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Published: 12/Oct/2018 16:27 Updated: 12/Oct/2018 17:30by Matt Porter
FaZe Clan member Nate Hill has come up with an idea that may solve the continuous “heal offs” we see at the end of competitive Fortnite matches.
A “heal off” is when players who have made it to the final circle in a match use bandages and medkits continuously while the circle closes in around them. Both players hide in the storm, hoping that they have more healing items than the other, attempting to outlast their opponent rather than challenge them.
These battles can often last for a while, and with no real action going on while both players turtle, can be boring for viewers and players alike.
Nate Hill believes he has come up with a solution that Fortnite could implement to put an end to these dull endings. The American suggests changing the final circle of the game so that it deals three points of damage instead of one, and also disable healing so players are forced to forget about their bandages and medkits.
The storm dealing more damage would leave players with a maximum of 38 seconds to work with as they try and earn that Victory Royale, meaning they would be forced to play aggressively to secure the final kills.
What if to negate heal off endings , the last closing circle deals 3 damage per second and completely disables healing. Theoretically giving 33 seconds to fight to the death. If a tie were to occur, kills break the tie. Incentivizing fights :thinking_face:
— Nate Hill (@NateHillTV) October 12, 2018
Hill has also considered what would happen if the final players were to both fall to the storm at once, suggesting that the victory should be awarded to the player who finishes with the most kills.
Unfortunately, this is just a suggestion put forward by Nate Hill, and there are no guarantees that Epic Games would ever make these changes to Fortnite.