League of Legends: Riot Game dev shares preview of Patch 9.2 balance changes - Dexerto
League of Legends

League of Legends: Riot Game dev shares preview of Patch 9.2 balance changes

Published: 9/Jan/2019 1:19 Updated: 9/Jan/2019 1:32

by Alan Bernal

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If League of Legends players didn’t think they had loads to set their sights on, then they should look no further than the planned changes to champs, items and more coming in patch 9.2

Riot Games are hard at work since coming back from holiday break with a slew of updates that they hope to fit in before the launch of 9.2 and the start of the 2019 competitive season.

In a slew of Twitter updates, Riot Games Product Lead for the Balance Team Richard ‘MapleNectar’ Henkel outlined what the developers hope to have coming in the upcoming update that will see a host of champions receiving some kind of change.

Although very little specifics were given to the whole picture, MapleNectar did sum up what the Balance Team were keen on fixing.

One of the main items that is on the table is the reduction in jungle influence on the map, which has become a bit of a hot topic during the last few patches. 

Additionally, more changes will be made to Marksmen as Riot continues the trend set in the 9.1 update to try and improve on the state of ADCs. 

MapleNectar clarified that although the changes are definitely planned, whether or not they come out in 9.2, 9.3, or at all remains to be seen.

Notable changes lie in buffs to the latest controversial champion Neeko, who has already proved to be a headache for a lot of players. 

Meanwhile, Galio seems to be so powerful as he’s listed twice under champions to be nerfed.

The developer gave a general layout to what’s planned but the team will certainly have its work cut out heading into the second major patch of Season 9.

League of Legends

TFT Patch 10.21b notes: Divine & Shiv nerfs, Akali changes, more

Published: 21/Oct/2020 1:28 Updated: 21/Oct/2020 1:29

by Andrew Amos

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TFT Patch 10.21b is here, and you can finally stop forcing Warwick. Well, maybe… Divine and Statikk Shiv have taken a beating on the B-Patch, alongside other potent mechanics like Adept, Akali, and Locket of the Iron Solari.

If you played on the first half of TFT Patch 10.21, we hope you were lucky enough to highroll Warwick every game. Riot has added emergency changes to nerf the ultra-strong Divine-Warwick-Statikk Shiv combo on October 20 in TFT Patch 10.21b.

It comes after Divine was given an overhaul in the earlier update, giving the trait near-unstoppable power, even if it was temporary. Statikk Shiv also received huge damage buffs in TFT Patch 10.21.

Divine-Warwick-Shiv no more after Divine, Shiv nerfs

While Warwick as a champion wasn’t touched ⁠— Riot believes he’s not OP generally ⁠— the two components that made him the best champion in TFT were: Divine and Statikk Shiv.

Divine is losing 10% of its true damage conversion and damage reduction, down from 50% to 40%. This should make Divine units more vulnerable, while also making regular counters like Vanguard more effective.

Shiv, on the other hand, is losing one of its conditions for bonus damage: crowd control. Shiv will now only deal bonus damage to shielded targets, not shielded or CC’d ones. This means Warwick can’t chain bonus damage constantly off his fear unless he has a shield from Janna, Locket of the Iron Solari, or Keeper buff.

These changes should help curb the power of the Divine-Warwick-Shiv combo. It might not be dead ⁠— it’s still a powerful interaction ⁠— but it’s harder to pull off.

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Riot Games
Adept has been nerfed in TFT Patch 10.21b too.

Adept, Akali, Locket also nerfed in TFT Patch 10.21b

In case you were unsure, there were actually more things to TFT than just Divine, Warwick, and Statikk Shiv ⁠— not that you’d know after playing this latest patch. Adept, Akali, and Locket of the Iron Solari have also been overperforming in some capacity, and so they’re getting nerfed.

Adept is losing some of its attack speed slow at all levels, down 0.5 seconds at two and three units, and a whole second at four.

Akali is losing some of her carry potential at three-star with a decrease in her spell damage. Locket of the Iron Solari will now give a weaker shield from one to three-star too, down 75 early, and 100 late.

Between these and the Divine changes, the game should be in a much healthier state ahead of TFT Patch 10.22. You can find the full patch notes below.

TFT Patch 10.21b notes

  • Adept Attack Speed debuff Duration: 2.5/4/7 seconds ⇒ 2/3.5/6 seconds
  • Divine Damage Reduction: 50% ⇒ 40%
  • Divine True Damage: 50% ⇒ 40%
  • Akali Five-Point Strike Damage: 150/225/400 ⇒ 150/225/350
  • Locket of the Iron Solari Shield: 350/450/600/800 ⇒ 300/375/500/800
  • Statikk Shiv Bonus Damage: Crowd-controlled or Shielded ⇒ Shielded targets