomorrow is acting weird in Master Nightfalls, dealing massively reduced damage for some reason.”

They went on to say that after some additional testing, Eyes of Tomorrow is being outperformed by several legendary rocket launchers as well.

Both users concluded that the new exotic is badly outclassed by both equal and lesser-quality gear in Raid and Nightfall activities.

Destiny 2 Xenophage Exotic
Bungie has yet to confirm whether they will buff Eyes of Tomorrow like they have with other underperforming exotics, like the Xenophage machine gun.

Bug or intended behavior?

At the time of writing, Bungie has not officially responded to either Reddit thread. Players have yet to receive confirmation that the reduced damage output is intended or simply a bug that needs to be fixed.

Regardless of the root cause, the Destiny 2 community voiced their frustration loudly in the comments sections of both posts.

Responses like “God Bungie really knows how to ruin hype, don’t they,” and “I love this game . . . but I absolutely f**king hate this type of bulls**t they do,” were found frequently in the comments of both posts.

Destiny 2 players will need to wait for an response from Bungie on whether Eyes of Tomorrow is bugged or functioning as intended. Guardians should keep an eye on Bungie social media and the two Reddit threads for updates.