Loba bracelet bug fix "on the way" says Apex Legends devs - Dexerto
Apex Legends

Apex Legends dev confirms fix for new Loba bracelet glitch “on the way”

Published: 2/Jul/2020 6:40 Updated: 2/Jul/2020 10:43

by Isaac McIntyre


Respawn has confirmed a fix for the latest Apex Legends issue relating to Loba and her bracelet is “on its way,” though the Season 5 update patch designed to solve the problem may not ship until at least next week,

Let’s be honest, Loba has been one of the most problematic Apex Legends characters ever added to the battle royale. She debuted at the start of season five, and was soon crashing the game, hacking into new areas, dodging bullets, and plenty more.


Recently, players have discovered one of the most game-breaking of them all: Loba’s teleporting bracelet simply doesn’t work on World’s Edge. Luckily, Respawn is already on the job, with a patch coming “early next week.”

Loba bracelet glitch fix “on the way”

The Apex Legends developers alerted players a solution was on its way on July 1: “We are aware of Loba’s tactical [Burglar’s Best Friend] not always being placed on World’s Edge and we are currently testing a client-side fix for it.”


Respawn game director Jason McCord expanded on the issues soon after, revealing Loba’s newest bug was due to “out of bounds” areas in the World’s Edge code, which is “slightly different” to the Kings Canyon base design.

“Triggers are done a little differently on World’s Edge… same user-facing functionality, just authored a slightly different way,” he explained. “[Then] the code changed and broke her bracelet for those specific WE triggers.”

The good news though, McCord continued, is that it’s already been solved in Respawn’s Apex testing realm. All that is left is to test the fix, which may take a bit of time “because this code touches a lot of parts of the games,” he said.


“We have a US holiday on Friday, so people aren’t working then,” he added. “Realistically, the middle of next week is when we will ship out the fix.”

Loba has been a constant source of Apex Legends bugs and glitches since her Season 5 debut.
Respawn Entertainment
Loba has been a constant source of Apex Legends bugs and exploits since her Season 5 debut.

Respawn could disable the Translocating Thief

McCord also revealed Respawn had nearly flipped the switch on Loba entirely, and turned her off to fix the issue. They made a call not to though, he said, because the devs knew “players would rather have the option to play her than not.”

Finally, the Apex developer promised fans the new Loba teleporting issue was only contained to World’s Edge. Players “should” be able to play the Translocating Thief in all Kings Canyon playlists without any problems, it seems.


When will the Loba glitch fix go live?

For now, it’s probably best if you avoid picking Loba entirely if you’re loading into matches on World’s Edge. Her ‘Burglar’s Best Friend’ tactical ability is a vital part of her kit, second only to her ultimate. It’s a big blow to have it not work.

Respawn has become renowned for pushing Apex Legends updates on Tuesdays. That means there’s every chance they do the same for this client-side download next week. That would mean, fingers crossed, the issue is solved by July 7.


Make sure you’re following our Twitter account @Titanfallblog too ⁠— as soon as the patch is live, we’ll be letting all our Apex fans know there. Then you can get back to phasing across the map as Season 5’s sassy heroine.

Apex Legends

Apex Legends update 1.48 fixes broken Pathfinder: Patch Notes

Published: 12/Oct/2020 22:22

by Alan Bernal


The Apex Legends 1.48 hotfix update has dropped and will hopefully address the troublesome Pathfinder bug that some people have encountered, while cleaning up a few more issues that Respawn noticed.

As the next phase of the battle royale takes shape in Season 6, there’s been a fair few changes to Legends across the board. However, even when the meta is going smoothly, problematic glitches tend to appear at the worst times.


Respawn dropped three bug fixes in the 1.48 patch, containing solutions for recurring issues dealing with Crypto’s EMP ultimate ability, Pathy’s Grapple, as well as the HUD elements that can sometimes get in the way of each other.

These have all been widely reported by the Apex community, who now hope it’ll be the last time they’ll have to put up with it in their matches.

Artur13fps via Twitter
The Pathfinder shoulder bug blocked a portion of the screen after using the grapple.

Pathfinder’s shoulder bug

Apex players should be able to use Pathfinder’s Grapple Hook without hesitating, now that Respawn have launched a fix to the shoulder bug that would cover the screen.

His animation for the Tactical Ability can sometimes cause the screen to get clogged up by his shoulder. This would leave players frustrated seeing as they couldn’t relieve the situation by any means.

But the devs think they resolved the issue on their end, though players were already saying the update didn’t really fix the problem.


Crypto EMP weapon bug

While the Pathfinder bug interrupted people’s line of sight, Crypto’s EMP bug indirectly disabled the Surveillance Expert’s ability to use a gun.

Respawn said they’ve fixed an issue where “Crypto was unable to use weapons when triggering EMP while not in drone mode.”

This would obvious create a ton of problems for people trying to create a play with the EMP, making it a high-priority target for the devs to resolve.


Finally, the studio changed up the HUD elements a bit, since they saw that the ‘Performance Display’ would sometimes overlap with the Kill/Assists on the screen.

The hotfix patch will hopefully give players an easier time navigating in the Arena. While it’s a relatively small patch, check out the notes below, courtesy of Respawn.


Apex Legends 1.48 patch notes

  • Pathfinder’s shoulder staying in view after using grapple
  • Crypto unable to use weapons when triggering EMP while not in drone mode
  • Moved Performance Display so it doesn’t overlap with Kill/Assists HUD element in Ranked