Diddy Kong stuns EVO after getting Cloud to over 600% in Smash Ultimate - Dexerto
Smash

Diddy Kong stuns EVO after getting Cloud to over 600% in Smash Ultimate

Published: 25/Jan/2020 1:50

by Michael Gwilliam

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Diddy Kong main “Rikuya” pulled off one of the most incredible plays in Smash Ultimate history during a streamed match at EVO Japan 2020 against Cloud player “Takoman.”

With Takoman up one game in the best-of-three series, Rikuya unleashed an infinite combo with Diddy Kong’s banana, which lasted over a minute and racking up over 500% damage in the process.

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As Cloud landed on the right platform in Pokemon Stadium 2, the Diddy main tossed his banana peel projectile at his opponent, causing him to trip. Then, with perfect execution, he proceeded to leap into the air, grab the projectile again, and continuously repeat the process.

“Is he running out the clock?!” the commentators wondered as Takoman hit 200% damage. “Can I get a judge?”

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After twenty seconds of being unable to do anything, the casters observed that Takoman had put his controller down, seemingly admitting defeat.

“Yo, he let go of the controller, dude! He’s done,” they laughed. “Don’t let go of the controller, that’s when you’ve made the mistake.”

As the play continued and Cloud Strife hit 450%, the casters began wondering if there were any rules on allowing the infinite to continue. “I think you need to stop after 300%,” one pondered.

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“He’s going to 999.99!” they cried, unable to believe what they were witnessing. “Just do it. You’re here a EVO Japan. This is your time to shine.”

Luckily for Takoman, Rikuya decided to show some mercy after getting Cloud to over 600% damage, but ended up taking the stock in style. After running off the side of the stage, the Diddy Kong main charged his Up B and slammed into his opponent, sealing the end of the stock with an explosion.

“Don’t drop your controller,” they still urged. “It’s not over yet!”

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That turned out to be solid advice. In the very next game, Takoman got the better of Rikuya to win the set 2-1. Still, it was a breathtaking play by the Diddy main – even more impressive, considering it happened on stream during one of the biggest fighting game events of the year.

Happily, the two players managed to laughed about it afterward, indicating there was no bad blood between the competitors.

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EVO Japan runs from Jan 24 – 26. For more on the event, games, schedule and streams, be sure to visit our EVO hub to stay up to date on all the action.

Smash

Iconic Smash Bros Hyrule Temple stage recreated in Tony Hawk Pro Skater

Published: 7/Oct/2020 17:21

by Michael Gwilliam

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Super Smash Bros Melee introduced many playable fan-favorite stages such as Final Destination and Battlefield, though none may be more infamous than Hyrule Temple. Now, a fan has recreated the Zelda stage within Tony Hawk’s Pro Skater 1 + 2.

Hyrule Temple is an absolute blast to play in a casual setting as it’s one of the largest stages in the game and has five sections for players to battle in – three on the upper area, and two on the lower.

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Due to the stage’s layout and Smash’s casual scene consisting of items and multi-player brawls, it’s really the perfect battleground for chaos to ensue.

As it turns out, Hyrule Temple isn’t just a good Zelda-inspired Smash stage. It also makes for a pretty unique map in Tony Hawk’s Pro Skater.

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Link on Hyrule Temple
Nintendo
Hyrule Temple has appeared in other Smash games since Melee.

Redditor Skramblez took to the popular site to share their recreation with the world. In a post titled “I recreated Hyrule Temple in Tony Hawk’s Pro Skater 1+2,” the gamer showed off the map in a video accompanied by Zelda music.

As you can see in the video, the stage’s sections are split into their own variants of a skate park. Some of the smaller paths are replaced by rails for skaters to grind on, and there’s plenty of gaps to clear.

The edges of the stage are replaced with ramps, so you shouldn’t be flying off the stage like you’ve still taken a Ganondorf F-Smash at a high percentage.

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As a nice touch, and sticking with the Zelda lore, Skramblez even made the character look a bit like Link – at least the most Link-like the skateboarding game could allow for.

Instead of a green tunic, the player has a green hoodie. Instead of the green cap, it’s a beanie. However, the character does have long blonde hair, just like the Hero of Time.

Triforce in Tony Hawk Pro Skater
YouTube/David R
Don’t miss the Triforce hidden in the map.

According to Skramblez, it took fifteen hours to make the map. “The park editor’s not the most intuitive, but you can do a lot once you get used to it,” they explained.

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If you want to try it out for yourself, just search “Hyrule Temple” in custom parks on Tony Hawk’s Pro Skater 1 + 2 on PC.