4 franchises we want rebooted on PlayStation 5 - Dexerto

4 franchises we want rebooted on PlayStation 5

Published: 13/Jun/2020 0:12

by Michael Gwilliam


With June 11’s PS5 reveal in the books and several major games announced, there’s still plenty of dormant franchises ripe for rebooting on the new Sony console.

Considering how successful reboots have been for franchises such as Tomb Raider and, most recently, Call of Duty: Modern Warfare, developers definitely have good reasons to consider breathing some life into forgotten IPs.

Here’s our list for four franchises in dire need of a reboot on the PlayStation 5.

Twisted Metal

Fans have been wanted a new Twisted Metal for a while.

With the last major games in this chaotic car combat series released in 2012, Twisted Metal is a gem that deserves a makeover on a next-gen console.

A reimagining of Twisted Metal for a new generation with a major overhaul to its gameplay while maintaining the IP’s ruthlessness could be just what the doctor ordered – especially if the insanity dial is on an 11.

PaRappa the Rapper

Who doesn’t love PaRappa?

This PlayStation classic is considered to be one of the first rhythm games ever created, and hasn’t seen a mainline entry in the series since its direct sequel on the PS2 in 2001.

Given how cute games with catchy songs such as Bugsnax are releasing on PS5, a new PaRappa title could be prime in an age where edibles are more accessible and acceptable than ever before.

The last time players got a chance to play as PaRappa was back on the fighting game PlayStation All-Stars Battle Royale, speaking of which…

PlayStation All-Stars Battle Royale

PlayStation All Stars should double down on being a Smash copycat.

This Super Smash Bros clone originally appeared on the PS3 and PSVita, though was met with mixed reviews.

Since then, the game has been in limbo, which is just a sad state for a celebration of Sony’s success in the video game industry.

With all the new IPs added since the game’s release such as Horizon Zero Dawn and The Last of Us, there could be plenty of new fighter options. Ideally, however, the developers should just completely match Smash’s percentage-based combat system and provide players with the netcode gamers deserve – something Nintendo hasn’t been able to.

Max Payne

No one does noir like Max Payne.

Rockstar announced that Grand Theft Auto V would be making its way to PS5 with an enhanced version, but it seems like the bullet time noir spectacle of Max Payne has been put on the backburner once more.

With no games in the series since Max Payne 3 back on the Xbox 360 and PS3, a return to form for the stylish shooter on next-gen graphics would be a welcome addition.

Did we leave anything out? What series do you want to see? Hit us up over on Twitter at @Dexerto.

Call of Duty

Clayster addresses “hate” over Black Ops Cold War’s Control mode

Published: 30/Nov/2020 3:18

by Brad Norton


Black Ops Cold War’s Control game mode has come under fire lately but 2020 Call of Duty League champion James ‘Clayster’ Eubanks has explained why the “hate” is overblown.

Each and every year in competitive CoD there are three modes in rotation. Both Hardpoint and Search and Destroy are often staples with each annual release. However, the third mode is usually in rotation depending on what’s available. The 2019 season saw Domination make a return, for instance.

This time around, Control is that third key playlist. This means all pro competitions throughout the upcoming season will feature the mode across an assortment of maps. It’s just the second time in CoD history that Control has appeared after its introduction in 2018’s Black Ops 4.

While it was received well throughout its initial run, leading to some of the most exciting moments of the year, it’s relaunch in Cold War hasn’t been received quite as well. After a few days of backlash on social media, Clayster has explained why the “hate” isn’t justified.

Black Ops 4 gameplay
Control first appeared in Black Ops 4, and now it’s back in Cold War.

Now that the community is settling into Treyarch’s new release, a proper meta has started to emerge. Assault Rifles outright dominate the game in its current form. As a result, Control can be challenging and players have been quick to voice their frustrations.

“If there is no way to fix how hard it is to win Offenses, why wouldn’t a game mode like demolition or CTF be a possibility for mode three?” Reddit user ‘jaydubb2’ questioned. With so many ARs set up on Defense, it can be extremely tough to break into capture points on Offense.

However, Clayster believes the “hate” for the mode is a bit too much. Rather than complaining, players should instead “figure out how to win Offense,” he stressed. “Not just say it’s chalked, Defense wins. There are methods.”

If these issues are patched over time, with spawns being dialed in and the capture time adjusted, Control could be back to the explosive mode it was in Black Ops 4. “Control I feel like is a competitive game-mode from the core up,” Clayster added.

The mode isn’t perfect in its current state, but with a few simple tweaks, it could be better than ever, according to the three-time world champion. “Honestly, there’s a couple Narnia spawns that will be (hopefully) cleaned up and with 45s capture time, offense becomes much easier.” 

Early impressions have clearly been negative towards the mode. However, there’s still plenty of time for things to change ahead of the CDL 2021 season.