CoD Champs 2019: eUnited & FaZe dominate, Gen.G & LG shocked - day one recap - Dexerto
Call of Duty

CoD Champs 2019: eUnited & FaZe dominate, Gen.G & LG shocked – day one recap

Published: 15/Aug/2019 1:42 Updated: 8/Oct/2020 17:52

by Albert Petrosyan

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Day one of Pool Play at the CWL Championship 2019 came to an end on August 14, fill with the intense competition that only a major Call of Duty tournament can produce.

Pool Play at CWL Champs takes place over the first two days of the five-day competition, with the top two teams in each of the eight groups advancing to the Knockout Stage.

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While we may be only one day into the $2 million tournament, there have already been several major developments involving some high-profile teams.

Below, you can find the major storylines from day one of Champs, including the teams that are hot, those that are not, and the squads that have already been eliminated.

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Remember, you can always keep up with all of the action live by visiting our dedicated CWL Championship 2019 hub, which includes four livestreams, scores, Pool standings, and more.

MLGThis ultimate prize awaits the final team left standing at Champs.

eUnited and FaZe Clan start off hot

It hasn’t come as much of a surprise that both eUnited and FaZe Clan have dominated their matches thus far in Pool Play, considering that both came into Champs among the favorites to hoist the grand trophy at the end.

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eU defeated RBL eSports and top seeded amateur team Celtic FC Esports with a combined map count of 6-1, already stamping their ticket to the Knockout Stage.

Similarly, FaZe went a combined 6-2 against Animosity and Mazer Gaming, also advancing to bracket play.

In addition, both Enigma6 Group (Pool B) and UNITS (Pool C) also confirmed a top-two finish within their respective groups, both going 2-0 in their first two matches.

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MLGCWL Finals winners eUnited are looking dangerous at Champs 2019.

Tough times for Gen.G and Luminosity

It wouldn’t be a proper CoD Champs without some heavy duty upsets early on, and this year’s tournament has already featured some shocking results for both Gen.G and LG.

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There is no doubt that Gen.G have the worst story between the two, as their shocking defeats to the two amateur teams in Pool B have already eliminated them from the competition, making them the highest seed ever (#2) to be knocked out this early.

As for LG, they were on the wrong end of a massive upset sweep of their own at the hands of Team Singularity, putting them in a precarious situation going into day two.

While Matt ‘ForrmaL’ Piper and company still have it all to play for, margins for error are now razor thin, and that 0-3 result could end up coming back to haunt them if tiebreakers end up coming into play.

MLGAfter back-to-back second-place finishes at CWL Anaheim and Finals, Gen.G are shockingly out of Champs on day one.

Several teams already eliminated from Champs 2019

Because the schedule for Champs was constructed in a way to allow several teams to play two matches on day one, there are already a handful who mathematically have no way of finishing in the top two spots of their respective groups.

In addition to Gen.G’s stunning elimination, RBL Esports, LDNG Status, Animosity eSports, and Mazer Gaming have all also been eliminated, with the latter two both being from Pool C.

They will be joined by a further 11 teams who will be going home early, and that list of squads will be determined after the second day of Pool Play.


You can check out all of the scores from today’s matches below:

