Black Ops Cold War Season 4 Reloaded update: patch notes, release date, Zombies map, more

Alan Bernal

The Call of Duty: Black Ops Cold War Season 4 Reloaded patch has arrived, and the full patch notes have revealed everything included in the update. From a new map for Zombies, a revamped Black Ops II map for Multiplayer, new Operator, and plenty more, here’s everything you need to know.

Activision is in full swing for their summer of content. The Season 4 Reloaded update arrived on July 15 and, with it, a ton of new content for both BOCW and Warzone.

This time around, Zombies played a major part in the new additions that Activision included, with the Mauer Der Toten map for the next chapter of the Dark Aether story line.

Here’s everything there is to know about the Season 4 Reloaded update.

Cold War Season 4 Reloaded: Update File Sizes and release date

The Season 4 Reloaded update patch was released for Black Ops Cold War on July 13 at 9 PM PT / (July 14) 12 AM EST / (July 14) 5 AM.

BOCW Season Four Reloaded File Sizes

  • PlayStation 5: 17.9 GB
  • PlayStation 4: 14.5 GB
  • Xbox Series X / Xbox Series S: 21.3 GB
  • Xbox One: 11.4 GB
  • PC: 13.0 GB (without HD Pack) / 21.2GB (with HD Pack)

Cold War Season 4 Reloaded: Rush map returned

The fan-favorite Black Ops II map, Rush, made a comeback in the Black Ops Cold War Season 4 Reloaded update with new game modes and a fresh remaster.

The 6v6 map is fashioned to look like a classic paintball setup and will easily be a favorite backdrop for chaotic CoD action.

Cold War Season 4 Reloaded: New CTF & Paintball modes

BOWC Season 4 Reloaded is set to bring paintball antics to Multiplayer.

Capture the Flag also arrived in Cold War. The Season 4 Reloaded update marked the return of the classic mode.

Players have to have control of both flags in order to score a point, and will be slowed down by a short respawn timer to tame the action.

Along with CTF, Activision is giving players the best digitally authentic paintball experience with the new Paintball Moshpit. Later in the season, BOCW is going to bring paintball visual effects and impact sounds across select maps and modes, including Rush.

Cold War Season 4 Reloaded: Rush 24/7 and Cranked Moshpit

The devs are cranking up the action in BOCW Multiplayer with the Cranked Moshpit playlist.

Of course, with a new map means a 24/7 playlist so that every CoD player can test out the latest scenery.

Fans of Cranked Hardpoint will be happy to know there’s a new Cranked Moshpit now live in Season 4 Reloaded. This playlist introduces Cranked Team Deathmatch and Cranked Kill Confirmed.

Cold War Season 4 Reloaded “goes nuclear”

People were noticing that you could call in a hidden Nuke Scorestreak in Cranked Hardpoint. Well, now the devs have opened the Nuke Scorestreak to the rest of Multiplayer.

People are now able to call in a Nuke by earning 30 kills without dying in all modes.

There are exceptions, however, Nuke’s is not available in League Play and CDL variants, Multi-Team, Party Games, and Gunfight.

Cold War Season 4 Reloaded: Weapon Blueprints & League Play Rewards

New CDL-themed weapon skins have arrived in Black Ops Cold War.

With the success of League Play Rewards in Season 4, the devs also brought new Weapon Blueprints and CDL-themed Weapon Charms for fans to earn in the mode. Win-milestones reward players with new Stickers, Emblems, and XP bonuses.

  • 10 Wins: Weapon Charm, Sticker, Emblem
  • 20 Wins: Pistol Blueprint, Weapon Charm, Sticker, Emblem
  • 35 Wins: Weapon Charm, Sticker, Emblem
  • 50 Wins: Assault Rifle Blueprint, Weapon Charm, Sticker, Emblem
  • 75 Wins: Weapon Charm, Sticker, Emblem
  • 100 Wins: SMG Blueprint, Weapon Charm, Sticker, Emblem

This is in addition to the new Blueprints that will soon go live in the Prestige Shop So make sure to stock up on Prestige Keys in time for the next shipment to the Barracks.

Cold War Season 4 Reloaded: New weapons

BOCW Season 4 Reloaded brought new weapons to the game like the Mace.

The mid-season update implemented two new weapons to BOCW and accompanying Warzone modes, with the OTs 9: SMG at launch and the Mace Melee weapon sometime in the season.

