Warzone players want one of Apex Legends' best features added - Dexerto
Call of Duty

Warzone players want one of Apex Legends’ best features added

Published: 4/Apr/2020 10:42

by Andy Williams


While Call of Duty: Warzone boasts a considerable number of unique features, some players are suggesting that Infinity Ward should take a leaf out of Apex Legends’ book by altering how you drop into Verdansk.

Dropping into the vastness that is Verdansk can be daunting for the best of us. Selecting where to go from a seemingly endless list of locations is hard enough.


But trying to orchestrate your two random teammates to jump to the same location seems damn near impossible — especially considering each person dictates where and when they dive.

Player dropping into Warzone's map.
Each player is in charge of their descent into Verdansk.

Warzone’s battle royale counterpart, Apex Legends, avoids this entirely with the in-game squad dive.


Essentially, one member of a team is randomly selected as the ‘Jumpmaster’, to take charge of both the location and team’s skydive path to said location during their descent.

So while players are given the option to break free from the pack, they usually land in the same spot — meaning they’re primed to take on enemies as a team, not individually.

It is for this reason that one player has requested the same feature to be added in Infinity Ward’s battle royale — and it seems that they are echoing the thoughts on many in the community.


Anyone else think they should let the Squad Leader guide the team’s drop like Apex? Randos just go ANYWHERE from CODWarzone

Reddit user ‘sepltbadwy’ made their case in the Warzone subreddit, where they argued that the team should be guided down to a specific altitude by the designated squad leader, before being allowed to separate in the air.

While this won’t stop team splitting entirely, it will prevent one member of your squad being in Dam while you’re in Prison (complete opposite ends of the map).

Plenty of Redditors praised the use of Apex Legends’ skydive system in the comments, with one player responding: “I play Apex alot and 90% of the time your teammates drop with you. It works.”

Apex Legends cinematic of Wattson and Bangalore dropping into Kings Canyon.
Players following their squad leader in Apex Legends.

After amassing well over 1k upvotes in less than 24 hours, it appears that plenty of players have been affected by team splitting in Warzone.

Given the vast nature of the map (and the specific challenges which often govern the location you drop to), this would certainly be a step in the right direction should the developers choose to implement it.

Call of Duty

Weird Warzone glitch forces players into hearing never-ending rock music

Published: 13/Oct/2020 12:35

by James Busby


Warzone players have been rocking out to the game’s new vehicle music as they drive through the frozen fields of Verdansk. However, for some, these catchy tunes never end.

There’s no denying that Warzone Season 6 has had its fair share of problems. Aside from the train station teething problems and return of the ‘demon gun’ texture glitch, there have been some new additions to the seemingly ever-growing bugfix list.


So far, Activision has had to fix an overpowered bug that allowed the AS VAL to shoot through unlimited walls, a game-breaking unlimited Stim glitch, and now Modern Warfare fans are reporting a rock and roll related problem. 

While Warzone’s new music tracks certainly liven up your drive time commutes across Verdansk, they can also pose a risk to your game-winning plays. This is particularly true when the music in question doesn’t actually stop. The continuous blare of heavy rock certainly gets us pumped in games like DOOM, but it really doesn’t help in FPS titles like Warzone where you need to hear enemy footsteps. 


What is the Warzone music glitch? 

The addition of playable vehicle music certainly isn’t a new feature in Warzone – in fact, players have been able to equip certain CoD related tracks since Season 5. However, music fans can now listen to their favorite tracks from the likes of DMX, Skrillex, Jack Harlow, and iconic themes from across the Call of Duty series. 

Unfortunately, these tunes have caused a rather interesting and mildly infuriating glitch. The bug seems to happen when you or any of your squadmates have any of the game’s War Tracks equipped and enter a vehicle. While this bug may not be that bad when listening to the game’s quieter tracks, things can get incredibly frustrating when the heavy metal Juggernaut theme plays on a loop.

You may be tempted to blow up your vehicle or drive it off the nearest cliff edge, but even this won’t stop the never-ending audio. Some players have reported that they still hear vehicle music, even when they have the audio option turned off in the game’s settings. “The rock music won’t stop, even after getting out of the vehicle. To top it off, my teammate and I had already turned the audio off before the game,” says one frustrated player


“After it just wouldn’t stop and we couldn’t hear A THING, we even destroyed the vehicle in hopes it would quiet down. Ultimately, we just disconnected when we couldn’t take it anymore.” Some Warzone players have even reported that they managed to get to the final ring with the same heavy rock track blaring down their earphones. 

How to fix the Warzone vehicle music glitch

Modern Warfare Juggernaut
Activision / Infinity Ward
It seems the Juggernaut War Track is the most common offender.

Fortunately, some crafty players have discovered that you can fix this pesky audio issue by selecting the Black Ops music pack from the War Tracks menu. Meanwhile, if you encounter the problem mid-game, simply enter another vehicle in the hopes that it fixes the never-ending audio loop. 

There have even been reports that constantly getting in and out of the offending vehicle will eventually fix the issue. Of course, your experience may vary and some of these fixes may not work. Warzone Season 6 certainly seems to be off to a rocky start and it looks like we’ll just have to wait until Activision officially fixes this audio issue in a future patch. 


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