POOL MATCH PST EST BST AEST (next day)
A Elevate 1-3 Celtic FC 10 AM 1 PM 6 PM 3 AM
B Gen.G 2-3 Fuego Gaming 10 AM 1 PM 6 PM 3 AM
A eUnited 3-1 RBL eSports 10 AM 1 PM 6 PM 3 AM
B Enigma6 3-0 Team WaR 10 AM 1 PM 6 PM 3 AM
C FaZe Clan 3-1 Animosity 11:30 AM 2:30 PM 7:30 PM 4:30 AM
C UNITS 3-2 Mazer 11:30 AM 2:30 PM 7:30 PM 4:30 AM
D Team Reciprocity 3-0 LGND Status GG 11:30 AM 2:30 PM 7:30 PM 4:30 AM
D Team Envy 3-2 Sage eSports 11:30 AM 2:30 PM 7:30 PM 4:30 AM
E Luminosity 0-3 Singularity 1 PM 4 PM 9 PM 6 AM
E UYU 3-0 Vanity 1 PM 4 PM 9 PM 6 AM
F 100 Thieves 3-0 Sicario Gaming 1 PM 4 PM 9 PM 6 AM
F Midnight 3-1 Fury Gaming 1 PM 4 PM 9 PM 6 AM
G OpTic Gaming 3-1 TrainHard 2:30 PM 5:30 PM 10:30 PM 7:30 AM
G Evil Geniuses 3-0 Carnage Gaming 2:30 P 5:30 PM 10:30 PM 7:30 AM
H Splyce 3-0 Aspire 2:30 P 5:30 PM 10:30 PM 7:30 AM
H Heretics 3-0 Hybrid Gaming 2:30 PM 5:30 PM 10:30 PM 7:30 AM
A eUnited 3-0 Celtic FC 4 PM 7 PM 12 AM 9 AM
A Elevate 3-1 RBL eSports 4 PM 7 PM 12 AM 9 AM
B Gen.G 0-3 Team WaR 4 PM 7 PM 12 AM 9 AM
B Enigma6 3-1 Fuego Gaming 4 PM 7 PM 12 AM 9 AM
C Faze Clan 3-1 Mazer 5:30 PM 8:30 PM 1:30 AM 10:30 AM
C UNITS 3-0 Animosity 5:30 PM 8:30 PM 1:30 AM 10:30 AM
D Team Reciprocity 2-3 Team Envy 5:30 PM 8:30 PM 1:30 AM 10:30 AM
D Sage eSports 3-0 LGND Status GG 5:30 PM 8:30 PM 1:30 AM 10:30 AM

Day two of Pool Play kicks off at 10 AM PT / 1 PM ET / 6 PM BST on Thursday, August 15.

Call of Duty

Modern Warfare & Warzone update nerfs AS VAL & SP-R: Patch notes

Published: 8/Oct/2020 17:13 Updated: 8/Oct/2020 18:26

by Theo Salaun

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Call of Duty: Modern Warfare and Warzone’s October 8 update has quickly nerfed the overpowered rounds on Season 6’s new AS VAL and SP-R 208 weapons, while fixing a bizarre Warzone bug. Check out the full patch notes below.

In one of CoD’s quicker patches, Infinity Ward have officially fixed the SP-R 208 and AS VAL shenanigans players have experienced since Season 6 deployed on September 28. In this patch, which IW had alluded to in recent days, the developers fixed the AS VAL’s absurd bullet penetration with its SSP 10-R mags and completely overhauled the SP-R’s hitscan dominance.

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The SKS marksman rifle also received a light tweak, but, more importantly for Warzone enthusiasts, the bugged interaction between the subway’s fast travel system and Verdansk’s gas has been fixed.

AS VAL and SP-R nerfs

The AS VAL’s SSP 10-R mags let it shoot through walls upon walls and the SP-R’s .300 Norma mag and .338 Lapua mags let it essentially shoot as a hitscan sniper up to 450 meters. As such, Season 6’s AR was a nightmare in multiplayer and the marksman rifle was some sort of hybrid HDR-meets-Kar98k monstrosity.

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Both of those issues have been abruptly adjusted, following recent confirmations from Infinity Ward that they would be tackling the overpowered weapons sooner than later.

While the AS VAL’s change was a simple one, just removing the ability to shoot through multiple walls, the SP-R has also gone through a number of changes aimed at balancing it more appropriately for Verdansk gameplay.

Warzone Subway bug fix

When Season 6 dropped, it came with a new, subterranean fast-travel system in the form of a subway that moves around the entire map. Unfortunately, players quickly realized that the underground transport could also bring you to an undeserved victory as the system could be abused to ignore the gas while your opponents on the surface coughed to death.

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That issue has now been resolved in the October 8 update, with players within the subway no longer untouched by the battle royale’s toxic gas. This is tremendous news for those who want to play the game without worrying about ‘sewer rats’ exploiting a major bug. In combination with the nerfs to the AS VAL and SP-R, this patch should be a community favorite.

SP-R 208 Warzone loadout
Activision / Infinity Ward
The SP-R 208 turned Warzone into sniper glint-filled chaos.

Modern Warfare & Warzone October 8 patch notes

General

  • Fixed an issue where players could survive in the gas while staying on the subway fast-travel system

Weapons

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AS VAL

  • Fixed a bug where the SSP 10-R mags could allow bullet penetration through multiple walls

SP-R 208

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  • Increase to flinch
  • Minor reduction to ADS speed
  • Variable zoom scope: moved weapon closer to player while ADSing, small reduction to ADS speed
  • .300 Norma mag and .338 Lapua mags: reduction to bullet velocity, reduction to ADS speed

SKS

  • Small reduction to ADS speed for variable zoom scopes