Clever Loba teleport trick gives access to blocked areas in Apex Legends - Dexerto
Apex Legends

Clever Loba teleport trick gives access to blocked areas in Apex Legends

Published: 4/Jun/2020 1:25

by Theo Salaun


Apex Legends players are discovering the vast depths of possibilities offered by the game’s latest character, Loba, and her teleportation ability—including one previously inaccessible location.

Respawn Entertainment’s Legends are all human-sized, but Loba’s teleportation ability allows her to teleport through areas that are the size of her bracelet. That opens up a whole world of opportunities and the game’s player base is getting inventive.

Loba’s tactical ability is the “Burglar’s Best Friend,” in which she can throw her “Jump Drive” bracelet and teleport to difficult-to-reach spots. Apparently, this can also be used to reach otherwise-unreachable locations.


Respawn Entertainment
Loba’s bracelet is small, but its potential is huge.

As shown by ‘URBOYTOM’ on Reddit, the sophisticated thief’s bracelet can be capitalized on in ways that completely confuse other teams. 

In this particular instance, already down one in a fight against the last remaining opposing squad, URBOYTOM was able to hide in a discreet compartment within a building, discouraging their foes until they decided to teleport back out and secure surprise kills.


Me and my friend used this glitch to win a game (Sorry Respawn) from apexlegends


The enemies were perplexed and URBOYTOM’s team was able to easily pounce on that hesitation. 

To access this specific spot, Loba must angle her bracelet at precisely the right point at the top of the cage. The fit is very tight, just about the size of a bracelet, but it can be pulled off and lead to unlimited sneak potential.

What remains unclear is whether this is an intended function or not. While some Apex Legends fans believe that this is a glitch location, others wonder if Loba is technically intended to have access to areas that the rest of the game’s cast does not.


Respawn Entertainment
Loba’s entire story is based on sly escapability, making these teleportation options feel feasible.

This particular example is by no means a game-breaking one, as shots can still hit Loba in there and, should she be killed in there, her team should not be able to revive her or recover her banner (although this has not been tested as of yet).

It likely has higher risk than reward, in that case, making it a fully acceptable mechanic—albeit one that is bound to surprise teams should it begin gaining popularity.

Now, all that’s left to find out is what other locations Loba’s bracelet can provide access to. There are limitations to the ability’s efficiency, since your teammates can’t teleport too, but this could foreseeably open up interesting options for formerly unused features of Apex Legends’ maps.

Apex Legends

Apex Legends dev responds to complaints about “recycled” LTMs

Published: 2/Dec/2020 15:49

by Alex Garton


An Apex Legends developer has responded to players’ complaints about bringing back old LTMs (limited-time modes), rather than adding new ones. His candid response shed some light on why Respawn continues to “recycle” LTMs and the effort that goes into perfecting them.

The debate surrounding Respawn’s continued use of recycled LTMs is not a new one. Certain members of the Apex community continue to voice their issue with the lack of all-new LTMs being added to the game.

Although there are have been numerous different limited-time modes since Apex released in 2019, Respawn brings back fan-favorites such as Armed & Dangerous and Always be Closing on a regular basis.

Although these modes are generally well-liked, some have assumed that they are recycled as a low effort means of adding ‘new’ content. However, senior game designer Daniel Klien has explained the team’s thinking.

Respawn Entertainment
‘Winter Express’ is the LTM returning with the Holo-Day Bash event.

Apex dev responds to complaints of “recycled” LTMs

Complaints surrounding LTMs on the Holo-Day Bash announcement thread led to a response from the dev. A number of players had expressed their disappointment that ‘Winter Express’ was just another “recycled” mode.

But, the game designer outlined the amount of effort that had gone into perfecting and reworking the ‘Winter Express’ mode: “between the supply ships and the new stations and a LOT of behind the scenes changes to reduce downtime it feels so much better to me.”

Despite the response, this only led to comments stating that ‘Winter Express’ was still a recycled LTM and that no new content had been added.

This led to an extremely candid statement from the developer that revealed the exact reason Respawn choose to bring back fan-favorite LTMs: “Real talk… everyone ASKS for game modes but looking at our numbers, it doesn’t seem like people play them nearly enough for us to put in the amount of effort required to make a new mode.”

This certainly offers some context to the debate surrounding “recycled” LTMs. If the player numbers don’t justify the resources needed to make a new LTM,  then why would Respawn continue to produce them?

Respawn Entertainment
LTMs are popular for a short period of time before players head back to the main modes.

It’s often difficult for developers to grasp what content a player base is looking for. Although social media can be a good indicator, it often only represents those who shout loudest, rather than the entire community.

Respawn devs remain very active and engage with players about issues, so feedback should always be encouraged.