Data Miners Reveal Upcoming Destiny 2: Forsaken Exotics - Dexerto

Data Miners Reveal Upcoming Destiny 2: Forsaken Exotics

Published: 31/Aug/2018 11:03 Updated: 31/Aug/2018 11:56

by Ross Deason


Data miners have been hard at work looking into Destiny 2’s Forsaken 2.0 pre-patch, and the result has been a leak of numerous new and returning exotics.

According to leakers, the items found so far are merely a preview and many of the are still locked or classified.

Even so, a great deal of information about upcoming exotic armor and weaponry has been shared and it has proven difficult to keep up with it all.

Luckily for anyone that wants to know more, ninth_reddit_account on Reddit has compiled a comprehensive list of all the data mined exotic armor and weapons, as well as their perks.

The full list of data mined Destiny 2: Forsaken exotics from ninth_reddit_account’s post is as follows:

Exotic Weapons

Name Perk Type
Cerberus+1 Four-Headed Dog: Shoots erratic bullets from all gun barrels at the same time. Kinetic Auto Rifle
Wish-ender Queen’s Wrath: While aiming down sights with a fully-drawn bow, enemies behind walls are highlighted. Kinetic Bow
Trinity Ghoul Split Electron: Fires an arrow that splits when released. Aiming down sights and fully drawing the bow both decrease the spread. Energy Bow, Arc
One Thousand Voices Ahamkara’s Eye: Charging this weapon unleashes a giant continuous beam of death. Power Fusion Rifle, Solar
Malfeasance Explosive Shadow: Shoot tainted slugs that burrow into the enemy. Stacking enough slugs causes them all to explode. Kinetic Hand Cannon
Ace of Spades Memento Mori: Reloading after a kill loads magazine with a few extra-damage bullets. Grants radar while aiming down sights. Kinetic Hand Cannon
The Queenbreaker Wire Rifle: Fires a long-range precision Arc bolt that blinds enemies on hit. Power Linear Fusion Rifle, Arc
Two-Tailed Fox Twintails: Shoots two rockets, one Void and one Solar, that can track onto the same target. Power Rocket Launcher, Void
The Chaperone Precision Slug: Fires a single-slug precision round. Exotic Shotgun
Lord of Wolves Shrapnel Launcher: Fires a powerful short-range burst of Solar damage. Exotic Shotgun,
Black Talon Crow’s Wings: Press attack button to fire off a projectile cross combo. Sword, Void
Wavesplitter Harmonic Laser: Laser damage has three power levels that oscillate while the trigger is held down. Energy Trace Rifle, Void

Exotic Armor

Name Perk Type
Chromatic Fire Crystalline Transistor: Precision kills with your Kinetic weapon create an explosion in the element of your equipped subclass. Warlock Chest Armor
Phoenix Protocol Battle-Hearth: Kills and assists you make while standing in your Well of Radiance return Super energy. Warlock Chest Armor
Heart of Inmost Light Overflowing Light: Using a grenade, melee, or Barricade ability empowers you, granting increased damage and resistance. While empowered, the next ability you use has faster regen. Titan Chest Armor
Gwisin Vest Roving Assassin: Each Spectral Blades kill you make before going into stealth will restore more of your Super energy. Hunter Chest Armor
The Sixth Coyote Double Dodge: Gain a second dodge charge. Hunter Chest Armor
Contraverse Hold Chaotic Exchanger: Charging your grenade with Chaos Accelerant, Consume, or Radioactive will give damage resist. Charged grenade hits return a random amount of grenade energy. Warlock Gauntlets
Ursa Furiosa Ursine Guard: Move faster while guarding when Sentinel Shield is active. Guarded damage converts to Super energy when the Super ends. Titan Gauntlets
Oathkeeper Adamantine Brace: Bows charge faster, and charges can be held indefinitely. Hunter Gauntlets
Shards of Galanor Sharp Edges: Hits and kills with Blade Barrage will return Super energy after the Super ends. Hunter Gauntlets
One-Eyed Mask Vengeance: Marks the enemy that dares to damage you. Track down and destroy your enemy for increased damage and overshield. Titan Helmet
Geomag Stabilizers Close Enough: When Chaos Reach Super energy is almost full, sprinting tops it off. Damaging enemies with Chaos Reach extends its duration. Warlock Leg Armor
Antaeus Wards Reflective Vents: Improved slide. Sliding reflects incoming projectiles. Reflecting projectiles grant Super energy. Titan Leg Armor

