'Calculated' Hearthstone win shows why you should never concede early - Dexerto

‘Calculated’ Hearthstone win shows why you should never concede early

Published: 15/Jan/2020 5:46

by Brad Norton


The Hearthstone community is no stranger to insane ‘wombo-combos’ and over the top plays to achieve lethal damage, yet even when things are looking bleak, this hilarious outcome shows why you should never hit the concede button early. 

Climbing the competitive ladder in Hearthstone can often be a great test of patience. Even the most experienced players often encounter annoying decks that can throw them off their game.

No matter how frustrated you might be at the way a given match might be unfolding however, a recent Rank 10 highlight shows why you should never even think to concede before it’s all said and done.

Climbing from the lowest rank is often quite the challenge with each passing season in Hearthstone.

With their opponent on the ropes throughout a January 14 matchup, Reddit user ‘DreadedCOW’ completely forgot that a certain Priest effect was in play and very nearly squandered their chance at success.

11 damage is all that stood between them and victory. With eight damage already on the board and everyone’s favorite Charge minion Leeroy Jenkins joining the party, it seemed as though the outcome of the match was purely academic from this turn onwards.

Dropping the five-mana Legendary onto the board without a moment of hesitation, the player was confused as to why their first attacks weren’t enough to seal the deal and close out the match. Amusingly realizing that they had played Lady in White earlier in the game, it turned out that lethal was still a few extra hit-points away. 

I played Leeroy for lethal forgetting I used Lady in White previously which would’ve led to me not have lethal, fortunately my opponent conceded when he saw Leeroy from hearthstone

Dropping onto the board as a mere 2/2 minion, the World of Warcraft throwback didn’t quite pack its usual punch due to the effect of Lady in White reducing all attack power to match a card’s health.

Before they even had time to amend their miscalculation and play around the missing damage, their opponent had bid them adieu and backed right out of the game.

Likely kicking themselves after the fact once they realized that the Leeroy was nerfed into the ground during the match, the opponent perfectly showed why no Hearthstone player should ever hit that concede button early. No matter how tempting it might be to back out and find a new game as quickly as possible, your opponents are always liable to make mistakes. 

The iconic Leeroy moment in World of Warcraft history spawned an enduring joke in the community and led to the popular card in Hearthstone.

While the outcome was mostly set in stone anyways, and the player could have sealed the deal in a matter of seconds, there’s still a chance that the wrong cards could have been clicked and an opportunity could have presented itself to turn things around.

In a game so focused on the luck of the draw, you never know how the next card in your deck might change the outcome of a match. So take this lesson into your next session with you and try to forget that the concede option even exists. 


Hearthstone finally adding dual-class cards in Scholomance Academy

Published: 15/Jul/2020 5:07 Updated: 15/Jul/2020 7:06

by Isaac McIntyre


Blizzard has confirmed Hearthstone will finally be adding dual-class cards in its upcoming expansion, Scholomance Academy, which is set to be released in early August according to the collectible card game developers.

Hearthstone has just unveiled its next major expansion, a wizarding school-themed set that evokes the world of J.K. Rowling’s Harry Potter franchise. The August expansion will be the second to be added in the Year of the Phoenix, following ‘Ashes of Outland.’

There are a few new features Blizzard are planning on bringing to their long-standing online trading-card game in the next expansion, they confirmed on July 14. Chief among them are “dual-class cards,” a first for Hearthstone.

Scholomance Academy feature image for Hearthstone expansion.
Blizzard Entertainment
Blizzard just unveiled its next Hearthstone expansion, Scholomance Academy, set to be released in August.

It’s not the first time the base classes have shared limited cards; the title’s fourth expansion ‘Mean Streets of Gadgetzan’ added “tri-class cards” to the pool all the way back in December 2016. There were only nine classes back then, however.

Dual-class “Double Major” cards

With the addition of Demon Hunter at the start of Year of the Phoenix, Blizzard can now split cards into five groups, each with two related classes. There will be ten dual combos all up in the August expansion release:

  • Druid/Hunter
  • Hunter/Demon Hunter
  • Demon Hunter/Warlock
  • Warlock/Priest
  • Priest/Paladin
  • Paladin/Warrior
  • Warrior/Rogue
  • Rogue/Mage
  • Mage/Shaman
  • Shaman/Druid

Each class pairing will be given four of the 40 dual-class cards on the menu in Scholomance Academy, Blizzard revealed. The devs also confirmed each of the ten pairings would also get a Legendary ‘professor’ minion as well.

New mechanic: ‘Spellburst’

The “Double Major” cards won’t be the only new addition for Hearthstone in the upcoming August expansion either. As per usual, the devs will also be slapping a new mechanic on the table; this time, it’s called “Spellburst.”

Basically, it’s a delayed spell power for minions and players alike. The new effect warns that it will “trigger a one-time additional effect when a spell is played.” It’s almost like a trap card from rival series Yu-Gi-Oh!, but built into minions.

Hearthstone mage casts a Spellburst spell at a dummy in Scholomance Academy.
Blizzard Entertainment
Hearthstone fans will be able to pull off tricky spell traps with the new “Spellburst” cards.

New spells: ‘Studies’

The final new Hearthstone change for players to wrap their heads around for Scholomance Academy is a new spell type, “Studies.” These cards have Discover-only effects, but allow you to tutor up a specific type of card, like Demon or Mech.

Once you’ve collected your card, it will reduce the mana cost of the next card you play of that type. It certainly seems like a must-pick card for themed decks. The first that springs to mind is Paladin Murloc, which has run rampant in the Year of the Phoenix so far.

Murlocs charge forward in Hearthstone.
Blizzard Entertainment
The super-aggro Hearthstone deck “Murloc Paladin” will love to get its hand on the new Studies cards.

So there you have it; everything we know about Blizzard’s upcoming Hearthstone expansion Scholomance Academy. Keep your eyes peeled on Dexerto for more details on all 135 new cards set to be released in the August set.

The next Year of the Phoenix release is expected to drop in mid-August. Ahead of the official expansion release, fans can get an “Academy Bundle” for $49.99 USD, or book themselves a whopping 80 packs with the $79.99 “Mega Bundle.”