Activision thinks that the OTs 9 will compete with some fan-favorite SMGs currently in the game with its high-rate of fire and high damage, despite limited magazine capacities.

BOCW, Warzone and Zombies players will be able to slay their foes with the two-handed Mace melee weapon skin coming to the game. You’ll be able to get it via in-game challenges or opting into the Mystic’s Scepter Store Bundle for its Blueprint.

Cold War Season 4 Reloaded: New Weaver Operator

Weaver is now in Cold War thanks to the Season 4 Reloaded patch update.

NATO strike team leader, Grigori Weaver, is now part of Black Ops Cold War. Players can pick up the new character with the Tracer Pack: Weaver Operator Bundle.

He released alongside a “Kremlin’s Eye” Operator Skin based on his original look in Black Ops, with the bundle also including three Legendary Weapon Blueprints and a new Finishing Move.

Cold War Season 4 Reloaded: Store bundles

Along with all the free new content, Season 4 Reloaded boasts new CDL Team Supporter Packs to rep your favorite players before Champs rolls around.

Every pack comes with 10 new free Stickers of player signatures for new standout players, rookies, and more.

Special Ops: Pro Pack has returned as well for USD $19.99, that includes “a Legendary new skin for Portnova and two Legendary Weapon Blueprints – one based on the FARA 83 and the other built on the AK-74u – plus a Calling Card and Emblem.” The Pro Pack also contains 2,400 COD Points.

The Special Ops Pro Pack is now available in BOCW.

Tracer Pack: Firestorm Maxis Mastercraft


  • “Heat Seeker” skin
  • “Phoenix Inferno” assault rifle Mastercraft
  • “Firebrand” pistol Blueprint

Tracer Pack: Mothership Mastercraft


  • Mothership” sniper rifle Mastercraft
  • Three new Weapon Blueprints


  • “Magma” Ultra-rarity Operator Skin
  • Three Weapon Blueprints
  • New Finishing Move

Cold War Season 4 Reloaded: Zombies “Mauer Der Toten” experience

The complete new Zombies content drop also deployed on July 15, and, with it came a brand-new round-based map: Mauer Der Toten.

Navigate through the dark streets of Mauer Der Toten battling the undead horde, with the help of new robotic companion Klaus, if you can activate him.

There’s going a new Wonder Weapon with four unique variants, fast-travel ziplines, new enemies, and more when the the Main Quest line launches in Season 4 Reloaded.

Black Ops COld War Season 4 Reloaded Patch notes



OTs 9

  • New SMG available via in-game challenge in Multiplayer or Zombies, or via unique Blueprint version in the Store.

Assault Rifles

Irons Sights have been pushed out for the following:

  • XM4
  • QBZ-83
  • Krig 6
  • FFAR 1


Daily 2XP Token Reward

  • New Daily 2XP Token Reward can now be earned by completing your first Daily Challenge of the day in Multiplayer or Zombies.
  • Return each day for a new 2XP or 2X Weapon XP Token Reward.
  • You can only earn one 2XP Token per day. If you don’t complete a Challenge that day, you’ll miss out on that day’s 2XP Token reward.

Prestige Shop

Weapon Blueprints

  • New content available in the Prestige Shop, including the “Dark Horse” SMG Blueprint and “Confrontation” assault rifle Blueprint.


  • Addressed an issue where Challenges that require kills through surfaces would not consistently track kills.

War Tracks

  • Addressed an issue that could prevent players from toggling War Tracks on and off while in a vehicle.

High Resolution Texture Packs (PlayStation 5)

  • PlayStation 5 players will have high resolution textures moved to opt-in downloadable packs for Multiplayer, Zombies, and Dead Ops Arcade 3. These will no longer be installed by default, and players will need to download these packs for the best visual experience going forward.
  • Upon boot-up, players will be prompted to install the packs or cancel the download. If the player cancels, these packs will be available for download via the in-game Store.


“Mauer der Toten”

  • New round-based Zombies map available for free in Season Four Reloaded.


  • New enemies in “Mauer der Toten”: The Disciple and Tormentors.

Main Quest

  • Main Quest coming to “Mauer der Toten” starting at 10AM PT July 15th.


