First look at Modern Warfare’s new Gunfight maps: Cargo and Atrium - Dexerto
Call of Duty

First look at Modern Warfare’s new Gunfight maps: Cargo and Atrium

Published: 1/Dec/2019 23:29 Updated: 8/Dec/2019 20:26

by Andy Williams

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Infinity Ward are set to release two new Gunfight maps as part of Modern Warfare: Season 1. Here’s a first look at the two small-scale arenas coming on December 3.

Infinity Ward are continuing to push out new content, despite being inundated with feedback on the plethora of issues rooted into Modern Warfare’s multiplayer experience. 

Since launch, the developers have released a new map, a dedicated time-trial mode and sprinkled in a brand new game mode called Gunfight. Indeed, it is the latter which has been lapped up by the community far and wide. 

Activision. Gunfight boasts intense close-quarters combat in dedicated small-scale arenas.

Gunfight provides an experience akin to Cage Match from the original Call of Duty 4: Modern Warfare. 

Given the game mode’s popularity within the community, Infinity Ward recently launched the Gunfight tournament beta — a single elimination bracket, which offers buckets of XP and cosmetic rewards for taking top honors. 

Infinity Ward plan to release a brand new Ground War map, two new weapons and some throwback maps as part of Season 1 — alongside which, two new Gunfight maps are set to make their debut. 

Here’s a first look at Cargo and Atrium, thanks to YouTubers, Espresso and ‘TheKoreanSavage.

Cargo will give plenty of long-time fans some feelings of nostalgia, since it’s based under the popular multiplayer map ‘Wet Work’ from CoD 4. 

Based at night, the map makes use of low-light conditions. Players will also have an element of verticality to tackle, since the arena is spread across two levels. 

Atrium resembles ‘Showdown’ from CoD4, but is not based around the map’s framework  (i.e., in the same vein as Cargo and Wet Work).

While Cargo has a ruck of shipping containers to duck and weave your way around, Atrium provides an outer corridor and pillars to play hide-and-seek around.

Some fan-favorite maps are making a return to the core multiplayer experience as part of Season 1. Yet it appears Infinity Ward’s endeavours have been equally implored into Gunfight, with these new additions. 

Alongside the two new maps that are confirmed to arrive on December 3, Activision teased ‘and more’ in their official announcement poster Tweeted from the Call of Duty account on November 26. 

Call of Duty

Black Ops Cold War dev responds to broken Zombies XP growth

Published: 29/Nov/2020 13:03 Updated: 29/Nov/2020 13:07

by Luke Edwards

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Treyarch has responded to a new issue that is slowing down Black Ops Cold War solo zombies players from leveling up their weapons. They intend to resolve the issue as soon as possible.

Players reported the exp growth on their weapons had become increasingly slow. Some experimentation from Reddit user MaharaDTD discovered that it wasn’t impacting public lobby players, but was rather isolated to solo players and those on high round grinds.

Some players reported their guns not leveling up at all between rounds 30 and 100, while others, who played predominantly in co-op lobbies, reported almost no change at all.

The issues come amid a double XP event which should be the perfect time to grind out Zombies games, though. These problems stem from Treyarch combating an XP exploit where players could restart lobbies over and over again to wrack up big amounts – and the knock on effect has been completely ruining games.

How to complete all Dark Ops challenges in Black Ops Cold War zombies
Treyarch
The iconic Treyarch Zombies mode has taken some twist in Black Ops Cold War.

Treyarch dev responds to Black Ops Cold War Zombies weapon XP issues

Treyarch dev Josh ‘Foxhound’ Torres announced that their team had confirmed the issue with limited XP growth, responding to the lengthy Reddit discussion with a handful of comments of his own.

“I spoke with the team, and we have identified an issue that was causing lower than intended Weapon XP in both solo Zombies matches and later Zombies rounds. We are looking to release a fix for both of these as soon as possible,” he said.

Torres also confirmed there will not be an extension to the 2XP weekend for zombies players, despite pressure from the community.

He said: “I shared what the team had to share, and then I kept them updated on the community sentiment and conversations. The team investigated and found actual issues. We’ll be fixing them, and we’ll have more 2XP events in the future.”

This means zombies players will need to wait patiently for the chance to grind 2XP boosts and upgrade their guns.