TFT Patch 10.13 to remove Medium Legends, Nerf Mystic, Cybernetic, more - Dexerto
League of Legends

TFT Patch 10.13 to remove Medium Legends, Nerf Mystic, Cybernetic, more

Published: 20/Jun/2020 16:23 Updated: 20/Jun/2020 16:28

by Daniel Cleary

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Riot Games has revealed an early look at Teamfight Tactics (TFT) Patch 10.13 which features a ton of buffs and nerfs for different champions, traits, and items, as well as the removal of the Medium Legends Galaxy.

Following the massive 10.12 update for TFT on June 19, which shook things up with the removal of Valkyries and Void champions from the game, Riot has now revealed what they have planned for the next stage of the Galaxies season.

Patch 10.13 will include a good mix of adjustments and balancing changes, as well as the removal of Galaxy modes that was recently added to TFT, Medium Legends, which starts players off with more health points than usual.

Teamfight Tactics' Medium Legends galaxy mode
Riot Games
Medium Legends Galaxy will soon be removed from Teamfight Tactics.

Riot released a list of tentative changes for the upcoming patch on June 19, revealing that they would be adding a new ‘Binary Star’ Galaxy, that will only allow champions to hold two items instead of three.

There are many buffs listed in the upcoming patch for different items, traits, and champions, with characters such as Illaoi, Xayah, and Bard all set to receive a boost on June 24.

Nerfs are also coming to three different traits: Blademaster, Cybernetic, and Mystic, as well as a wide range of champions which could shift the meta in TFT.

There are also adjustments planned for Gnar, who was only just added to the Teamfight Tactics in the latest mid-set update, with his stun effect expected to be slightly reduced as well as receiving some health and damage buffs in 10.13.

Urgot and Vanguard adjustments are noticeably absent from the list after many TFT players have deemed them to be overpowered in the current state of the game.

It is worth noting that more changes could be made to TFT’s patch 10.13 ahead of its release on June 24, however, with only a few days remaining it is likely that players will have to put up with Urgot and Vanguard for a bit longer. You can find the full preview of Teamfight Tactics’ 10.13 patch below.

TFT 10.13 early patch notes

Traits

Buff

  • Battlecast
  • Dark Star
  • Infiltrator

Nerf

  • Blademaster
  • Cybernetic
  • Mystic

Champions

Buff

  • Bard
  • Darius
  • Gnar
  • Illaoi
  • Kog’Maw
  • Nocturne
  • Xayah

Nerf

  • Cassiopeia
  • Ekko
  • Fizz
  • Jayce
  • Jinx
  • Master Yi
  • Nautilus
  • Riven
  • Teemo
  • Thresh

Items

Buff

  • Bloodthirster
  • Hextech Gunblade
  • Jeweled Gauntlet
  • Statikk Shiv
  • ZZ’rot Portal

Galaxies

  • ‘Medium Legends’ Galaxy to be removed.
  • ‘Binary Star’ Galaxy to be added.
League of Legends

Tahm Kench rework coming in LoL Season 11: everything we know

Published: 26/Nov/2020 6:17

by Isaac McIntyre

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Tahm Kench is set to have his ‘acquired taste’ adjusted slightly in early 2021. The River King will be receiving a mini-rework targeting Devour and Abyssal Voyage during the Season 11 preseason, Riot devs have revealed — and it looks like it will soon be time to unbench the Kench again.

Riot unveiled their plans for the notorious support in a dev blog in late June. Their idea to “carefully balance” the River King, game designer Kevin ‘Captain’ Huang said, was to target his two most iconic abilities: his deep-diving ultimate, and his ‘Devour’ mechanic.

“It’s no secret [Tahm Kench] is one of the champions most famous for being weak for a vast majority of players because his kit is strong for pros,” Huang said. “Tahm has a lot of power that specifically requires the highest degree of coordinated play.”

The main issue with these kinds of champions ⁠— a category other famous picks like Kalista and Ryze also fall into ⁠— is “if they ever rise about 44-45% win rate [in their roles], they simply take over the professional scene,” Huang explained.

Riot’s aim, then, is to tweak his two “high skill cap” moves in the Season 11 mini-rework. TK’s ultimate, Abyssal Voyage, will be switched to his ‘W’ ability, while Devour/Regurgitate will be the River King’s ultimate heading into Season 11.

Tahm Kench could see his iconic kit shuffled around slightly in a Season 10 mini-rework.
Riot Games
Tahm Kench is set to see his iconic kit shuffled around slightly in a Season 11 rework.

Abyssal Voyage, Devour being reworked

There’s a few smaller tweaks the devs have already tabled for these two abilities too. Kench’s Abyssal Voyage would become the support’s “new engage tool,” would be “faster” and have a “shorter range”. It would also deal damage, and knock up enemies on arrival.

His Devour ability, which would be headed to the premiere “R” slot, would come with damage (for enemies) or a shield (for allies) depending on targets. On top of that, its cooldown would be stretched, and obviously it would be locked behind a level 6 experience barrier.

“We have moved Devour to his ult slot, where it gets to be significantly more powerful as a spell cast, and therefore less dependent on allies,” Huang said.

“With a longer cooldown and no access to the ability before [level] 6, opponents should also be able to capitalize on its downtimes [in better ways.]”

River King gets more self-healing

Finally, Tahm Kench may be getting a bit more self-healing in his reworked kit, with his Q ability Tongue Lash currently giving the River King a little HP top-up on-hit.

The last time Tahm Kench was handed a balance update outside of minor bug fixes was in League Patch 9.19, last season. His Thick Skin passive had its ‘Grey Health’ bonus changed from 30-100% (based on levels) to 75% at all levels.

Most of Tahm Kench's kit will be changed in Season 11.
Riot Games
Most of Tahm Kench’s kit will be changed in Season 11.

When will Tahm Kench be updated?

These new changes have been in Riot’s testing chambers for more than half a year now, but it looks like we may have to wait just a little bit longer before the new Tahm Kench actually arrives.

Originally, Riot said the River King’s ability update would arrive “after the Worlds patch [10.19].” That expected release date has rolled up in the distance, arrived, and now is weeks in the rearview mirror; Season 11’s preseason has begun.

The Tahm Kench rework will land after that, Riot Phlox confirmed on Nov. 25.

He said, “The TK rework is coming once preseason is more settled, and we have time to finish up the work and allocate the resources. Really would prefer to have it out before pro starts again, but I sadly can’t just slap a timeline here.”

The plan was originally to “avoid upheaval” around the pro scene, but that appears to have fallen by the wayside, at least for the time being.

Riot admits the River King is hard to balance around solo queue and pro play at the same time.
Riot Games
Riot admits the River King is hard to balance around solo queue and pro play at the same time.

Tahm Kench “thicc” changes, as Phlox called them, aren’t the only ones planned champion-wise in League of Legends’ huge Season 11 shakeup either.

Support Pantheon is being targeted in patch 10.25, in an attempt to shift the Artisan of War top lane again, while Amumu has just been whacked with a hefty chunk of nerfs after the new item reworks fired his win rate into the clouds.