Modern Warfare 2 players slam Al Bagra’s “rigged” spawns

Ryan Lemay
some characters in Modern Warfare 2

Squad spawns are a well-documented issue in Modern Warfare 2, and the problems are especially glaring on Al Bagra.

CoD YouTuber JGOD called out Modern Warfare 2’s spawn system in September. He said, “If the spawns actually worked as you would expect, the mini-map wouldn’t be an issue, but Modern Warfare introduced a squad spawn system that uses irregular spawns and logic.”

Squad spawns put players near their teammates even if they are near enemies nearby. Previously CoD titles used spawn points, and players primarily spawned based on enemy locations. CoD Vanguard used squad spawns but removed the system after complaints from players.

Modern Warfare 2 reintroduced the controversial feature, and players pointed out its flaws on the multiplayer map Al Braga.

modern warfare 2 attachments
Modern Warfare 2 Season 1 update made broad sweeping changes to weapon balancing.

Modern Warfare 2 players call out squad spawn system

A Reddit user shared a video of themselves dying four consecutive times on Al Braga without even having a chance to complete the initial weapon inspection animation.

Al Braga features a garden area with only three easy-to-guard exits. Squad spawns continuously forces players to respawn in the troubled location, making it easy for the enemy team to “spawn trap” them.

Spawn trapping is a term coined in classic CoD titles, in which players get trapped in an endless loop of dying in a specific map spot.

One player joked, “What if one spawn had three exits, two tiny doors, and one big one that they will all funnel through and die? Would be funny to keep spawning in the same spot then dying with no real chance of getting out.”

A second user added, “You shouldn’t have to have specific equipment to enjoy a game, but smokes are extremely helpful in getting out of that hellhole spawn.”

For now, smoke grenades may be the only way to get out of the garden area, but we will provide an update if Activision responds to the problem.

About The Author

Ryan is a former games writer for Dexerto. Ryan graduated from Ithaca College in 2021 with a sports media degree and a journalism minor. He gained experience as a writer for the Morning Times newspaper before joining Dexerto as a games writer. He mainly writes about first-person shooters, including Call of Duty and Battlefield, but he is also a big FIFA fan.