Modern Warfare to have "largest post-launch content" in Call of Duty history - Dexerto
Call of Duty

Modern Warfare to have “largest post-launch content” in Call of Duty history

Published: 8/Aug/2019 21:32 Updated: 8/Aug/2019 21:40

by Albert Petrosyan


Activision Blizzard have announced that the upcoming Call of Duty: Modern Warfare title will feature a heavy load of new content to be released after launch.

On August, Activision Blizzard held a conference call for their quarterly financial report, dissecting the financial status of their company for the fiscal quarter that ended on June 30, 2019.

As expected, one of the topics they touched up on was Modern Warfare, which will be the 2019 installment of the popular first-person-shooter series.

The publishers are hoping to set a very strong impression with this title, including what apparently will be a level of post-launch content never seen before in the franchise’s history.

“We have the largest post-launch content pipeline in history,” they said, when discussing Modern Warfare’s upcoming release. 

Infinity WardA lot of content will be released for Modern Warfare post-launch.

What is included in post-launch content?

Post-launch content is a generic term used to cover the variety of additions made to a game on top of everything it already had when it was first launched.

In Call of Duty, this generally includes new weapons, maps, game modes, cosmetic items, playable characters, and more.

Activision had already confirmed that, for the first time in CoD history, Modern Warfare will not feature a paid Season Pass, meaning that all new maps released as part of DLC will be free and available to all players.

The Season Pass concept was implemented back in 2011, and every CoD title released since Modern Warfare 3 has featured content placed behind an annual $50 pay wall. 

Infinity WardPlayers will not need to purchase a Season Pass to play new maps in Modern Warfare.

What about microtransactions? 

While the language may be trying to suggest otherwise, the lack of a Season Pass does not rule out Modern Warfare having microtransactions (MTX).

In fact, considering that Activision will lose the$50 passes as a major revenue source, it almost makes it seem more likely that MTX will, once again, play a major role in a CoD title.

The quarterly financial report on August 8 revealed that the company made $800 million in revenue from MTX over the second quarter, and the profit margins from Black Ops 4 MTX are on track to significantly surpass the WWII title from last year.

TreyarchBlack Ops 4’s microtransaction system is considered to be the worst in CoD history.

Speaking of Black Ops 4, the game’s MTX system is widely considered to be the worst in the history of the franchise, with some new weapons only available via loot boxes, melee weapons put on sale for outrageous prices, cosmetics locked in the item shop and more.

Players can only hope that Activision Blizzard have taken in the largely negative feedback about microtransactions and made fundamental improvements for Modern Warfare.

Call of Duty

Black Ops Cold War player hits first prestige without a single kill

Published: 19/Jan/2021 2:20

by Brad Norton


An extremely patient Call of Duty player has just reached first prestige in Black Ops Cold War, without ever dealing damage to their opponents.

The name of the game with Call of Duty has always been simple. Kill your opponents before they kill you. It’s the core principle for which every other system in the franchise has been built around.

While a majority of players stick to fundamentals and play the game as intended, there’s always some that veer from the path. As gamers are sinking their teeth into Black Ops Cold War, many have reached new heights with the innovative prestige system. Though one player has taken their time in reaching the very first prestige.

They’re not worrying about their KD. They don’t care for weapon camos or powerful attachments. They’re never trying to top the leaderboards. All this player cares about is ending each match with zero kills to their name.

Black Ops Cold War combat record
Reddit: Pilgore1
This player reached first prestige in Black Ops Cold War without a single kill to their name.

It took a full 37 hours of game time for Reddit user ‘Pilgore1’ to accomplish their goal. Without ever killing another player, they reached the first prestige over the course of 200 games.

Their highest killstreak throughout this effort was a whopping zero. This player literally never acquired a single-elimination, not even accidentally. Instead, they spent their time focusing on other aspects of the game.

Playing the objective and “clearing the sky,” were the key factors that gained this player XP over time. It clearly took longer than the typical prestige, but they still managed to make it happen.

Surprisingly, their overall record was positive despite the lack of slaying power. 102 wins to 83 losses was the final tally. They even had a career-best winning streak of seven games in a row, according to the player.

They used “all three LMGs” with a heavy focus on “vehicle damage” attachments. Moreover, the Engineer perk came in handy as did Cold Blooded. When the skies were clear of enemy streaks and it came time to focus on the objective, however, they simply “[threw their] body on there.”

There’s no telling what drove them to play Call of Duty in such a unique way. Though they still managed to enjoy the process. “I just find doing it fun,” they explained. “I also have a lot, maybe too much, patience, so that helps.”