Gaming

Shroud reviews new Forza BR, explains why GTA 5 is the best racing game

Published: 23/Dec/2019 13:46 Updated: 28/Oct/2020 10:34

by Connor Bennett

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Streaming star Michael ‘shroud’ Grzesiek has weighed in on the new battle royale mode inside Forza Horizon 4 and explained why no actual racing game comes close to Grand Theft Auto V and it’s mechanics. 

The popularity of battle royale titles like Fortnite and PlayerUnknown’s Battlegrounds has seen other games like Call of Duty and Battlefield rush to put their own spin on things. Yet, one of the newest and perhaps strangest battle royale ideas comes from Forza Motorsport.

With Forza Horizon receiving new content updates, the game’s developer dropped The Eliminator – a racing variant of a battle royale but if you’re expecting to hide across landscapes and crash into players to eliminate them, well, you’ve got the wrong game. Instead, it’s a knockout race where you take on a player in a race to a certain aspect.

Twitch: shroudShroud has continued his battle royale dominance after his move from Twitch to Mixer.

With Shroud being the battle royale king when it comes to streaming, he was asked for his opinion on it during his December 22 broadcast. “Forza’s BR is a knockout race, yeah, it’s not exactly what I expected,” he said. “I think Forza’s BR would be cool if the map design was a little different, but I’m not a fan of Horizons.”

Yet, that led him to a bigger point about the racing game genre in general. “No racing game that has come out recently has been better than GTA 5 racing,” shroud added. GTA 5 has some of the best mechanics in any car racing game ever.”

The former Counter-Strike: Global Offensive professional continued on: “Every other game, they flop on some sort of area in the racing, but GTA 5 is the only game that is perfect on all aspects when it comes to racing. It’s crazy.”

Shroud further highlighted the game’s physics and mechanics as being a key selling point for how good it is, despite the fact that so many other elements go into a GTA game.

While Forza may have its fans, especially with the unique Horizon series, it appears as if they may have hit wide of the mark with their battle royale take.

Who knows, maybe Shroud will get his wish with GTA 6 and Rockstar Games will combine racing and battle royale’s in a perfect, ideal blend. We can only wait and see.

Forza

Weird Forza Horizon 4 bug is giving players easy wins

Published: 26/Nov/2020 17:15

by Kieran Bicknell

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Forza Horizon 4 is the game that keeps on delivering, but unfortunately, it’s not always good news. One player in particular seems to have found an unusual bug that is ‘eating’ AI players.

The open-world game of Forza Horizon 4 lets players live out their automotive dreams like never before. Between the streets of a virtual Edinburgh to a recreation of quaint English villages, players are able to tear around a miniaturized version of England in almost any car they can think of.

Unfortunately, sometimes the open-world game that players love fights back, causing unusual bugs and glitches. Thankfully, most are harmless, such as this unusual (and frankly hilarious) AI bug that was posted to Reddit.

Forza Horizon 4 checkpoint AI bug
Reddit: U/Jurassic_Gaming57
The bug seems to occur when passing through a specific checkpoint during the race.

Forza Horizon 4 AI checkpoint bug

The bug itself appears to occur part-way through one of the biggest races in the game – the aptly-named ‘Goliath.’

Posting to the r/ForzaHorizon subreddit, player Jurassic_Gaming57 shows the bug in full effect, thanks to a screen-captured video.

On lap 3/10, the AI cars in front of the player pass through a checkpoint, then appear to simply vanish into thin air.

While this is weird enough on its own, what happens next is the strangest part of the bug.

In an unusual ‘black hole’ style situation, the cars that vanished then re-appear behind the player, seemingly caught in an endless cycle of looping back-and-forth through the checkpoint.

Has anyone else found this issue on the Goliath? The AI just keep looping through the checkpoint. from r/ForzaHorizon

To make matters worse, it would seem this is not an isolated incident. According to Redditors in the comment section, other players have experienced similar situations, though this one does appear to be a strange example:

“Never seen it on a simple circuit like this. I’ve played some races with a lot of criss-cross paths that totally freak out the AI so there are only 1 or 2 on the lead lap.”

It turns out that the issue may be caused by the AI getting confused by the number of vehicle ‘paths’ on the circuit. Whatever it is, it’s certainly an easy win for this player.