David Vonderhaar discusses major changes to grenades in Blackout - Dexerto
Call of Duty

David Vonderhaar discusses major changes to grenades in Blackout

Published: 17/Oct/2018 10:09 Updated: 17/Oct/2018 10:10

by Ross Deason


Call of Duty: Black Ops 4’s Blackout battle royale mode has been a big hit with the gaming community in the days following its release, but the developers are determined to keep improving it.

David Vonderhaar, Treyarch’s studio design director, took to Twitter to reveal that they are considering overhauling grenades in-game to make it harder to stack them.

“We are thinking a max stack of 1 for most grenades or max total grenades or max total lethals and max/total tacticals,” he said. “We also want to design some new Storage types.”

Vonderhaar went on to explain that these new ‘Storage types’ could potentially allow players to give up another slot in order to carry more grenades: “Sacrifice Backpack in Storage slot to break the above rules. For example: Grenade Bandolier.”

One Twitter user responded to the post to suggest that grenades need longer charge times and perhaps even give off an audio signal for nearby enemies to hear.

Vonderhaar seemed to be a fan of the suggestion, saying: “A charge time with audio warning would go a long way. +1.”

Another user discussed the strength of certain tactical grenades, saying that concussions and flashbangs should not prevent people from changing stance, healing and aiming down sights – blinding people or slowing down aim is enough.

This particular suggestion went down well with the popular Twitch streamer Saqib ‘LIRIK’ Zahid, who has been playing a great deal of the new battle royale.

Call of Duty

Warzone dev reveals fix for missing Trick or Treat rewards bug

Published: 22/Oct/2020 13:55

by Jacob Hale


One of Warzone’s lead developers has responded to the frustrating Trick or Treat rewards bug during the Haunting of Verdansk event, with players not getting the Pumpkin Punisher Grau blueprint after completing all the challenges.

The Haunting of Verdansk is the special Halloween event in Warzone, with lots of new content for players to sink their teeth into.

This includes new Operator packs, including skins from horror films Saw and Texas Chainsaw Massacre, as well as the new Zombie Royale game mode and, of course, the Trick or Treat Rewards.

By searching chests in 16 different locations, players can earn all manner of items from calling cards and emblems to the awesome Cleaver melee blueprint. As a result of unlocking all 16, you’re supposed to get the Grau blueprint weapon, Pumpkin Punisher — but for some people, this isn’t happening.

Warzone Pumpkin Punisher blueprint Grau attachments
The Pumpkin Punisher gives a spooky spin on a previous Warzone favorite weapon, the Grau 5.56.

A number of players have reported that even after completing all 16 Trick or Treat challenges and unlocking all the rewards, the Pumpkin Punisher remains locked and isn’t added to their Armory.

One player reported the issue to Joe Cecot, the Co-Design Director of Multiplayer at developer Infinity Ward, and he suggested that the likely issue is the UI thinks players have everything, but they’re actually missing one of the rewards.

To fix this, Cecot offered a workaround, though it might not be particularly fun: he advises players to hit all the locations again and the gun will likely be unlocked, to make sure the game properly registers the completion of every single challenge. He also says that it’s “most likely the location that is still not registered will give candy out of the box.”

Of course, this will be slightly frustrating for players who have not yet unlocked the Pumpkin Punisher, despite having completed all of the relevant tasks.

Cecot did add that in the long run, they’ll “most likely fix people in this state,” though it’s unclear when that could happen, or even if at all.