Overwatch PTR update silently buffs deadly D.Va and Symmetra combo - Dexerto

Overwatch PTR update silently buffs deadly D.Va and Symmetra combo

Published: 4/Apr/2019 8:04 Updated: 4/Apr/2019 8:24

by Joe O'Brien


An undocumented change on the Overwatch PTR appears to have buffed the combo of D.Va’s Self-Destruct and Symmetra’s teleporter.

D.Va’s self-destruct can be one of the most devastating ultimates in the game when it catches enemies unawares, capable of wiping out an entire team.

To balance its destructive power, however, the self-destruct has several limitations. It’s relatively slow moving, has a predictable trajectory once set off, is very easy to keep track of and allows several seconds for enemies to react between the voice line that warns of it and the actual explosion.

As a result, experienced players should be quite accustomed to playing around the self-destruct, either by having a tank block it or simply moving out of range. Massive self-destruct multi-kills are therefore much less common than they were in the early days of Overwatch.

There are still tricks that can be used to increase the odds of landing a big self-destruct, however, and one of the most powerful involves combining with Symmetra. In her current form, Symmetra can place teleporters much more frequently than when it was her ultimate ability, and these can be used to transport the exploding mech behind enemy lines to catch them unawares.

Blizzard EntertainmentD.Va’s self-destruct is incredibly powerful, but enemies can often avoid it.

The latest update to the Overwatch Public Test Realm (PTR) featured an update to Symmetra designed to make it easier for her to place her teleporter, but there also seems to have been another undisclosed change that affects this particular interaction.

On the live servers, sending a self-destruct through a Symmetra portal will result in it continuing its trajectory in exactly the same direction on the other end. On the PTR, however, the bomb now flies out vertically.

Overwatch player u/AndyGMB, who has a reputation for identifying creative spots and tactics, demonstrated the change in the latest PTR update.

via Gfycat

It’s not exactly clear whether this is an intended update or a bug, but it’s arguably a buff to this combination. Sending D.Va’s self-destruct into the sky is often a better play, as it’s harder for Reinhardts to cover their teammates when the explosion is above them, and moving their shield skywards leaves them exposed from all angles.

As this is the PTR, Blizzard still have time to adjust this interaction with the teleporter before the change hits the live servers, but as it stands the combo could soon be even more deadly than before.


Blizzard changes Overwatch Priority Pass again to stop system abuse

Published: 16/Jan/2021 2:04

by Andrew Amos


Blizzard has implemented more changes to their Overwatch Priority Pass program to stop players from abusing the system to get their preferred role more often.

The Priority Pass system in Overwatch has been a successful addition so far. Giving players the option to jump the queue for high-traffic roles by sacrificing a few games has helped tackle the game’s long queue times.

However, it hasn’t been without its flaws. Game quality has been pulled into question, with people playing off-role for these passes. Also, people have been abusing the current system to just stack passes quickly by intentionally losing.

The Priority Pass system in Overwatch
Blizzard Entertainment
Priority Passes have been a hit with Overwatch players, but it’s not perfect.

Blizzard are looking to crack down on the latter issue with their latest changes to Priority Pass on January 15.

“Our data indicates that the Priority Pass is functioning as intended, generally providing shorter queue times for those who use them. The goal of the Priority Pass is to improve player experience and get players into matches quicker,” community manager Josh Nash told players.

“In the same vein, we don’t want this feature to have a negative impact on the quality of matches for yourself or others. We want to do our part to discourage players from intentionally losing and ruining matches for the sake of earning priority passes.”

If you lose a match while playing for passes, you’ll only gain one pass instead of two. This will stop players from just inting their games for the ticket.

Blizzard are also refunding passes to players if they queued up for a role using Priority Pass, but then had to wait longer than the estimated time for it.

Oni Genji Overwatch skin
These changes mean you won’t burn through your passes as quickly.

These changes are active immediately, so you can make use of them straight away. Blizzard are continuing to tweak the system as time goes on, and are “ looking into how we can better communicate when you are rewarded passes after playing a match.”