Mule Kick

  • New Perk available in the Mule Kick Perk Machine in “Mauer der Toten” and in Der Wunderfizz in “Die Maschine,” “Firebase Z,” and Outbreak.
  • Base ability: Carry a third primary weapon.
  • Skill Tier I: Crafted Equipment grants an additional Equipment if able.
  • Skill Tier II: All enemies have a small chance to drop ammo.
  • Skill Tier III: Stowed weapons slowly refill ammo from stock.
  • Skill Tier IV: 25% chance to keep non-retrievable Equipment when used.
  • Skill Tier V: Third primary weapon is recovered when repurchasing Mule Kick.

Wonder Weapons


  • New Wonder Weapon available exclusively in “Mauer der Toten.”
  • Base pistol weapon with three Mod Kit variants.
  • Zombies killed with any version of the weapon have a chance to drop one of the three Mod Kits.
  • Equipping a Mod Kit will convert the weapon to one of its variant forms.


LT53 Kazimir

  • New Tactical Equipment that can be found as a drop or crafted at the Crafting Table in round-based maps and Outbreak.
  • When deployed, creates a portal that pulls in enemies.
  • Players who jump into the portal will be teleported to another location.

Damage Scaling

  • Equipment damage will now scale evenly to be more consistent in their ability to kill enemies.
  • Addressed an issue where certain Equipment was doing more damage than intended on direct impacts.


Enemy Health Cap Reductions

  • Zombies: Reduced to +100% at high rounds (down from +300%)
  • Specials: Reduced to +50% at high rounds (down from +100%)
  • Elites: Reduced to +25% at high rounds (down from +100%)
  • HVTs: Reduced to +10% at high rounds (down from +100%)

Enemy Armor Durability Reductions

  • Reduced health of armor for Medium and Heavy zombies by 30%.


  • Addressed an issue where players were spawning with 1000 Essence in round-based maps instead of 500.


  • New in-game Dark Aether story Intel available to discover in “Mauer der Toten” and Outbreak.


  • Added new Zombies Challenges for “Mauer der Toten,” including a new Dark Ops Challenge.
  • Addressed an issue where the Season Four “Staycation” Challenge could be completed at the wrong round.


Damage from Support items will now scale evenly to be more consistent in their ability to kill enemies.

Field Upgrades

Frost Blast

  • Frost Blast damage will now scale evenly to be more consistent in its ability to kill enemies.

Energy Mine

  • Energy Mine damage will now scale evenly to be more consistent in its ability to kill enemies.

Aether Shroud

  • Addressed an issue with Aether Shroud Tier V where activating its second charge while its first charge was already active would result in failing to accumulate subsequent charges.


Dynamic Wall Buys

  • Wall Buy weapons in all round-based Zombies maps will now have a chance to increase in rarity at the end of every fifth round, giving players more weapon options to choose from as the rounds go up.
  • Rarities can increase all the way to Legendary.


  • Additional weapons can now be obtained as Trials Rewards.

Weapon Unlock Challenges

OTs 9

  • Added new Weapon Unlock Challenge for Zombies for the OTs 9 SMG.

Weapon Tuning (Zombies Only)

Melee Weapons

  • Increased Pack-a-Punch base damage from 2000 to 2500.
  • Increased Pack-a-Punch Level 3 damage multiplier from 4.0 to 5.0.

Sniper Rifles

Swiss K31

  • Increased critical damage multiplier from 3.5 to 4.5.
  • Increased Stock Ammo from 42 to 60.
  • SWISS KH3353 (Pack-A-Punched)
    Increased critical damage multiplier from 3.5 to 4.5.

ZRG 20mm

  • Increased critical damage multiplier from 3.5 to 4.5.
  • Increased Stock Ammo from 24 to 30.
  • Head Cannon (Pack-A-Punched)
  • Increased critical damage multiplier from 3.5 to 4.5.
  • Increased Stock Ammo from 64 to 72.

Sniper Rifle Charlie

  • Increased max damage from 150 to 175.
  • Increased Stock Ammo from 30 to 50.
  • Anathema (Pack-A-Punched)
  • Increased max damage from 300 to 350.

Pelington 703

  • Increased max damage from 250 to 275.
  • Increased critical damage multiplier from 4.0 to 5.0.
  • Pellegrino della Morte (Pack-A-Punched)
  • Increased max damage from 500 to 550.
  • Increased critical damage multiplier from 4.0 to 5.0.

LW3 – Tundra

  • Increased critical damage multiplier from 3.5 to 4.0.
  • Increased Stock Ammo from 30 to 35.
  • Permafrost (Pack-A-Punched)
  • Increased critical damage multiplier from 3.5 to 4.0.
  • Increased Stock Ammo from 70 to 90.


