Cyberpunk 2077 players put on notice as big gameplay changes confirmed
Cyberpunk 2077

Cyberpunk 2077 players put on notice as big gameplay changes confirmed

Published: 27/Oct/2020 16:17 Updated: 27/Oct/2020 17:15

by Andrew Highton


CD Projekt Red has opened up on big Cyberpunk 2077 gameplay changes that happened in development, after seeing some fans were concerned it may suffer as a result. However, one developer has moved to reassure them – making a comparison to The Witcher 3. 

After being announced 8 years ago, Cyberpunk has faced an awfully long time in development. It’s not all been continuous though, serious waves only started being made after CD Projekt Red wrapped up the critically-acclaimed The Witcher 3 in 2015.

During that period, Cyberpunk 2077 has slowly been revealed through various trailers and gameplay specials. But it’s only natural that things may not have necessarily made it to the final cut.

So, on Cyberpunk’s official Discord channel, the game’s Senior Level Designer publicly addressed the potential of Cyberpunk 2077 undergoing big gameplay changes.

Guns in Cyberpunk 2077
CD Projekt Red
Guns definitely haven’t been removed and are still as prevalent as ever.

Cyberpunk 2077 dev explains situation

To reassure fans about the status of the game, one of the game’s developers – Miles Tost – has written a statement regarding the game.

Naturally, fans have been worried about the idea of material being cut and how that might impact things for launch, but he’s swiftly moved to reassure the community.

“We never had dual wielding and I have said my words on techie so often; not sure what else to say about it other than that if you unsure, please wait for reviews, check whoever you trust after it launches and get their input. Not every game is for everyone, we don’t have the power to change that, haha. No one is forcing you to buy the game day one and no one at CDPR wants you to be disappointed with a game you might not enjoy.

“Having said that, on the topic of cut features: cutting features and scope is a very normal part of development. You can witness it so openly with our game, because we happily gave in to community wishes and showed you that 2018 demo. Think about it. The game – 2 years from release.

“Of course, we iterate and change stuff and of course we also will have ideas that sound great on paper but then doesn’t end up working out well in the game with all the other features.”

CD Projekt Red outline further delays

Adam Badowski & Marcin Iwiński spoke out to the community today to expand on the further delay and push back of the game’s release. “The biggest challenge for us right now is shipping the game on current-gen, next-gen, and PC at the same time, which requires us to test 9 versions of it (Xbox One/X, compatibility on Xbox Series S/X, PS4/Pro, compatibility on PS5, PC, Stadia)… while working from home.”

We will surely find out more as we approach that revised December 10 launch date, but it’s good to see developers take such a transparent approach with the community it seeks to build.

The game devs have obviously had huge success with their projects in the past. You only have to look at Witcher 3 to know that, and Tost even used that franchise as an example of how things typically evolve during development.

“Witcher 3 we also cut a ton of stuff, but in the end all of it made the game better – now I understand, this is disappointing for everyone when it happens and also difficult to understand without all the context of development environment, but in this case I just kindly ask you for your trust. Just look at stories of so many other games you might enjoy.”

What it means for Cyberpunk 2077

Cyberpunk 2077 Ripperdoc
CD Projekt RED
Cyberpunk 2077 comes out this November.

Game development pretty much equates to that of film development, where plenty of film footage ends up on the cutting room floor. It makes sense that not every feature was going to make it into the final game.

A potentially risky comment was suggesting that people wait for reviews before buying the game. But the game has already gone gold anyway, which shows the dedication to the game already. So, perhaps CD Projekt Red isn’t too afraid of that. In general terms, cut content – here and there – won’t make a huge difference to the direction or execution of a AAA game.


Cyberpunk 2077

Cyberpunk 2077 achievements & trophies leaked ahead of release

Published: 13/Nov/2020 18:47 Updated: 13/Nov/2020 19:05

by Michael Gwilliam


After numerous delays and setbacks, Cyberpunk 2077 seems set to finally release on December 10 – but a massive list of its achievements and trophies for the PC, Xbox One, Xbox Series, PlayStation 4, and PlayStation 5 has leaked ahead of time.

Video game achievements and trophies are some of the most popular collectibles in gaming, and really show off just how much of a completionist one can be. Different trophies are worth differing levels of value, depending on how difficult they are to earn.

