Leak reveals everything coming in CoD Mobile Season 11 - Dexerto
Call of Duty

Leak reveals everything coming in CoD Mobile Season 11

Published: 11/Oct/2020 16:20

by Connor Bennett

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With Call of Duty Mobile Season 11 on the horizon, a leak has revealed the patch notes for the major update and we know pretty much everything that is coming during the new season. 

As CoD Mobile Season 10 is quickly approaching its endpoint, players are looking forward to what Season 11 has in store for them. 

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In September, the devs confirmed that there wouldn’t be a test server so that they could keep things under wraps, but they did ultimately reveal the new map and scorestreak for the season.

However, with Season 11 only a few days away, Garena – who publish the game in Southeast Asia – have let a few things slip on their official Facebook page. 

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Halloween Standoff in COD Mobile
Activision
Halloween Standoff is also set to return in CoD Mobile Season 11.

New weapons and perk

As noted, the new scorestreak, the Advanced UAV, and the newest map – King from CoD: Modern Warfare – had been revealed thanks to the roadmap that appeared in-game on October 10.

In addition to those two, the Cranked multiplayer game mode was also revealed. However, weapons and a new perk were teased without giving too much away.

Now though, this leak has revealed that the NA-45 from Advanced Warfare, will be the first weapon in CoD Mobile to deal explosive damage with a second shot. There also looks to be an additional unnamed weapon coming too. There is also the brand new perk, Tactician. The perk will allow players to use an additional piece of tactical equipment.

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NA-45 Dragon Dance skin in CoD Mobile
Garena
The NA-45 had been available in CoD Mobile before, but it is now returning.

New weapon options – Akimbo & Ammo

As well as those big additions, Season 11 will also introduce new perk options for certain weapons. 

This includes being able to use Akimbo with the Fennec, 5.45 ammo for the AK47, and Large Caliber Ammo for the HVK-30. The new ammo will help these weapons do increased damage, especially with headshots.

Battle Royale changes

Battle Royale players aren’t going to be left out. Though rumors have suggested that the Alcatraz map will be available, that’s not mentioned in Garena’s post.

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Instead, there is a new weapon in the form of the Purifier, a new gun mod called Sleuth, and a new ammo type called Ballistic Expert. Sleuth will help do more damage and show an enemy on the minimap, while Ballistic Expert is ammo for special weapons like the Purifier and Tempest. 

CoD Mobile battle royale mode players
Activision
CoD Mobile’s battle royale mode is also in for some changes.

Of course, there will be plenty of new cosmetics to use too – both in the way of new soldiers, and weapon skins. 

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There are also plenty of improvements coming to both multiplayer and battle royale modes in the form of bug fixes, weapon balancing, as well as some quality of life changes. 

The multiplayer changes can be found below, translated from the Garena Facebook page. However, the translations on some of these, as well as the other changes for battle royale and beyond, are slightly broken so we’ll have to wait for the official notes for complete confirmation. 

CoD Mobile Season 11 early patch notes

Multiplayer changes

  • Increased QQ9 damage when equipped with 10mm 30-round reload 
  • AK47: Reduced recoil and precision control.
  • FHJ-18 launcher gun can fire without waiting to lock on to a target
  • Reduce the explosive radius of the FHJ-18 projectile. 
  • Increased the explosive radius of the SMRS projectile,
  • Slightly reduce the speed of movement and attack of Shadow Blade skills
  • Reduced enemy target locking, cooldown sensitivity, 
  • Annihilator skill persistence time slightly, slightly increases projectile speed, bullet sensitivity, and War Machine agility. 
  • The flash from Transform Shield is replaced by a Continuous microwave emissions in front of the shield. Deals damage and slow down enemies in range
  • Increased the speed of throwing a grenade
  • Increase the range of Thermite’s damage range
  • Reduced trophy system range
  • Increased range of flashbang grenade, concussion grenade, and EMP
  • Reduced the range of enemy awareness of Alert perk
  • Decreased the initial damage range of Molotov
  • Improved the animation of crouching, and then running.
  • Added Death Gestures
Call of Duty

Weird Warzone glitch forces players into hearing never-ending rock music

Published: 13/Oct/2020 12:35

by James Busby

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Warzone players have been rocking out to the game’s new vehicle music as they drive through the frozen fields of Verdansk. However, for some, these catchy tunes never end.

There’s no denying that Warzone Season 6 has had its fair share of problems. Aside from the train station teething problems and return of the ‘demon gun’ texture glitch, there have been some new additions to the seemingly ever-growing bugfix list.

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So far, Activision has had to fix an overpowered bug that allowed the AS VAL to shoot through unlimited walls, a game-breaking unlimited Stim glitch, and now Modern Warfare fans are reporting a rock and roll related problem. 

While Warzone’s new music tracks certainly liven up your drive time commutes across Verdansk, they can also pose a risk to your game-winning plays. This is particularly true when the music in question doesn’t actually stop. The continuous blare of heavy rock certainly gets us pumped in games like DOOM, but it really doesn’t help in FPS titles like Warzone where you need to hear enemy footsteps. 

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What is the Warzone music glitch? 

The addition of playable vehicle music certainly isn’t a new feature in Warzone – in fact, players have been able to equip certain CoD related tracks since Season 5. However, music fans can now listen to their favorite tracks from the likes of DMX, Skrillex, Jack Harlow, and iconic themes from across the Call of Duty series. 

Unfortunately, these tunes have caused a rather interesting and mildly infuriating glitch. The bug seems to happen when you or any of your squadmates have any of the game’s War Tracks equipped and enter a vehicle. While this bug may not be that bad when listening to the game’s quieter tracks, things can get incredibly frustrating when the heavy metal Juggernaut theme plays on a loop.

You may be tempted to blow up your vehicle or drive it off the nearest cliff edge, but even this won’t stop the never-ending audio. Some players have reported that they still hear vehicle music, even when they have the audio option turned off in the game’s settings. “The rock music won’t stop, even after getting out of the vehicle. To top it off, my teammate and I had already turned the audio off before the game,” says one frustrated player

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“After it just wouldn’t stop and we couldn’t hear A THING, we even destroyed the vehicle in hopes it would quiet down. Ultimately, we just disconnected when we couldn’t take it anymore.” Some Warzone players have even reported that they managed to get to the final ring with the same heavy rock track blaring down their earphones. 

How to fix the Warzone vehicle music glitch

Modern Warfare Juggernaut
Activision / Infinity Ward
It seems the Juggernaut War Track is the most common offender.

Fortunately, some crafty players have discovered that you can fix this pesky audio issue by selecting the Black Ops music pack from the War Tracks menu. Meanwhile, if you encounter the problem mid-game, simply enter another vehicle in the hopes that it fixes the never-ending audio loop. 

There have even been reports that constantly getting in and out of the offending vehicle will eventually fix the issue. Of course, your experience may vary and some of these fixes may not work. Warzone Season 6 certainly seems to be off to a rocky start and it looks like we’ll just have to wait until Activision officially fixes this audio issue in a future patch. 

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