  • Addressed stability issues related to the Orda and Mimic.
  • Addressed stability issues related to Trials Challenges.



  • Increased chance for Ronald Raygun to spawn in Outbreak.


  • Region and Objective order will no longer loop once all combinations have been played when progressing Regions.


  • Addressed stability issues related to Fishing in Outbreak.
  • Addressed stability issues related to using the rappel lines in Outbreak.

Dead Ops Arcade 3


  • Added new First Person Solo Advanced Start playlist.


  • Players should now see a wider variety in bonus room distribution.
  • Adjustments to points awarded for Gladiator and Warden kills.
  • Minor adjustments to item spawns.
  • Doubled Egg pickup base health.
  • Increased Golden Egg health by 40%.
  • Reduced Egg hatch cycle so that Eggs now hatch faster.
  • Eggs are now less jumpy, and should not jump as high or as far in general.
  • Mama’s “Armory Basket” has been located.
  • Closed various exploits.


  • Added stability fixes to further prevent “Charlie 285 Military Gorilla” errors.

Onslaught (PlayStation)


  • Rush added to map rotation with new Intel to discover.


Onslaught Accelerated mode now available.

  • Dark Aether orb never stops moving, and enemies never clear or stop spawning.
  • Orb move speed is reduced to a consistent slower value compared to its normal average speed.
  • Orb fill bar is removed in this mode.
  • Because the orb cannot be filled, it does not explode and wipe out enemies, and there are no pauses in movement.
  • Enemies killed increase the speed of the orb for a small period. Each kill increases orb movement speed by 50% for 3 seconds. This effect stacks with multiple kills.
  • Elite Surge Waves still spawn on every third wave.


  • Unlock the “Chemtaminate” LMG Weapon Blueprint by surviving 20 accelerated Surges in Onslaught Accelerated.
  • Outbreak
  • Mauer der Toten [NEW]
  • Firebase Z
  • Die Maschine
  • Dead Ops Arcade: First Person
  • Dead Ops Arcade
  • Onslaught (PlayStation)
  • Onslaught Accelerated (PlayStation) [NEW]
  • Onslaught Containment (PlayStation)
  • Onslaught Rush (PlayStation) [NEW]



Rush (6v6)

  • New map added to Multiplayer rotation in 6v6 modes.


Capture the Flag [NEW]

  • New mode added to Multiplayer.
  • Capture the enemy’s flag and return it to your home base while defending your flag from the enemy team.
  • The team with the highest numbers of captures at the end of the match wins.

Cranked Team Deathmatch [NEW]

  • New mode available in the Cranked Moshpit playlist.
  • Eliminate enemies to become Cranked and earn buffs.

Cranked Kill Confirmed [NEW]

  • New mode available in the Cranked Moshpit playlist.
  • Eliminate enemies and pick up their dropped tags to become Cranked and earn buffs.

Multi-Team (All Modes)

  • Addressed an issue that allowed players to use Equipment immediately after exiting the infil plane.
  • Increased Radiation Vest protection amount.

Multi-Team Elimination

  • Weapons dropped by eliminated enemies will now be considered loot, allowing for easier pickups.
  • Equipment and Field Upgrades will now be dropped on death.
  • Improved visibility of Supply Drop smoke marker.


Nuke (30 Kills)

Nuke Scorestreak from Cranked Hardpoint now requires a Nuclear Medal (Kill 30 enemies without dying) and is now available in all modes except the following:

  • League Play and CDL variants
  • Multi-Team modes
  • Party Games (Prop Hunt, Gun Game, Sticks and Stones, One in the Chamber)
  • Gunfight
  • Rush 24/7 [NEW] (Also available in Hardcore)
  • Capture the Flag [NEW]
  • Cranked Moshpit [NEW]
  • NukeJacked 24/7 (Also available in Hardcore)
  • Party Games
  • Face Off 6v6
  • Gunfight Blueprints
  • Snipers Only Moshpit
  • Multi-Team Moshpit

League Play


  • Removed Standoff from CDL Hardpoint map rotation.

Skill Divisions

  • Addressed an issue that could prevent players from being able be promoted or demoted to the appropriate Skill Division.

That’s everything coming in the BOCW Season Four Reloaded update patch notes courtesy of Treyarch, so you’ll be ready for all the content on its way to the game soon.