Drift0r explains why Black Ops Cold War Beta is ‘two steps backwards’ - Dexerto
Call of Duty

Drift0r explains why Black Ops Cold War Beta is ‘two steps backwards’

Published: 10/Oct/2020 0:07

by Theo Salaun

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Renowned Call of Duty content creator ‘Drift0r’ has revealed precisely why he is disappointed in the Black Ops Cold War Beta, claiming he’s reluctant to play it due to a variety of concerns about performance and mechanics.

Moving from the Black Ops Cold War Alpha back in September to October’s Open Beta, different content creators, players, and professionals have expressed varying criticisms about the upcoming Call of Duty title. 

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That’s theoretically good, as these experimental phases are meant to incur feedback, but what’s not good is that Drift0r believes some of the changes from Alpha to Beta have actually hurt the game, rather than helped it.

While the majority of players, pros, and streamers have focused on skill-based-matchmaking (SBMM) as their prevailing concern, Drift0r cites an uncomfortably long list of issues as the cause for his disappointment in the game. As Dr Disrespect tanks his kill-death ratio to counter SBMM, Drift0r has instead ignored that competitive aspect and focused specifically on the details that leave him unwilling to play the Beta.

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“I didn’t want to make a video like this today, I didn’t want to be negative. I wanted to wake up and have a super fun stream, to be really hyped to play with the new stuff … but my experience from playing the Beta and my impressions were overwhelmingly negative. So negative, as a matter of fact, I cut my stream early.”

Driven to the point that he had to cut short his intended four-hour stream by a full two hours, Drift0r goes through about 15 minutes explaining why he thinks the game is “still rough” and has left him both “unhappy” and “upset.” Among his complaints, the principal issues appear to be lag, movement mechanics (including with vehicles) and what he describes as “painful” audio issues. 

 

While there are some cool mechanics possible in the Beta, from Drift0r’s experience, the gameplay was choppy, with consistent frame-rate drops. In response to hoped improvements in the Beta patch, he actually found movement to be more inconsistent and counter-intuitive. 

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Similarly, he found that the vehicles were almost nerfed too strongly by making their maneuverability incredibly cumbersome. And last, while understanding that Treyarch’s decision to add more bass to the gunfire was an effort to placate fans who miss Modern Warfare’s realism, he found the audio to be overdone and painful.

Ultimately, Drift0r explains that, despite some great improvements to graphics and quality-of-life options, “in terms of fundamental gameplay, it was a step or two backwards.”

Call of Duty

Weird Warzone glitch forces players into hearing never-ending rock music

Published: 13/Oct/2020 12:35

by James Busby

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Warzone players have been rocking out to the game’s new vehicle music as they drive through the frozen fields of Verdansk. However, for some, these catchy tunes never end.

There’s no denying that Warzone Season 6 has had its fair share of problems. Aside from the train station teething problems and return of the ‘demon gun’ texture glitch, there have been some new additions to the seemingly ever-growing bugfix list.

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So far, Activision has had to fix an overpowered bug that allowed the AS VAL to shoot through unlimited walls, a game-breaking unlimited Stim glitch, and now Modern Warfare fans are reporting a rock and roll related problem. 

While Warzone’s new music tracks certainly liven up your drive time commutes across Verdansk, they can also pose a risk to your game-winning plays. This is particularly true when the music in question doesn’t actually stop. The continuous blare of heavy rock certainly gets us pumped in games like DOOM, but it really doesn’t help in FPS titles like Warzone where you need to hear enemy footsteps. 

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What is the Warzone music glitch? 

The addition of playable vehicle music certainly isn’t a new feature in Warzone – in fact, players have been able to equip certain CoD related tracks since Season 5. However, music fans can now listen to their favorite tracks from the likes of DMX, Skrillex, Jack Harlow, and iconic themes from across the Call of Duty series. 

Unfortunately, these tunes have caused a rather interesting and mildly infuriating glitch. The bug seems to happen when you or any of your squadmates have any of the game’s War Tracks equipped and enter a vehicle. While this bug may not be that bad when listening to the game’s quieter tracks, things can get incredibly frustrating when the heavy metal Juggernaut theme plays on a loop.

You may be tempted to blow up your vehicle or drive it off the nearest cliff edge, but even this won’t stop the never-ending audio. Some players have reported that they still hear vehicle music, even when they have the audio option turned off in the game’s settings. “The rock music won’t stop, even after getting out of the vehicle. To top it off, my teammate and I had already turned the audio off before the game,” says one frustrated player

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“After it just wouldn’t stop and we couldn’t hear A THING, we even destroyed the vehicle in hopes it would quiet down. Ultimately, we just disconnected when we couldn’t take it anymore.” Some Warzone players have even reported that they managed to get to the final ring with the same heavy rock track blaring down their earphones. 

How to fix the Warzone vehicle music glitch

Modern Warfare Juggernaut
Activision / Infinity Ward
It seems the Juggernaut War Track is the most common offender.

Fortunately, some crafty players have discovered that you can fix this pesky audio issue by selecting the Black Ops music pack from the War Tracks menu. Meanwhile, if you encounter the problem mid-game, simply enter another vehicle in the hopes that it fixes the never-ending audio loop. 

There have even been reports that constantly getting in and out of the offending vehicle will eventually fix the issue. Of course, your experience may vary and some of these fixes may not work. Warzone Season 6 certainly seems to be off to a rocky start and it looks like we’ll just have to wait until Activision officially fixes this audio issue in a future patch. 

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