FMPONE shows off new artwork from CSGO Cache rework - Dexerto

FMPONE shows off new artwork from CSGO Cache rework

Published: 9/Sep/2019 23:54 Updated: 10/Sep/2019 0:09

by Bill Cooney


The creator of Counter-Strike: Global Offensive’s Cache map, FMPONE, has shared another teaser on their rework that shows a small bit of the new map. 

The Active Duty CS:GO map Cache was removed from the Competitive pool on March 29 and replaced by Vertigo. It may have been a long time coming for the old version of Cache, considering its use in competitive play had seen quite the decline.


The Cache rework has been hinted at by its creator FMPONE for quite some time, with an update on May 21 that showed some sweeping changes still needed to be made, and now they’ve thrown out another teaser for the reworked map.

ValveCache was a favorite in the CS:GO Competitive map pool.

What’s the newest leak?

FMPONE changed their Twitter header on September 9 to an image that appears to be from the reworked Cache map currently in development.


But the designer didn’t share an update on the map’s progress, so we don’t know any more about how far along the rework is other than what has previously been shared, like in the June 24 update.

The update from June 24 still showed work to be done around the B bombsite.

The latest screenshot from FMPONE shows some graffitti next to a tree, neither of which were present in the original map.

It’s unknown if this is a preview of what the rest of the map could look like, but it is a significant change from the old, industrial Cache we all know and love.


It could be the map is being updated to show how time has affected Cache in the years since it’s release in 2012, but until the map actually drops we won’t know for sure.

FMPONEThis would certainly be a fresh, new look for Cache.

When will the new Cache be released?

In previous updates to the game, maps like Inferno and Mirage were reworked quite a bit to allow for things like new grenade spots, as well as better takes and holds on bombsites.

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The newly reworked Cache will probably get a similar treatment, but so far we don’t have enough information about what changes are coming or even when the new map will be released.

Even though there’s no confirmed time frame for when fans and pro players can expect to jump back into Cache, it’s likely we’ll have to wait until the end of this current Major cycle, which wraps up on September 8, before Valve changes the map pool again.


Nadeshot frustrated as ESL shut down his restream of CSGO finals

Published: 19/Oct/2020 0:49 Updated: 19/Oct/2020 11:59

by Theo Salaun


Ahead of 100 Thieves’ announced departure from Counter-Strike: Global Offensive, Mathew ‘Nadeshot’ Haag came under a bit of fire for disinterest in his org’s finals match at IEM New York and, subsequently, admonished by ESL for streaming the event.

Nadeshot came home to Los Angeles after 12 hours of travel and was excited to stream some of the Black Ops Cold War open beta for the first time, but, as the stream started, he also mentioned that he wouldn’t be responding to chat as much as usual because 100T was facing Furia in the IEM New York Grand Finals.


Unfortunately, some found it disappointing that the organization’s founder would multitask and play another game during his team’s final CS:GO match ever, with former pro Chad ‘SPUNJ’ Burchill even calling him out.

With people like SPUNJ discrediting Nade’s loyalty to his team and Black Ops Cold War coincidentally crashing, the 100T CEO attempted to switch over to the big match. But, in another string of disappointments, that idea wasn’t meant to be either.


After trying to watch the Grand Finals with about 13,000 viewers, Nade received word that this re-stream was against ESL guidelines and that he was not allowed to do so.

Frustratedly, he returned to his initial Black Ops Cold War plans and expressed some understanding, as well as disappointment with the tournament organizers’ decision.

“At the end of the day, I get it from a business perspective on ESL’s standpoint,” Nadeshot said. “I mean, they pay for broadcast rights and they’re putting on this tournament and all these things.


But, from my perspective, I have all of their sponsors and broadcast assets on my stream … I’m essentially just on a soapbox right now, blasting the stream but with just 12-13,000 more viewers.”

As he explained on stream, by putting the stream on full screen without any of his brandings, he felt that he was just giving the official broadcast more exposure. But, ultimately, he understands why the decision was made.

In a later clip, following his return to streaming BOCW, the 100T head honcho added further clarification.


While affirming that he fully understands why he wasn’t allowed to re-stream the event and that he respects ESL’s business decisions, he felt that this situation was unique and could have been handled differently: “Well, I got your logos up here, I’ve got none of my sponsors up here. Can’t we just make an exception?”

First criticized for not giving his team’s play enough attention and then reprimanded for giving it too much attention, this wasn’t one of Nadeshot’s more fortunate streams. Still, he understands why ESL came down on him and, perhaps more importantly, he did eventually get to play BOCW without his PC crashing.