Overwatch player discovers secret about how highlight intros are made - Dexerto

Overwatch player discovers secret about how highlight intros are made

Published: 9/Jan/2020 16:33

by Joe O'Brien


An Overwatch player has discovered the secret behind how highlight intros are really made after finding a new perspective on Mei’s ‘Frosty :)’ intro.

Reddit user Owlero came across a frame in Mei’s highlight intro that gives a whole new look at what’s really going on, and offers some insight into how the intros are made.

Highlight intros change their background to whatever map they are featured on, and it might be easy to assume – especially for the more extravagant intros – that Blizzard have simply created a series of animations outside of the game that are played when appropriate.

Blizzard EntertainmentHighlight intros give Overwatch heroes a chance to show off before a clip featuring them is played.

Instead, to accomplish this it seems that Blizzard actually use the in-game maps and models to produce the intros, placing the characters within the map themselves and having them perform the intro, like actors on a set, with the camera placed so as to capture the desired effect.

What this means, however, is that when you get a look from a different camera angle at how those shots are really captured, things don’t always look quite so polished. The behind-the-scenes view of Mei’s ‘Frosty :)’, for instance, reveals the bizarre floating window on which she’s drawing.

For a single frame, highlight intros reveal their true nature. from r/Overwatch

This isn’t the only time fans have gotten a peak behind the curtain at how the animations and models in-game are actually made. For instance, the various ‘R.I.P.’ victory poses, which see heroes breaking out from beneath a gravestone, do actually have the full character model beneath them, often in some rather awkward poses to make the visible side look right.

Curious fans can even see how the animation itself for Mei’s ‘Frosty :)’ intro was done, with animator David Gibson chronicling his work and showing off the process in a sped-up video. This is the first time, however, that fans have seen how the intro is actually manifested in-game.

It’s not clear yet whether these kinds of alternative angles can be found for other heroes, although there are certainly plenty that would be interesting to see from a new perspective.


Blizzard changes Overwatch Priority Pass again to stop system abuse

Published: 16/Jan/2021 2:04

by Andrew Amos


Blizzard has implemented more changes to their Overwatch Priority Pass program to stop players from abusing the system to get their preferred role more often.

The Priority Pass system in Overwatch has been a successful addition so far. Giving players the option to jump the queue for high-traffic roles by sacrificing a few games has helped tackle the game’s long queue times.

However, it hasn’t been without its flaws. Game quality has been pulled into question, with people playing off-role for these passes. Also, people have been abusing the current system to just stack passes quickly by intentionally losing.

The Priority Pass system in Overwatch
Blizzard Entertainment
Priority Passes have been a hit with Overwatch players, but it’s not perfect.

Blizzard are looking to crack down on the latter issue with their latest changes to Priority Pass on January 15.

“Our data indicates that the Priority Pass is functioning as intended, generally providing shorter queue times for those who use them. The goal of the Priority Pass is to improve player experience and get players into matches quicker,” community manager Josh Nash told players.

“In the same vein, we don’t want this feature to have a negative impact on the quality of matches for yourself or others. We want to do our part to discourage players from intentionally losing and ruining matches for the sake of earning priority passes.”

If you lose a match while playing for passes, you’ll only gain one pass instead of two. This will stop players from just inting their games for the ticket.

Blizzard are also refunding passes to players if they queued up for a role using Priority Pass, but then had to wait longer than the estimated time for it.

Oni Genji Overwatch skin
These changes mean you won’t burn through your passes as quickly.

These changes are active immediately, so you can make use of them straight away. Blizzard are continuing to tweak the system as time goes on, and are “ looking into how we can better communicate when you are rewarded passes after playing a match.”