Sony CEO details PS5 specs and teases 'unique' new console features - Dexerto

Sony CEO details PS5 specs and teases ‘unique’ new console features

Published: 10/Jan/2020 2:15

by Brad Norton


The release of the PlayStation 5 is right around the corner and while new details are slowly being revealed, Sony’s CEO has provided some new insight and teased that even bigger reveals are being kept under wraps for the time being.

With the PS5 set to release in 2020, we’re just months away from entering a brand new console generation. From potential controller leaks, to logo reveals and more, plenty of information is starting to make its way onto the internet.

In a recent interview with Business Insider Japan, Sony Interactive Entertainment President and  CEO Jim Ryan provided new details on previously announced features and teased the biggest reveals for the console are still yet to come.

SonyJim Ryan has been President and CEO of Sony Interactive Entertainment since April of 2019.

Highlighting the power of the brand new PS5 controller, Ryan described the experience as simply irreplaceable. Due to the previously announced haptic feedback capabilities, the latest DualShock model is expected to feel more realistic and immersive than ever before.

“If you experience 3D audio and tactile feedback controllers, you’ll notice that it’s an amazing change,” Ryan emphasized. “Just playing the racing game Gran Turismo Sport with the PS5 controller is completely different.”

Sony’s CEO added that he was struggling to go back to PS4’s controls and hardware after trying the newer model, and added the lastest release from first-party studio Polyphony Digital would “soon be playable” on the next-gen hardware as well.

“I was able to experience a good run with my existing controller, but if I experience the fine road surface with haptic control and the control with adaptive trigger, I can not return to the original,” he explained.

Polyphony DigitalGran Turismo has been a staple IP in PlayStation history with the first entry releasing exclusively on the PS1 in 1997.

While Sony is charging full steam ahead towards the launch of the new console generation, Ryan expressed that the 106+ million PlayStation 4 users around the world will not be entirely neglected throughout the transition.

“At the time of the migration from PS4 to PS5, there will be a huge number of PS4 users, which is very important and we have obligations to them,” he said. “We have to come up with a new appeal.”

Hinting at just what this new appeal might be, Sony’s CEO teased that while hardware specs and logos are one aspect of an overall reveal, some of the most pertinent information is still being held close to their chest.

“But, there’s more to the PS5 than the traditional game consoles that are unique,” he added. “We haven’t announced [bigger differences] yet.”

The official PlayStation 5 logo was revealed at CES 2020.

With E3 kicking off in June, it’s a safe bet that these big reveals will be announced on stage in the coming months. Often hosting their own State of Play broadcasts however, it could be likely that Sony opts to reveal a great deal of information in their own time.

From pricing to a specific release date, there’s still plenty for the gaming juggernauts to reveal. In the meantime, get caught up to speed on everything that we know about the PS5 today.

League of Legends

Riot finally set to nerf support Pantheon in League patch 10.25

Published: 24/Nov/2020 7:04

by Isaac McIntyre


Riot Games have finally locked in plans to nerf Pantheon, particularly his support and mid lane picks, in a raft of changes for the Artisan of War that should arrive on live League of Legends servers by LoL patch 10.25.

Pantheon has been out of control across the Rift since his Season 10 rework; the LoL bruiser was originally planned to stay in the top lane, but spilled out into mid lane and support.

The versatile bruiser has shone in solo queue. As of League patch 10.23 he boasts a 9.11% play rate in support, and a 20.28% ban rate. Pantheon also ruled the roost in pro play too; he was played a whopping 210 times across 2020, and banned in a further 251 games.

The League of Legends community has been begging Riot for an update to cowl the Artisan of War. The issue, most fans agree, is his threat in bot as a “kill” support ⁠— and now it seems League’s balance team is finally on the same page.

Pantheon Medusa skin.
Riot Games
Pantheon has been “out of control” as a powerful support in Season 10.

The aim, League dev Riot Phlox revealed, is to curtail Pantheon’s power across the competitive scene, and in mid and support, in an effort to give top lane “a place to shine” again. Phlox unveiled the nerfs on Twitter on Nov. 23.

All four of Pantheon’s abilities are coming under the microscope. His Q, “Comet Spear,” will only have its cooldown and mana cost tweaked, while E, “Aegis Assault,” will lose its iconic tower shot blocks. His W, “Shield Vault,” is getting a damage spike too.

Finally, his Q and E’s empowered versions are having bonuses stripped out of them, while “Grand Starfall,” his cross-map ultimate, now deals extra damage too.

These changes should “give Pantheon a better trading pattern for fighting other melee champs in the top lane, and drain some power from support,” developer Mark ‘Scruffy’ Yetter added on Twitter after the planned changes were revealed.

Pantheon in League of Legends
Riot Games
All four of Pantheon’s abilities are coming under the hammer in patch 10.25.

The new Pantheon changes are expected to arrive on the League of Legends PBE on Nov. 24, before being shipped live in patch 10.25. “These should drop Wednesday to PBE, I think,” Phlox said. “ I’d love to hear how it sounds and how it plays out if you can manage a few games.”

League patch 10.25 has already been penciled in for Wednesday, Dec. 9. The Pantheon nerfs are expected to be the headlining changes, alongside continued tweaks for the Season 11 item overhaul Riot launched this preseason.

Here’s all the details on Pantheon’s planned patch 10.25 nerfs:

Planned Pantheon nerfs for LoL patch 10.25

  • Movement speed 355 ⇒ 345.
  • Q cooldown 10-8 ⇒ 8-6, mana cost 40 ⇒ 30. 
  • Empowered Q no longer slows.
  • W damage 60-140 ⇒ 60-260.
  • E no longer blocks tower shots, retreat movement penalty 50% ⇒ 25%.
  • Empowered E no longer extends duration upon empowerment, [new] when Pantheon slams his shield he gains 60% move speed for one second.
  • R [new]: the spear that lands before Pantheon now slows for 50% and applies an unenpowered spear’s worth of damage in a small area around it.