Gamers looking forward to CD Projekt Red’s ambitious Cyberpunk game will be pleased to know that it’s chock-full of achievements.

The leaked trophies and achievements reportedly surfaced on the GoG Galaxy app, providing some clues on the adventures players will get up to in Night City.

Even the company’s Global Community Lead, Marcin Momot, acknowledged the leaks on Twitter, writing, “Fortunately, hidden achievements remained hidden, so there shouldn’t be any heavy story spoilers out there. Still, there are some that we’d been hoping would remain private until the release.”

So, while story-related trophies are hidden, making the leaked list less heavy on spoilers, it means there are still 12 to come once the game officially releases. Some of the trophies were spotted in a screenshot, while others were taken and listed by the website powerpyx.

As with most trophy or achievement names, these also feature plenty of references to the game’s cast, other projects and even movies.

Cyberpunk 2077 achivements list
Cyberpunk 2077 achievements.

For instance, one of them is named “Gun Fu.” It’s no coincidence that the game stars Keanu Reeves. In the film John Wick, the title character played by Reeves wields his firearms in a style known as Gun Fu.

Another is called “Breathtaking,” which is once again, a nod to the Johnny Silverhand actor, as Reeves famously declared, “You’re breathtaking!” to the audience at E3 2019.

The “V for Vendetta” trophy is a bit more on the nose, simply borrowing the name of the hit graphic novel-turned-feature film.

Johnny Silverhand in Cyberpunk 2077
CD Projekt Red
You’re breathtaking.

Full trophy list:

  • Platinum
    Earn all other trophies in Cyberpunk 2077
  • City Lights
    Complete all gigs and NCPD Scanner Hustles in City Center.
  • Full Body Conversion
    Install at least one implant in each system and body part.
  • Right Back At Ya
    Kill or incapacitate an enemy who threw a grenade at you.
  • The Wandering Fool
    Find all tarot graffiti.
  • Autojock
    Buy all vehicles available for purchase.
  • Frequent Flyer
    Find all fast travel dataterms.
  • Gun Fu
    Kill or incapacitate 3 enemies in quick succession with a revolver or pistol in close combat.
  • Gunslinger
    Shoot an enemy grenade in midair with a revolver.
  • Master Crafter
    Craft 3 Legendary items.
  • I Am The Law
    Complete all Cyberpsycho Sightings.
  • Mean Streets
    Complete all gigs and NCPD Scanner Hustles in Heywood.
  • Little Tokyo
    Complete all gigs and NCPD Scanner Hustles in Westbrook.
  • Christmas Tree Attack
    Complete a Breach Protocol with a minimum of 3 daemons uploaded.
  • The Quick and the Dead
    Kill or incapacitate 50 enemies while time is slowed.
  • Must Be Rats
    Perform the Distract Enemies quickhack 30 times without drawing attention to yourself.
  • Breathtaking
    Collect all items that once belonged to Johnny Silverhand.
  • The Wasteland
    Complete all gigs and NCPD Scanner Hustles in the Badlands.
  • Daemon In The Shell
    Kill or incapacitate 3 enemies with one “Detonate Grenade” quickhack.
  • Stanislavski’s Method
    Use a dialogue option related to V’s life path 10 times.
  • Ten out of Ten
    Reach the max level in any skill.
  • Rough Landing
    While Berserk cyberware is active, perform a Superhero Landing to kill or incapacitate 2 enemies.
  • The World
    Complete the main storyline.
  • Greetings from Pacifica!
    Complete all gigs and NCPD Scanner Hustles in Pacifica.
  • The Jungle
    Complete all gigs and NCPD Scanner Hustles in Santo Domingo.
  • True Soldier
    Kill or incapacitate 300 enemies using ranged weapons.
  • True Warrior
    Kill or incapacitate 100 enemies using melee weapons.
  • Two Heads, One Bullet
    Kill or incapacitate 2 enemies with the same sniper rifle shot.
  • V for Vendetta
    After reviving yourself with Second Heart, kill or incapacitate the enemy who killed you.
  • It’s Elementary
    Complete all gigs and NCPD Scanner Hustles in Watson.
  • Legend of the Afterlife
    Reach max Street Cred.