Team Kaliber's Kenny Says Rise Nation is the Most Talented Team He's Ever Faced Ahead of CWL Champs - Dexerto
Call of Duty

Team Kaliber’s Kenny Says Rise Nation is the Most Talented Team He’s Ever Faced Ahead of CWL Champs

Published: 8/Aug/2018 14:13

by Calum Patterson

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After overcoming Rise Nation in three best of fives at the CWL Stage Two playoffs, Team Kaliber’s Kenny “Kenny” Williams explains why the three time WWII champions are such a tough opponent.

Rise were heavy favorites going into Stage Two playoffs, and remain in many peoples eyes the best team in the game going into the CWL Championship on August 15, but Kenny now knows what it takes to best them.

Team Kaliber, bolstered by the additions of Maurice “Fero” Henriquez and Ian “Enable” Wyatt, took down Stage Two playoffs by beat Rise first in the winners finals and then again in the grand final.

It means that both Rise and tK are tied on three championships a piece in the WWII season, with the final event perhaps what will settle who the best team in the game is once and for all, should either of these teams make a run.

Speaking with HeadsUpDaily, Kenny explains what it was like facing off against the Rise team three times at playoffs, and what makes them arguably the best team in the game.

“Rise is one of the most talented teams I’ve ever played against, so it’s so stressful losing games to them because you know they can win two best of fives against you. 

Going into that second best of five [in grand finals], it was so stressful because we lost game 5, round 11. They more you play them, the better they get.

They all know how to play the game perfectly. They don’t make wrong plays, they make every right play in the game. So you got to be on your game, and you have to have the skill there, you just got to have the gun skill.”

Kenny also explained how adding both Fero and Enable to the roster helped them take down playoffs, adding that while it took some time for both players to adjust, they finally felt comfortable as a roster.

Fero specifically, Kenny says had an ego initially and they had to work to make him listen and understand the team’s strategy.

“It comes with the ego that he brings, they don’t listen so you got to make them listen, you’ve got to learn ways to talk to them in-game. He played a different playstyle and he just had to learn our playstyle.”

Fero was exceptional in the grand final particularly, an MVP like performance. But Team Kaliber will know they need to replicate that performance or even better it if they are to walk away with the biggest prize in Call of Duty this August.

Call of Duty

Black Ops Cold War weapons & perks changes revealed for Zombies

Published: 31/Oct/2020 0:23

by Tanner Pierce

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After revealing Black Ops Cold War’s Zombies mode back in September, Treyarch has now done a deep dive into all the changes coming to the mode. It seems like, in some regards, it’s going to be a completely different experience this time around.

If you’re excited about Black Ops Cold War’s iteration of Zombies but are hungry for more details, then you’ll be happy to know that Treyarch just delivered.

Thanks to a new blog post, the developer has given fans a deep dive into all the new changes coming to the game. While the developer ended up confirming a number of different features that previously leaked a few days back, they also revealed some wholly new information.

New perks for Zombies

While the developer officially confirmed the six perks that will be available at launch, including the exact statistics they will change, more will be announced when new maps get added to the game, in true Treyarch fashion.

The ones currently implemented, however, are sure to please longtime fans.

  • Jugger-Nog: 50% increase in health
  • Quick Revive: 50% increase in health regen speed
  • Speed Cola: 15% increase in reload speed
  • Stamin-Up: Increase in sprinting speed (percentage unclear)
  • Deadshot Daquri: ADS automatically moves sights to enemy weak spot (aim-assist)
  • Elemental Pop: Every bullet has a chance to apply random Ammo Mod effect

Black Ops Cold War Zombies weapons and scorestreaks

While weapon rarities isn’t new information for Black Ops Cold War Zombies, as it was previously announced by Treyarch during the initial reveal, the developer has finally gone into more detail about what it all means.

Like Warzone, each weapon that you pull from the wall or Mystery Box will be a certain weapon: Common, Uncommon, Rare, Epic, and Legendary. As expected, the higher the weapon rarity, the higher damage it deals and the more attachments it’ll have.

In addition, the mystery box will now contain scorestreaks on top of that, which was easily one of the coolest part of the original reveal trailer.

  • Combat Bow
  • Sentry Turret
  • War Machine
  • Chopper Gunner
  • Self-Revive

Right now, it’s unclear if the only way that players will be able to get their hands on these valuable items will be through the Mystery Box, although previous leaks have indicated that Zombies will also be able to drop them.

Activision
All weapons in Black Ops Cold War, including the ones pulled from Mystery Boxes, have rarities.

New Exfil feature

The final feature that Treyarch revealed new details about was the new Exfil feature, which allows players to end their match before they die. According to the devs, you’ll only be able to do this from Round 10 onwards.

That being said, if you’re able to reach the extraction point within the time allotted, you’ll receive extra XP, as well as some Raw Aetherium Crystals, which can be used to upgrade your weapons.

All of this, combined with all the leaks we know including the armor changes, the upgrade system, and the salvage system, which have now all been confirmed by Treyarch, makes it seem like this year’s iteration is going to be wild.