Black Ops 4: Huge changes made to Armor (Levels 1-3), Concussions, and Cluster Grenades in Blackout - Dexerto
Call of Duty

Black Ops 4: Huge changes made to Armor (Levels 1-3), Concussions, and Cluster Grenades in Blackout

Published: 29/Jan/2019 21:40 Updated: 29/Jan/2019 22:42

by Albert Petrosyan


The January 29 release of the v1.12 update in Call of Duty: Black Ops 4 has brought major changes to some of the more controversial items in the Blackout battle royale mode.

The combined total of 14 changes have specifically targeted all three levels of Armor, Concussions, and Cluster Grenades, aimed at reducing all three equipments’ effectiveness in-game.

For Armor, all three levels have seen the amount of damage protection they provide reduced by 15%, with Level 1 going from 30% to 15%, Level 2 from 40% to 25%, and Level 3 from 50% to 35%.

Level 3 Armor has been specifically targeted in this update as it now offers no explosive damage resistance or melee weapon damage reduction.

Furthermore, it will not take double the Armor Plates to repair Level 3 Armor as the amount of Plates required to repair a single durability pip has been increased from one to two, while the other levels of Armor remain as is. 

Level 3 Armor was one of the major focuses of attention in this v1.12 patch update.

Similarly, Concussion Grenades have also been heavily nerfed after being widely considered to be too overpowered by the majority of the player-base. 

The status effect duration, area of effect radius, throw distance, and opacity of the white flash when initially concussed have all been reduced.

Additionally, players will now be able to use Equipment, continue holding Equipment, perform melee attacks, and switch weapons while concusses, and the hip-fire spread of firing when stunned has also been reduced. 

The final item that has been nerfed is the Cluster Grenade, as it will now take longer to detonate after initial impact and the damage of the mini-Cluster Grenade explosions has been reduced. 

To view everything that has been added, changed, adjusted, or removed in Blackout, Multiplayer, and Zombies, check out the full Patch Notes for the v1.12 Black Ops 4 Update

Call of Duty

OpTic Envoy’s AK74u Black Ops Cold War loadout ahead of CDL launch

Published: 18/Jan/2021 16:53

by Jacob Hale


The competitive Call of Duty season is almost upon us, with the CDL launching on January 23, and Envoy’s AK74u could prove one of the most important in getting OpTic Chicago some all-important championship wins.

The AK74u is the go-to SMG for all competitive Black Ops Cold War players. While the MP5 was the main one when the game first dropped, a subsequent nerf saw the 74u take top spot and maintain it ever since.

While Envoy’s original loadout back in November was impressive, this one is a complete change-up, and seems to be the meta build for most top pros who run it.

Taking to Nuketown ‘84 for a 1v1 against teammate FormaL, both were using the AK74u — and it absolutely shreds.

ak74u on wall black ops cold war
The AK74u is the best-in-class SMG.

As mentioned, this looks to be the meta build for most pros, but Envoy is by far one of the most impressive SMG players in the Call of Duty League, so it definitely looks great in his hands.

Here’s the attachments Envoy uses on the gun:

  • Muzzle: Muzzle Brake 5.45
  • Barrel: 9.3” Extended
  • Underbarrel: Spetsnaz Speedgrip
  • Stock: KGB Skeletal Stock
  • Handle: GRU Elastic Wrap

Attachments at 8:40

If you’re looking to maximize your abilities with an SMG in hand, Envoy is one of the best people to look at, and with the launch of League Play in BOCW seemingly imminent, now’s the perfect time to get used to this build.

This may look slightly different from what you see in public matches, with certain attachments banned or not viable in a competitive space, so it’s well worth familiarizing yourself with.

Whether or not this remains the meta throughout the year isn’t yet known; we expect a number of weapon balancing changes throughout the year, but how this affects the 74u isn’t clear.