Apex Legends Season 7 start date changed: Season 6 Double XP - Dexerto
Apex Legends

Apex Legends Season 7 start date changed: Season 6 Double XP

Published: 22/Oct/2020 20:34 Updated: 22/Oct/2020 20:35

by Tanner Pierce

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After an initial leak and then a change with the Season 6 Battle Pass, it appears that the start date for Apex Legends’ Season 7 start date has been moved up by a week. Respawn have now confirmed they are planning to add double XP to help players finish their battle pass.

Despite no official announcement from Respawn, Apex Legends Season 7 is kicking off a week earlier than had been originally scheduled.

According to the in-game Battle Pass menu, S7 was initially set to start on November 10, which made sense given the length of a standard Apex Legends season. But, on October 21, the date was changed to November 4, with only 14 days remaining on the Battle Pass.

This all but confirms the date change, which Respawn have not yet explained, although it could be because S6 had been delayed by a week, so this could be the devs wanting to keep subsequent seasons right on schedule, rather than all of them also starting a week later.

While this change fixes that issue and also means Apex fans will be able to access Season 7’s content a week earlier, at the same time, they’ll have a week less than originally anticipated to experience everything that Season 6 has to offer.

Apex Legends game director Chad Grenier has now apologized for the poor communication of the change, saying “We are discussing internally and will be better going forward.”

The good news though, is that Double XP will be rolling out to make up for the lost time. Respawn haven’t set an exact date for this yet.

“We are planning double XP for end of season due to us reducing the time by a few days, and also you can expect a slight season 7 retune,” Grenier said.

It makes more sense now that the annual Fight or Fright Halloween-themed event, which is now live, is wrapping up on November 3, just in time for the new season to launch.

This change also helps to explain why Respawn have been so teaser-happy recently, putting out voice recordings almost on a daily basis hinting at what’s coming to their prized battle royale in its seventh chapter.

While we don’t know what these recordings mean just yet, since they all seem to be pieces of a larger puzzle, there’s no doubt that the Apex community is getting excited again over that familiarly awesome feeling of new content on the way.

S7 is set to introduce a brand new legend named, and there’s also expectations for a new weapon, and possibly even a new map. Of course, players will also have a new battle pass full of content to jump into.

For more information, leaks, and what else to expect, make sure to check out our Apex Legends Season 7 hub here.

This article was written with contributions from Albert Petrosyan.

Apex Legends

Apex Legends dev responds to complaints about “recycled” LTMs

Published: 2/Dec/2020 15:49

by Alex Garton

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An Apex Legends developer has responded to players’ complaints about bringing back old LTMs (limited-time modes), rather than adding new ones. His candid response shed some light on why Respawn continues to “recycle” LTMs and the effort that goes into perfecting them.

The debate surrounding Respawn’s continued use of recycled LTMs is not a new one. Certain members of the Apex community continue to voice their issue with the lack of all-new LTMs being added to the game.

Although there are have been numerous different limited-time modes since Apex released in 2019, Respawn brings back fan-favorites such as Armed & Dangerous and Always be Closing on a regular basis.

Although these modes are generally well-liked, some have assumed that they are recycled as a low effort means of adding ‘new’ content. However, senior game designer Daniel Klien has explained the team’s thinking.

Respawn Entertainment
‘Winter Express’ is the LTM returning with the Holo-Day Bash event.

Apex dev responds to complaints of “recycled” LTMs

Complaints surrounding LTMs on the Holo-Day Bash announcement thread led to a response from the dev. A number of players had expressed their disappointment that ‘Winter Express’ was just another “recycled” mode.

But, the game designer outlined the amount of effort that had gone into perfecting and reworking the ‘Winter Express’ mode: “between the supply ships and the new stations and a LOT of behind the scenes changes to reduce downtime it feels so much better to me.”

Despite the response, this only led to comments stating that ‘Winter Express’ was still a recycled LTM and that no new content had been added.

This led to an extremely candid statement from the developer that revealed the exact reason Respawn choose to bring back fan-favorite LTMs: “Real talk… everyone ASKS for game modes but looking at our numbers, it doesn’t seem like people play them nearly enough for us to put in the amount of effort required to make a new mode.”

This certainly offers some context to the debate surrounding “recycled” LTMs. If the player numbers don’t justify the resources needed to make a new LTM,  then why would Respawn continue to produce them?

Respawn Entertainment
LTMs are popular for a short period of time before players head back to the main modes.

It’s often difficult for developers to grasp what content a player base is looking for. Although social media can be a good indicator, it often only represents those who shout loudest, rather than the entire community.

Respawn devs remain very active and engage with players about issues, so feedback should always be encouraged.