Breaking the information down into “Name”, “Perk” and “Type”, the post from ninth_reddit_account promises a number of exotics that will make players even more excited about the expansion’s release on September 4.

The user also clarified that more information is likely to become available soon and that the post will be updated on Tuesday when the expansion goes live.

Just to be absolutely clear, this isnt everything. There are a bunch of classified items, and it’s clear this database in it’s proper ‘release’ state (as evidenced by all the ‘temp’ icons!). Except this to be revised next Tuesday.

You can also try out Destiny 2’s new Gambit mode for free this weekend. The demo will be live for 24 hours and is only available for players that own the base game.


Destiny 2 update 3.0.2 patch notes: Shatter Dive & Whisper of Fissures nerfs

Published: 20/Jan/2021 5:58 Updated: 20/Jan/2021 6:00

by Brad Norton


The next Destiny 2 update, patch 3.0.2, has just been detailed as Bungie has revealed some major nerfs hitting Hunters and select Stasis abilities.

Since the release of Beyond Light, it’s undeniable just how much of an impact Stasis has had. The new power has more or less dominated PvP while remaining a popular pick for PvE setups as well.

However, with players finally sinking their teeth into Trials once again, Bungie feels it’s seen enough to step in and make some drastic changes. Specifically, Hunters have been hit quite hard by the latest update while various Stasis abilities have also being reined in.

After an early tease from Combat Area Lead Tomonori Kinoshita in the latest This Week at Bungie blog post, we now have the full patch notes to work with. Here’s everything there is to know.

Destiny 2 gameplay
Shatterdive won’t be causing headaches in PvP for too much longer.

In order to help with the current state of PvP, the devs had “been tracking data from Trials.” In doing so, they outlined both “short-term changes” and “mid-term goals” for Destiny 2.

First up, certain subclass abilities should no longer be instant-picks following the latest update. Shatter Dive and Whisper of Fissures have both been hit with nerfs in update 3.0.2.

For Shatter Dive to function properly, you’ll have to be within five meters of a target, as opposed to the whopping 50 meters in its earlier form. Moreover, it also comes with damage falloff and reduces less damage while casting the ability.

Destiny 2 gameplay
Hunter’s have been scaled back in the latest Destiny 2 update.

For the Whisper of Fissures Stasis Fragment, players will notice a significant nerf to its overall damage. Standard hits against an enemy have dipped from 42-22 damage to 30-4 damage. Therefore, the overall peak of this ability is considerably lower.

The same applies when hitting enemies in their super and it also has a slightly smaller range. Outside of these hefty nerfs, Bungie is also looking to “pull up underperforming” subclasses down the line for PvP to feel more balanced.

Destiny 2 gameplay
Whsiper of Fissures is just the tip of the iceberg in Stasis reworks for PvP.

Reducing the impact of abilities overall and regaining a focus on gunplay is a key mid-term goal for the developers. There’s no telling how far off we are from these bigger changes, however.

They won’t be deployed “at light speed,” Bungie confirmed. But rest assured, these changes are in the pipeline and will make their way to Destiny 2 in the near future. For now, you can get caught up on the 3.0.2 patch notes below.



  • Fixed an issue where Code of the Siegebreaker path and Phoenix Cradle Exotic can create invisible Sunspots from Stasis crystals.
  • Fixed an issue where Flawless Execution had a delayed trigger.
  • Shatterdive
      • Now has damage falloff vs. unfrozen targets.
      • Max range damage reduced from 50 to 5.
      • Damage reduction during ability reduced from 50% to 25%.
  • Whisper of Fissures
      • Reduced max/min damage vs. non-Super players from 42-22 to 30-4.
      • Reduced max/min damage vs. super players from 42-22 to 16-2.
      • Reduced detonation radius vs. players from 10m to 9m.


