YouTuber finds CoD server with the strictest rules ever - Dexerto
Call of Duty

YouTuber finds CoD server with the strictest rules ever

Published: 18/Sep/2019 14:08 Updated: 18/Sep/2019 15:19

by Calum Patterson


Popular YouTuber Im Suda discovered the strictest Call of Duty server ever after trying classic titles like World at War, and proceeded to troll the server’s loyal, rule-abiding players.

Im Suda had noticed his fans incessantly asking him to play more Call of Duty, and so went through every CoD game in a single video, returning to the very first entry in the series from over 15 years ago.


Of course, the public servers for many of these games are either no longer supported or are completely empty, but by joining player-ran servers, the YouTuber was able to find populated lobbies in no time.

TreyarchWorld at War first released back in 2008, to critical acclaim.

It wasn’t all good news though, as some of these lobbies enforce strict rules, such as only using snipers or only playing on one map or game mode.


When playing World at War, the fifth main entry in the series, Suda joined undoubtedly the strictest and most bizarre server in any CoD, entitled ‘crouch server’.

It took its name very literally, forcing players to remain crouched throughout the entire match, but beyond that, players were only allowed to use unscoped sniper rifles, no pistols, ‘no random fire’ and ‘no blind nades’ – instantly kicking anyone breaking the rules.

Timestamp at 9:40.

This very quickly brought an end to Suda’s World at War playtime, after he was told off for simply firing his pistol at a wall, and then kicked for sprinting.


He also tried his hand at the original Modern Warfare, gearing up for the new 2019 release, but this experience was quickly ruined by players shouting racist profanities over game chat.

For Call of Duty 2, there were no servers at all, leaving Suda to return to the iconic campaign instead.

Call of DutyThe fourth ‘Modern Warfare’ game is set for an October 2019 release.

The entire 40-minute video truly is a trip down memory lane for longtime fans of the franchise, perhaps a reminder of the progression (or in some cases, regression) that each successive game made.


Modern Warfare, which will be the 16th CoD title, launches on October 25, and heralds a return to perhaps the franchise’s most popular setting.

There is a relief that ‘advanced movement’ games ended with Infinite Warfare (the sales and reception of that game say a lot about the reason why), but the newer games in the series are still yet to recapture the magic of the previous generation.

Call of Duty

Black Ops Cold War adds anti-reverse boost feature to protect SBMM

Published: 8/Oct/2020 22:46

by Tanner Pierce


The Call of Duty: Black Ops Cold War Beta is finally live on PlayStation 4 for those who pre-ordered digitally, and some people have been noticing that Treyarch sneakily implemented a feature meant to counter reverse boosting that wasn’t in the Alpha.

According to Twitter user and CoD insider @_TomHenderson_ and verified by Dexerto, Treyarch has made players invulnerable to all damage for a few seconds when they spawn in. While the feature has yet to be given an official explanation, or even acknowledged by the devs, this was almost certainly done to combat reverse-boosting.


For those that don’t know, Call of Duty games have skill-based matchmaking, which means that players of similar skill-levels are matched together in order to make a more balanced game. Unfortunately, many don’t like this option because it can make the game a bit tedious and annoying.

Because of this, players “reverse boost”, which basically means they’ll “kill themselves” intentionally immediately when they spawn so that they can trick the game into thinking they are lower-skilled, which then puts them in a lower-skilled lobbies.


Now, fans will have to wait a few seconds in order to “kill themselves” after they respawn. While this won’t completely fix reverse boosting, it will make a bit more annoying for those who do it.

Players who immediately try and kill themselves when they spawn will find that they won’t be able to.

If they are only carrying one piece of lethal equipment and they immediately attempt to kill themselves, they will have wasted it and will have to go into battle without one until they die and respawn.

Simply waiting a few seconds will, of course, allow you to continue to reverse boost to your heart’s content. That being said, if Treyarch sees that reverse boosting is still rampant by the time the full game comes out, it wouldn’t be surprising if they end up implementing even more counter-measures in order to stop those players.