Warzone players are complaining about how "broken" melees are - Dexerto
Call of Duty

Warzone players are complaining about how “broken” melees are

Published: 1/Nov/2020 4:00

by Alex Tsiaoussidis

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Call of Duty: Warzone players are complaining that meleeing is still overpowered and broken, re-igniting a discussion that is as old as the game itself.

Meleeing is one of the most important mechanics in Warzone. It’s often easier to whip out a knife and shank an enemy at close quarters, especially when you need to reload.

However, it’s been a hot topic in the past year. Some people think it’s too overpowered, and have even gone as far as calling it “broken.”

Four months ago, the COD: Warzone subreddit created a poll to determine whether players felt meleeing was too overpowered. Two-thirds of the voters declared it was fine as it was.

But that didn’t stop other threads from popping up. Either way, it seems like plenty of players still think it’s an issue worth discussing, and something that needs to be addressed.

Call of Duty: Warzone Melee Broken
Activision-Blizzard
Some players feel like melee weapon damage in Call of Duty: Warzone is overpowered and broken.

A recent thread has re-ignited discussion once again. It’s already amassed more than 5,700 upvotes. In essence, the post revolves around a short clip in which a player runs into an enemy in the heat of battle.

The player sticks a Semtex grenade onto an enemy’s chest. Although his throw couldn’t have been more perfect, it doesn’t kill the enemy.

“A Semtex to the chest doesn’t down someone but a couple pistol whips will,” said the original poster. “One of the many imbalances of [Warzone].”

“Can we talk about shooting someone on the chest 3 times and then you get punched twice?” asked one user in the comments.

“Melee is broken as f**k in this game and the insane aim assist with melee lets you hit them without even facing them,” wrote another.

The discussion even went on to compare melee damage to a point-blank shotgun to the chest. In the end, the consensus was that meleeing does too much damage, and a change would be well-received.

Of course, there are bound to be players who disagree as well. However, the discussion has gained traction again, and it seems like it won’t fade away anytime soon.

Call of Duty

MP5 nerfed in Black Ops Cold War Nov 18 update: patch notes

Published: 18/Nov/2020 19:58 Updated: 18/Nov/2020 21:13

by Albert Petrosyan

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A small update released in Black Ops Cold War on November 18 has nerfed the MP5 submachine gun, which had come under scrutiny from the Call of Duty player-base for allegedly being too overpowered.

There’s no doubting that the MP5 has been the most dominant SMG in Black Ops Cold War multiplayer since the game’s launch, as well as being one of the strongest guns overall.

With a good majority of the player-base being especially vocal about the MP5 in their complaints and feedback on social media, the developers have gone ahead and released a small balancing update for the weapon.

According to Treyarch, the MP5’s Base Effective Damage Range has been decreased by 33 percent, going from 15.24 meters at launch to 10.16 meters now. In addition, the initial recoil has also been “adjusted,” although the details about the exact recoil changes weren’t announced and its in-game stats don’t indicate any differences, as of yet.

Treyarch Lead Game Designer, Tony Flame, issued a follow-up announcement to let players know that this November 18 balancing update was only for the MP5 and no other weapon.

A larger tuning patch, one that will likely buff or nerf several guns, won’t be coming until Season 1 of Black Ops Cold War kicks off on December 10.

Keep in mind that all BOCW weapons will be added to Warzone on that day, so expect there to be a lot of changes across the board.

What other weapons could be nerfed next in BOCW?

While all of this is no more than speculation, for now, there are some guns in multiplayer that have stood out as ones that need some touching up soon.

The two main ones are the M16 and AUG Tactical Rifles, both of which are burst-fire weapons and have proven to be especially lethal, sometimes even killing enemies in a single burst.

M16 Black Ops Cold War
Treyarch
Could the M16 be next in line to receive a nerf in Black Ops Cold War?

The other area of focus is the sniper rifle category, as players have grown increasingly frustrated with how easy snipers can be to use in this game while still providing game-changing amounts of damage.

There are a couple of suggestions floating out there for what Treyarch should do regarding this matter. Some argue that aim assist should be reduced or completely removed on snipers, while others contend that there should be more flinch implemented to make them harder to shoot back with when under fire.