Warzone 2 Feb 24 update: RPK, Fennec 45, and one-shot snipers nerfs

Warzone 2 Season 2Activision

Infinity Ward announced a weapon balancing patch, dishing out nerfs to some of Warzone 2’s most popular weapons, including the RPK, Fennec 45, & the recent one-shot sniper builds.

Warzone 2’s meta underwent a slight shakeup after the Season 2 update. The RPK, TAQ-V, Fennec 45, and Kastov 762 received slight nerfs. However, some community members argued that all four weapons still stood head and shoulders above other options. According to WZRanked, the RPK remains the second most popular weapon post-update.

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Players also discovered that the Season 2 update secretly made snipers a one-shot kill using incendiary ammunition. The feature divided community members; some embraced a blast from the past, while others called it too overpowered.

Infinity Ward listened to community feedback and released a wide-scale weapon-balancing update.

RPK mw2Activison
The RPK is a laser beam at long-range with the right attachments.

The February 24 update finally knocks down the RPK a peg. The weapon thrived because of its recoil control, but the patch increases its vertical and horizontal recoil while also reducing its damage range.

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As for the Kastov 762, the deadly AR’s damage range was also reduced. We have seen this in previous updates, but Infinity Ward announced a Fennec nerf exclusive to Warzone 2. The speedy SMG requires two additional bullets to break three armor plates, and its far damage was reduced.

Lastly, the TAQ-V also suffered from a few more nerfs, and incendiary ammunition no longer allow sniper rifles to down players with three armor plates.

The update also addresses a few Ranked Play bugs, including players getting kicked from matches and receiving harsher suspensions than intended.

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Warzone 2 February 24 patch notes

Here are the full Warzone 2 and Modern Warfare 2 patch notes.



  • Fixed an issue causing incomplete main menu notification text to get cut off, preventing Players from reading the full message.


» Assault Rifles «

  • RPK
    • Increased initial bullet vertical recoil
    • Increased horizontal recoil
    • Reduced damage ranges
  • Kastov 762
    • Reduced damage ranges
  • ISO Hemlock
    • Fixed an issue causing .300 Blackout Ammunition to register as hitscan.

» Submachine Guns «

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  • Fennec 45
    • Reduced far damage
    • Reduced damage against armor
      • Requires 2 additional bullets to break 3 Armor Plates

» Battle Rifle «

  • FTac Recon
    • Increased sprint speed
  • Lachmann-762
    • Increased damage range
    • Reduced ADS speed
    • Reduced hip spread min
    • Increased hip  spread while moving
    • Increase sprint speed
  • SO-14
    • Increased movement speed
  • TAQ-V
    • Reduced near damage
    • Reduced muzzle velocity
    • Reduced far damage range
    • Reduced movement speed


» Ammunition «

  • Incendiary Ammunition
    • Residual Incendiary damage will no longer eliminate Players
    • Fixed an issue that prevented residual Incendiary damage from being applied to Armor.
    • Fixed an issue that allowed Sniper Rifles to down Players with 3 Armor Plates in a single shot while using Incendiary Ammunition.



  • Fixed an issue that caused some elements to be missing in the After Action Report.
  • Fixed collision issues with various elements on Embassy.
  • Fixed an issue allowing Players to leave Farm 18 in Infected.

Ranked Play

  • Fixed an issue causing Players to receive harsher suspensions than intended.
  • Fixed an issue causing Players to get kicked for inactivity despite being active in a match.
  • Fixed an issue that would incorrectly display that SR had reset to 0.



  • Fixed an issue stopping a Player being unable to move if they use the Terminals at the same time as another Player.



Al Mazrah

  • Standard
    • Solos
      • Max Players: 150
      • Assimilation: Off
    • Duos
      • Max Players: 150
      • Assimilation: Refill
    • Trios
      • Max Players: 150
      • Assimilation: Refill
    • Quads
      • Max Players: 152
      • Assimilation: Refill

Ashika Island

  • Resurgence 
    • Solos New!
      • Max Players: 52 
      • Assimilation: Off
    • Quads
      • Max Players: 52 
      • Assimilation: Off

For regular updates about the Playlist and other Scheduled Events, check out the dedicated Warzone Trello Board.


  • Adjusted the positioning of some geographic elements on Ashika Island to allow for better cover during engagements.


  • Fixed collision issues with various elements across Ashika Island allowing Players to exploit/peek/shoot through them.
  • Fixed an issue that caused the correct combination of Attachments with Incendiary Rounds to allow Sniper Rifles to down Players in a single shot.

Battle Royale

  • Fixed an issue that prevented purchased Loadout Drop Markers from equipping to the active Loadout Field Upgrade slot.
  • Fixed an issue that caused the Most Wanted Contract tooltip to indicate a 4 minute timer, when the actual timer is 3 minutes once accepted.
  • Fixed an issue that caused standard Battle Royale Solos to still use 2v2 Gulag.
  • Fixed an issue that would inaccurately display the “Placed 155th” message upon Squad elimination.


  • Fixed an issue causing AI reinforcements on Ashika Island to clip through certain buildings.
  • Fixed an exploit related to getting a Weapon with extra Attachments.
  • Fixed an issue related to Players getting stuck with a repeating “Downloading Instance Inventory” message.
  • Fixed an issue related to a floating Cache used in the Radioactive Materials Contract.

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