CoD pro Gunless suggests buying DLC in Modern Warfare affects matchmaking - Dexerto
Call of Duty

CoD pro Gunless suggests buying DLC in Modern Warfare affects matchmaking

Published: 29/Dec/2019 16:12 Updated: 29/Dec/2019 16:17

by Joe Craven


Chicago Huntsmen flex Peirce ‘Gunless’ Hillman has suggested that purchasing in-game content could lead players to easier lobbies, adding to speculation of MTX-based matchmaking in Modern Warfare

Since Modern Warfare’s release in October, Infinity Ward have remained tight-lipped about the game’s matchmaking. The widely held belief is that skill-based matchmaking is used to match up players of similar ability in multiplayer.

There have also been rumors – although to a much lesser extent – about microtransaction (MTX) based matchmaking in Modern Warfare. This is when the purchase of in-game content affects the opponents and teammates that a player will be matched with and against.

Infinity Ward
Infinity Ward
Fans argue Modern Warfare has a fairer system than older CoDs.

Speaking on Seth ‘Scump’ Abner’s December 28 Twitch stream, Gunless explained his opinion with his Chicago teammate.

“The more money you spend on the game with like operator bundles and stuff like that,” Hillman said, “the more and more your MMR goes down.” MMR (‘matchmaking rank’) is used in a variety of games determine a player’s skill level. A more-skilled player will have a higher MMR, while a lesser-skilled player will have a lower MMR.

Gunless’ suggestion is that buying content lowers your MMR, meaning players who spend real money on the game will be put into easier lobbies. 

Scump was clearly skeptical though, questioning if it was ‘100% fact’, but Gunless responded, explaining that: “when I bought two operator packs, I was playing against pure randoms.”

While Gunless seems pretty convinced, it’s important to note that Activision and Infinity Ward do not divulge details of their matchmaking algorithms. Hence, it’s impossible to confirm that a certain algorithm exists or not. 

There have been rumors surrounding MTX-based matchmaking previously, with YouTuber PrestigeisKey echoing Gunless’ findings. Earlier in December, he too suggested he had been placed in easier lobbies after spending money on the game.

While it is unconfirmed in Modern Warfare, CoD fans have a right to be concerned. In late 2017 a Glixel report found that Activision had patented a method of matchmaking specifically designed to encourage players to spend money via MTX. 

The algorithm would match players who had purchased DLC (downloadable content) into matches against lower-skilled players who had not purchased the new content. As a result, players who had not purchased DLC would be beaten comprehensively by those using the new weapons they had purchased. 

At the time, Sledgehammer Games (developers of CoD: WWII) denied that the system was implemented in their 2017 release or in any other Call of Duty.

Call of Duty

Black Ops Cold War bug removes grass on Cartel and players are loving it

Published: 24/Nov/2020 19:35

by Tanner Pierce


Ever since the beta, Black Ops Cold War players have been complaining about the grass on the map Cartel, claiming that it’s too high and can block visibility. Now, a bug is eliminating that grass and players are apparently loving it. 

When the Black Ops Cold War beta first launched and players had the opportunity to try out all the maps the prerelease version had to offer, one stood out among the rest because of its terrible visibility: Cartel. While the outskirts are fine and pretty open, the center is generally considered a nightmare because of incredibly tall grass that blocks sightlines.

Ever since then, fans have been complaining about the visibility and when the game launched, nothing about the visibility was changed in any drastic way. Now, all of those complaints are being resolved in Black Ops Cold War – all thanks to a bug.

Had a bug where the leaves and bushes disappeared on the map Cartel… was beautiful from r/blackopscoldwar

According to a few Reddit posts, fans have been experiencing a bug on Cartel that essentially removes the extremely tall grass. As one can see from the pictures, the glitch gives the map a way more open feeling and allows players to see the center more easily than the normal version.

Response to the no-grass version has been overwhelmingly positive, with some people calling the bug “beautiful” and “how Cartel should be.” User bobagolf pointed out in one of the more popular posts that it looked so nice that it “makes it look like the version with the bushes should be the bugged version.”

How Cartel should be. from r/blackopscoldwar

To be clear, it’s unknown whether or not this glitch is new. Some players were reporting that they got it “early on” but considering at least three separate posts were added to Reddit talking about it in the span of 24 hours, it seems like, at the very least, it is now happening more frequently.

Normally, it’s easy to hope for a quick fix from the developers, but considering most players seem to be in love with the version, it may be in everyone’s best interest if Treyarch just makes it a permanent feature of the map and removes the grass entirely. Only time will tell what they’ll end up doing.