CoD Vanguard Season 5 Reloaded update patch notes: New map, UI improvements, more

Ryan Lemay
Warzone Operator using the RA 225

CoD Vanguards’ final major update doesn’t reinvent the wheel, but it offers plenty of fresh content to carry players over until Modern Warfare 2.

Call of Duty Vanguard never reached the same heights as past titles; however, Season 5 Reloaded gives players a reason to log back in for one more go.

The game’s final update adds the Lienna 57 LMG, BP50 AR, and a new map for players to enjoy. Season 5’s first Vanguard update introduced Beheaded, small-scale map based on a war-torn Times Square.

Season 5 Reloaded adds the game’s final map and makes several quality-of-life changes.

Warzone Season 5 character shooting
Call of Duty Vanguard’s final major update adds a new map and makes UI improvements.

Vanguard Season 5 Reloaded update: What’s changing?

Fortress is a multiplayer map taking place in a desert graveyard surrounded by the remains of old ships. The developers described the map as medium-sized with a “loose” three-lane structure.

Beheaded, Paradise, and Radar all received minor updates. Players can no longer reach an unintended location on Beheaded, and equipment and Field Upgrades will no longer fall through the bridge on Paradise.

Sledgehammer also added Blueprint Gun Game into Private Matches and improved visibility while firing the RA 225.

Previous generation console players received a much-needed performance improvement for loading UI images.

Full Vanguard Season 5 Reloaded patch notes

  • NEW: Fortress (In-Season)
    • Battle in a desert graveyard featuring the remains of old ships; Fortress is a medium-sized map with a loose three-lane structure.
    • Coming soon: Fortress 24/7 Featured Playlist
  • Beheaded
    • Reduced Hardpoint boundaries near the Record Shop to prevent unintended capture points.
    • Addressed an exploit that allowed players to reach an unintended location near the Clothing Store.
  • Paradise
    • Equipment and Field Upgrades will no longer fall through the bridge near the Cliff Path.
  • Radar
    • Improved enemy dog AI pathing near the Vehicle Bay.

  • Blueprint Gun Game
    • Blueprint Gun Game is now available in Private Matches.

  • Corrected a grammatical error in the Tank Triumphant Seasonal Challenge description.
  • Marco 5 (Submachine Gun)
    • Improved coverage and appearance of equipped Mastery Camos.
  • RA 225 (Submachine Gun)
    • Decreased muzzle smoke VFX to improve visibility while firing.

  • Improved performance of loading UI images on previous console generations.
  • Addressed an issue that prevented players from accessing the Customization menu.

Bundles & Cosmetics

  • Corrected multiple animations while using the Down to the Wire Operator Skin for Beatrice.
  • Addressed an issue that caused the T-1000 Operator Skin to not reflect properly in the lobby walk sequence.
  • Optic Attachments will no longer appear smaller than intended on the Armored Strength Blueprint for the Cooper Carbine.

About The Author

Ryan is a former games writer for Dexerto. Ryan graduated from Ithaca College in 2021 with a sports media degree and a journalism minor. He gained experience as a writer for the Morning Times newspaper before joining Dexerto as a games writer. He mainly writes about first-person shooters, including Call of Duty and Battlefield, but he is also a big FIFA fan.