Concerns raised over Black Ops 4 emotes putting players into third person - Dexerto
Call of Duty

Concerns raised over Black Ops 4 emotes putting players into third person

Published: 11/Oct/2018 12:15 Updated: 18/Oct/2018 10:01

by Calum Patterson

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Black Ops 4 is strictly first person shoot, whether in multiplayer, Zombies or Blackout – except you will now be able to view your character in third person at any time, thanks to the new emote system.

Dances, sprays and taunts are will all be featured in multiplayer, but unlike Black Ops III, these emotes can be used mid game, rather than only at the end of a match.

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A user with an early copy of the game showed exactly how the system works, using a selector wheel similar to that in Fortnite’s battle royale mode, or a weapon wheel from GTA games.

Once you have selected the emote, dance or taunt, the camera will then pan to third person, letting you see the action in all its glory, plus a full view of your character.

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This is significant for a number of reasons, but mainly because it seriously elevates the importance of character skins and outfits.

In Black Ops III, there was a wide array of outfits for each specialist character, but they were only viewable by the player using them in the lobby or in the ‘winners circle’.

Now players will be able to see their outfits fully, at any point during a match, which makes much more sense and should increase players’ interest in cosmetics generally.

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Sprays and Dances in Black Ops 4 Multiplayer from r/Blackops4

But, the ability to see in third person is more than just an aesthetic improvement – it’s a viable game mechanic. Players will be able to use emotes to see around corners without exposing their character, and use the free cam to pan round.

It throws up a serious problem for competitive play, where this kind of visual advantage is potentially game breaking for both Search and Destroy and Capture the Flag. It remains to be seen if this feature will be adjusted, or will have to be removed for competitive.

Treyarch have expressed that they have lots and lots of post launch content planned, and with the new emotes and sprays, they have exponentially more options for character customizations.

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The system of supply drops or direct purchases for cosmetic items and DLC weapons isn’t entirely set out yet, but should become clear over the coming months, as Treyarch release more content.

Call of Duty

Black Ops Cold War adds anti-reverse boost feature to protect SBMM

Published: 8/Oct/2020 22:46

by Tanner Pierce

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The Call of Duty: Black Ops Cold War Beta is finally live on PlayStation 4 for those who pre-ordered digitally, and some people have been noticing that Treyarch sneakily implemented a feature meant to counter reverse boosting that wasn’t in the Alpha.

According to Twitter user and CoD insider @_TomHenderson_ and verified by Dexerto, Treyarch has made players invulnerable to all damage for a few seconds when they spawn in. While the feature has yet to be given an official explanation, or even acknowledged by the devs, this was almost certainly done to combat reverse-boosting.

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For those that don’t know, Call of Duty games have skill-based matchmaking, which means that players of similar skill-levels are matched together in order to make a more balanced game. Unfortunately, many don’t like this option because it can make the game a bit tedious and annoying.

Because of this, players “reverse boost”, which basically means they’ll “kill themselves” intentionally immediately when they spawn so that they can trick the game into thinking they are lower-skilled, which then puts them in a lower-skilled lobbies.

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Now, fans will have to wait a few seconds in order to “kill themselves” after they respawn. While this won’t completely fix reverse boosting, it will make a bit more annoying for those who do it.

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Players who immediately try and kill themselves when they spawn will find that they won’t be able to.

If they are only carrying one piece of lethal equipment and they immediately attempt to kill themselves, they will have wasted it and will have to go into battle without one until they die and respawn.

Simply waiting a few seconds will, of course, allow you to continue to reverse boost to your heart’s content. That being said, if Treyarch sees that reverse boosting is still rampant by the time the full game comes out, it wouldn’t be surprising if they end up implementing even more counter-measures in order to stop those players.

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