What got buffed and nerfed in Modern Warfare January 22 update? - Dexerto
Call of Duty

What got buffed and nerfed in Modern Warfare January 22 update?

Published: 23/Jan/2020 1:08

by Albert Petrosyan

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The massive v1.13 patch update for Modern Warfare included balancing adjustments for some weapons and Field Upgrades – more specifically, Trophy System and Dead Silence.

Modern Warfare’s January 22 update was one of the biggest in recent weeks, introducing the brand new Crossbow, five additional loadout slots, a plethora of bug fixes, and quality-of-life improvements.

Like most major patches, it also contained tuning for certain weapons and items in the game, in order to maintain balance for the performance of certain guns and equipment.

Almost all of the changes were buffs, meaning improvements in effectivity, with the only element getting “nerfed” being Dead Silence in competitive play.

All that and more are discussed in the full breakdown below, which also includes the specific area of patch notes related to the balancing update.

Weapon buffs and changes

Infinity WardThe FN Scar-17 was one of three weapons that was buffed in this v1.13 update.

Overall, the v1.13 patch made six changes regarding weapons, three of which were direct buffs to three different guns. The RAM-7, which is available in the Season 1 Battle Pass, had its base magazine capacity increased from 45 to 50.

The bullet penetration of the MK2 Carbine marksman rifle was also increased, while the horizontal recoil of the FN Scar-17 assault rifle was decreased for the “initial bullets.”

As for the rest of the changes, players using the M4A1 ‘OG’ Blueprint will notice that the ADS position was moved forward so that less of the user’s line of sight is blocked.

In addition, Infinity Ward also changed up the way stats for stocks are displayed in the Gunsmith; the stats are now shown more consistent with other attachments.

  • Fixed a bug where the 1mW Laser would not appear equipped on the 1911 pistol while in the Gunsmith menu
  • M4A1 Blueprint “OG” ADS position moved forward; the viewmodel or gun’s position relative to the  camera or player’s eye is moved forward more, so it blocks less of the line of sight
  • Changing the magazine capacity from 45 to 50 for the RAM-7 extended magazine.
  • Increasing the bullet penetration of the MK2 Carbine
  • Less horizontal recoil on the initial bullets of the FN Scar-17
  • Changed the way stats are displayed for stocks to be more consistent with other attachments (this is for the graphs only, not the actual stats)

Trophy System and Dead Silence changes

Infinity WardThe Trophy System got a lot of buffs in the v1.13 update.

Of the two Field Upgrades, Trophy System was focused on a lot more in this update, as it got several nerfs to make it more appealing for players to use. Its protection radius was increased, meaning its anti-throwable effect covers a larger area. The radius and damage taken from nearby Trophy explosions were both decreased.

In addition, in competitive play using the official Call of Duty League ruleset, the Trophy’s charge time is now decreased, which means players can now earn up faster.

Speaking of competitive play, the charge time for Dead Silence was also decreased in the CDL format. However, the lightweight boost that the Field Upgrade offers – which speeds up players when it’s activated – has been removed.

Not only are these changes now in effect for custom/private matches with CDL rules, they’re also be implemented in the actual CDL, starting off with the upcoming Launch Weekend.

Trophy System:

  • Increased protection radius
  • Decreased the radius and the damage taken by trophy explosions
  • Fixed a bug where the explosion damage and effects wouldn’t trigger for the third explosion

Call of Duty League:

  • Decreased charge time on the Trophy System
  • Removed lightweight boost and decreased charge time on Dead Silence

For more information about the rest of this update, make sure to check out our Modern Warfare v1.13 patch notes page, which includes a full breakdown of all the important parts of the patch.

Call of Duty

Team Tommey wins $20K Totino’s Black Ops Brawl tourney: Final results

Published: 25/Nov/2020 1:25 Updated: 25/Nov/2020 1:36

by Jacob Hale

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Totino’s was the latest to host a massive esports event with $20,000 on the line in one of the first proper  Call of Duty: Black Ops Cold War tournaments, one that featured top pro players and some of the most popular streamers.

Over the years, we’ve seen the frozen pizza brand host tournaments in multiple games as well as form sponsorships with the likes of 100 Thieves, who recently entered the Call of Duty League with the LA Thieves.

Now, with Black Ops Cold War out and players starting to really get to grips with the game, they teamed up with a number of top names in Call of Duty, including the Minnesota RØKKR CDL team, to put on a show for fans. Here’s everything you need to catch up on the event.

Totino’s Black Ops Brawl recap

With a single-elimination bracket, teams only had one life to prove themselves with. As a result, four teams were immediately knocked out from the first round with no chance at redemption. Nameless, Swagg, Hitch, and Symfuhny all crashed out of the competition early on with their teams taken down right away.

While Tommey’s team advanced through to the grand final, they met a dominant force in the last series of the day. TeeP and his stacked squad refused to drop a map throughout the day. They came away with 3-0 wins over Symfuhny and Crowder to land in the finals.

The opening Hardpoint on Moscow came down to the wire with TeeP’s team narrowly edging it out. However, the next SnD on Miami was the polar opposite. Tommey’s team struck back with an insane 6-0 performance to tie things up. From here on out, their team kept the momentum rolling and closed out the grand final victory.

Totino’s Black Ops Brawl results

Black Ops Brawl event
Totinos
The final bracket for Totino’s Black Ops Brawl.

Totino’s Black Ops Brawl stream & schedule

The Totino’s Black Ops Brawl was a four-hour event that took place on Tuesday, November 24.

The show kicked off at 3pm ET (12pm PT/8pm GMT) live from Totino’s Twitch channel, which we’ve embedded here for you to easily rewatch.

It was hosted by Call of Duty League casters Joe ‘Merk’ Deluca and Clint ‘Maven’ Evans, with $20,000 on the line for competing teams.

Who played in the Black Ops Brawl event?

From the most accomplished pro players to the most popular streamers, plenty of big names got involved in this $20k competition. If you’ve been following Cold War events since launch, all of the familiar faces turned out for this one as well. Simp, Tommey, Shotzzy, and Symfuhny were just a handful of names that got involved. Below is a full overview of the captains for the Black Ops Brawl tournament.

  • Symfuhny
  • Swagg
  • Tommey
  • Censor
  • Crowder
  • Hitch
  • Nameless
  • TeePee
Totino's Black Ops Brawl casters Merk and Maven
Totino's
Merk and Maven hosted the Black Ops Brawl.

Format and prize pool

Eight teams were lined up for the start of the event as the single-elimination bracket got underway. One series loss was all anyone could afford. In total, the winning team had to get through three consecutive best of three matchups against the top challengers.

As for the prize pool, there was $20,000 on the line, with $15,000 going directly to the winning team and the remaining $5,000 going to the team that finished in second place.