Apex Legends

Apex Legends crossplay announced for PS4, Xbox One, PC

Published: 19/Jun/2020 0:22 Updated: 19/Jun/2020 0:49

by Theo Salaun

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Apex Legends has finally announced what many fans have long been waiting for: crossplay across PS4, Xbox One, and PC.

During EA’s Play event, Respawn Entertainment confirmed what has been the source of rampant speculation in the months since Call of Duty: Warzone proved crossplay could be effective for battle royale titles — Apex Legends players will soon be able to compete with their friends across consoles and PC.

As of yet, no specific date was mentioned but fans have been told to expect the debut of crossplay sometime “this Fall.”

 

The announcement came alongside a bevy of others, including that the high-mobility BR title will also be coming to the Nintendo Switch—which suggests a high probability that the title could find itself distinguished even further from Warzone by being across four platforms instead of three.

While we don’t know full details just yet, this is a hype announcement since it ensures a greater breadth of competition and shorter queue times for people who have trouble finding matches at higher ranks.

 

The announcement also coincides with the debut of a Season 5 Lost Treasures Collection event that has some ridiculous skins and cosmetics alongside a new “treacherous” limited time mode, and, as fans have wondered about for the past few weeks, the Crypto Town Takeover.

Other battle royale titles like Fortnite and Warzone have had their fair share of issues with crossplay, with PC players bemoaning aim assist and console players constantly accusing mouse-and-keyboard flicks of proving hacks.

At the moment, those concerns aren’t pressing for Respawn Entertainment. The developers seem content with Season 5, which has been reported to be Apex Legends’ most successful season yet, but they’ll have to cross the bridge of competitive integrity across inputs by this Fall.

 

It was also announced that Apex Legends will be coming to Steam, giving millions of PC users who may have been reluctant to obtain the game through EA’s Origin game store.

This is a tremendous play for a continually upsurging title in a crowded space, as broadened access to the game will be pivotal for its ascent among a casual base and as an esport.

With a new mode, new access, and new esports ventures like the $500,000 Apex Legends Global Series: Summer Circuit, EA’s free-to-play battle royale should be dropping in hot well into Fall 2020, when its players from different systems will finally be able to match up.

Apex Legends

Apex Legends dev responds to complaints about “recycled” LTMs

Published: 2/Dec/2020 15:49

by Alex Garton

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An Apex Legends developer has responded to players’ complaints about bringing back old LTMs (limited-time modes), rather than adding new ones. His candid response shed some light on why Respawn continues to “recycle” LTMs and the effort that goes into perfecting them.

The debate surrounding Respawn’s continued use of recycled LTMs is not a new one. Certain members of the Apex community continue to voice their issue with the lack of all-new LTMs being added to the game.

Although there are have been numerous different limited-time modes since Apex released in 2019, Respawn brings back fan-favorites such as Armed & Dangerous and Always be Closing on a regular basis.

Although these modes are generally well-liked, some have assumed that they are recycled as a low effort means of adding ‘new’ content. However, senior game designer Daniel Klien has explained the team’s thinking.

Respawn Entertainment
‘Winter Express’ is the LTM returning with the Holo-Day Bash event.

Apex dev responds to complaints of “recycled” LTMs

Complaints surrounding LTMs on the Holo-Day Bash announcement thread led to a response from the dev. A number of players had expressed their disappointment that ‘Winter Express’ was just another “recycled” mode.

But, the game designer outlined the amount of effort that had gone into perfecting and reworking the ‘Winter Express’ mode: “between the supply ships and the new stations and a LOT of behind the scenes changes to reduce downtime it feels so much better to me.”

Despite the response, this only led to comments stating that ‘Winter Express’ was still a recycled LTM and that no new content had been added.

This led to an extremely candid statement from the developer that revealed the exact reason Respawn choose to bring back fan-favorite LTMs: “Real talk… everyone ASKS for game modes but looking at our numbers, it doesn’t seem like people play them nearly enough for us to put in the amount of effort required to make a new mode.”

This certainly offers some context to the debate surrounding “recycled” LTMs. If the player numbers don’t justify the resources needed to make a new LTM,  then why would Respawn continue to produce them?

Respawn Entertainment
LTMs are popular for a short period of time before players head back to the main modes.

It’s often difficult for developers to grasp what content a player base is looking for. Although social media can be a good indicator, it often only represents those who shout loudest, rather than the entire community.

Respawn devs remain very active and engage with players about issues, so feedback should always be encouraged.