  • Fixed an issue where Dragonfly could roll on the Cold Front Submachine Gun.
      • It will be replaced with Swashbuckler.
  • Fixed an issue where the Unrelenting perk was not triggering health regeneration.
  • Fixed an issue where damage from the Deafening Whisper Grenade Launcher could not trigger the Abyssal Extractors perk on the Nezarec’s Sin Exotic helmet.
  • Fixed an issue where Cloudstrike hits on the Divinity cage counted as two precision hits.
  • Fixed an issue where the Binary System ornament for Symmetry did not have enemy highlighting.
  • Fixed a bug where MIDA Multi-Tool’s catalyst wasn’t dropping.


  • Fixed Hive bosses, Ananh, Brood Queen, and Xillox not counting as Hive boss kills in bounties.
      • Fixed an issue that prevented some quest items from dropping in the Moon freeroam activity.
  • This prevented completion of several “Essence” quests, such as Essence of Rage, Essence of Insanity, and Essence of Servitude.
  • Fixed an issue where the Champions Reward banner (Platinum, Gold, etc.) for Legend and Master Lost Sectors until was only showing up once  a player returned to orbit.
  • Fixed an issue where some players could not progress through New Light if they lose Zavala’s Gift.


  • Fixed an issue where some players couldn’t respawn if they died during the boss fight of the Inverted Spire strike.
  • Fixed an issue where a fireteam could encounter other fireteams in Sorrow’s Harbor and be unable to complete the Scarlet Keep strike.
  • Fixed an issue where players were not being notified that Grandmaster Nightfall was available.
  • Fixed an issue where Grandmaster Nightfall timer was set to 30 minutes.


  • Fixed a bug where Garden of Salvation flawless completions would fail to award the Inherent Perfection Triumph.
  • Fixed an issue in the Garden of Salvation raid where players could backtrack from the boss checkpoint to complete the first encounter again for rewards.
  • Fixed a bug where Taken Psions would replicate too rapidly in some Prophecy dungeon encounters.
  • Fixed an issue in Deep Stone Crypt raid where players could deal damage to Atraks-1 at an unintended time.
  • Fixed an issue where players could exit the environment in the Deep Stone Crypt raid.
  • Fixed an issue where players could have “Shelter From the Storm” permanently applied in the Deep Stone Crypt raid.
  • Fixed various issues affecting the Guided Games version of Deep Stone Crypt.
  • Fixed a bug in Deep Stone Crypt where players were stuck in suppressed state after crash.
  • Improved health bar rubber-banding behavior in the Dûl Incaru boss encounter in the Shattered Throne dungeon.


  • Removed “Might of the Traveler” Gambit weekly bounty.
  • Fixed an issue causing high value targets to drop more motes than intended.


  • Fixed areas where players could exit the environment in the following Crucible maps:
      • Exodus Blue
      • Widow’s Court
      • Twilight Gap
      • Cauldron
  • Fixed an issue where Rumble matches were not entering overtime.


  • Added missing lore tab for the Starfarer 7M Dawning ship.
  • Fixed an issue where some quests provided by Eris used “challenge” iconography but didn’t grant Powerful rewards.
      • Iconography changed to normal quest branding.
  • Fixed an issue which was causing the Season of the Hunt Lure to output lower than expected armor stats from the “Coup de Grace” Celebrant Hunt. Armor now has a much greater chance to be rewarded with a high-stat roll.
  • Fixed an issue where powerful rewards from the Season of the Hunt mission “Coup de Grace” were not correctly gated weekly, per class.


  • Optimized Lighting on PC GPUs to help increase performance.
  • Fixed an issue where clan rosters were not loading correctly on PlayStation 5.