Overwatch players have discovered a bug that allows Orisa to be stunned even while using her ‘Fortify’ ability.
Orisa’s Fortify ability is supposed to grant her immunity from all movement-impairing effects, as well as offering a damage reduction, but u/Andy_GMB has discovered that this is not entirely the case right now.
Currently, it appears Doomfist’s Rocket Punch can still affect Orisa while Fortify is active. Though it doesn’t apply the full knock-back it normally would, Orisa can be stunned by the ability.
As well as being one of the largest targets in the game, Orisa has no movement abilities, and even her shield is static, meaning that if she’s caught out of position at any time she can be incredibly vulnerable.
As a result, Orisa’s Fortify is critically important as her only real defensive tool in those moments, so a bug allowing her to be vulnerable to stuns even while using it could be a noticeable nerf in certain scenarios.
The stun caused by Doomfist’s Rocket Punch may only be brief, but in the fast pace of Overwatch, it could well be enough to make the difference between securing the kill and Orisa escaping to safety.
This issue is only the latest in a series of bugs identified in the game relating to Doomfist, with u/Cream-Shpee compiling a list of over 40 different issues relating to the hero and his abilities. While some – such as this one with Orisa’s Fortify – act as an unintended buff, others are effectively nerfs, while others still are simply inconsistent.
Though several have been fixed since u/Cream-Shpee’s list was put together, there are still plenty of issues affecting the character, and Doomfist players – as well as those playing against a Doomfist – will undoubtedly be hoping that this latest issue prompts Blizzard to take another look at some of the hero’s other bugs.