Concerns raised over Black Ops 4 emotes putting players into third person - Dexerto
Call of Duty

Concerns raised over Black Ops 4 emotes putting players into third person

Published: 11/Oct/2018 12:15 Updated: 18/Oct/2018 10:01

by Calum Patterson

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Black Ops 4 is strictly first person shoot, whether in multiplayer, Zombies or Blackout – except you will now be able to view your character in third person at any time, thanks to the new emote system.

Dances, sprays and taunts are will all be featured in multiplayer, but unlike Black Ops III, these emotes can be used mid game, rather than only at the end of a match.

A user with an early copy of the game showed exactly how the system works, using a selector wheel similar to that in Fortnite’s battle royale mode, or a weapon wheel from GTA games.

Once you have selected the emote, dance or taunt, the camera will then pan to third person, letting you see the action in all its glory, plus a full view of your character.

This is significant for a number of reasons, but mainly because it seriously elevates the importance of character skins and outfits.

In Black Ops III, there was a wide array of outfits for each specialist character, but they were only viewable by the player using them in the lobby or in the ‘winners circle’.

Now players will be able to see their outfits fully, at any point during a match, which makes much more sense and should increase players’ interest in cosmetics generally.

Sprays and Dances in Black Ops 4 Multiplayer from r/Blackops4

But, the ability to see in third person is more than just an aesthetic improvement – it’s a viable game mechanic. Players will be able to use emotes to see around corners without exposing their character, and use the free cam to pan round.

It throws up a serious problem for competitive play, where this kind of visual advantage is potentially game breaking for both Search and Destroy and Capture the Flag. It remains to be seen if this feature will be adjusted, or will have to be removed for competitive.

Treyarch have expressed that they have lots and lots of post launch content planned, and with the new emotes and sprays, they have exponentially more options for character customizations.

The system of supply drops or direct purchases for cosmetic items and DLC weapons isn’t entirely set out yet, but should become clear over the coming months, as Treyarch release more content.

Call of Duty

Nadeshot clarifies SBMM argument in Black Ops Cold War rant

Published: 3/Dec/2020 2:10 Updated: 3/Dec/2020 2:15

by Jacob Hale

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Update (December 2 – 6:00 PM PT): Nadeshot has since followed up on his Skill-Based Matchmaking rant, addressing how it’s easy to lose your temper while grinding for specific weapon camo challenges.

“SBMM is a topic of discussion that has a lot of nuances,” he said in a December 2 follow-up tweet. “What I really want to clarify once and for all… I don’t have a fear of playing players as good as me. I don’t disagree with the idea of playing against players as good as me. All I’m asking for is that people see the level of skill I’m playing at.”

Obviously, a ranked playlist of sorts has been requested to no end in the community. While the feature has been subtly confirmed, it’s still yet to enter the game. Therefore, the only form of matchmaking is standard public games, which happen to have SBMM cranked all the way up.

“If I’m going up against six starting players in the Call of Duty League, I want a rank to reflect that. I understand why SBMM is a necessity, I just don’t agree with the way it’s presented. Right now it’s ambiguous, you never really know who you’re up against and the level of skill they’re at.”

The original story is as follows.

Skill-based matchmaking has been a major complaint from top Call of Duty players for years now, and 100 Thieves CEO and former pro player Matthew ‘Nadeshot’ Haag has finally snapped, going on a rant against SBMM in the new Black Ops Cold War.

Nadeshot has never made it a secret that he, alongside a huge number of Call of Duty players, is anti-SBMM.

Though the sentiment makes sense — pit players of equal skill against one another — in practice, many players aren’t happy with it and want to see it removed or at least tuned down.

Nadeshot clearly falls into that category, and let his opinion be known during a December 1 stream while playing on the latest edition of Nuketown, Nuketown ‘84.

black ops cold war cartel
Activision
Black Ops Cold War has been welcomed with mixed reviews, but SBMM has been a major sticking point.

As you can tell immediately from the scoreline alone and the carnage unfolding around him, the match is an intense one, and he wasn’t impressed.

He said: “It’s time to lower the skill-based matchmaking. This is not fun. I know we want the kids that have never played Call of Duty to be in a safe space, but please stop alienating the people that have been playing your game for over a decade.”

That wasn’t all, though, as Haag continued to complain as he struggled to make much of an impact on the game. “This is not an enjoyable experience,” he said. “Especially trying to get the challenges done on these weapons… Everyone’s got a scorestreak because it’s participation and not skill.”

Both the SBMM and scorestreak complaints have been popular ones for Black Ops Cold War players, and the sentiment seems to be echoed from the top down.

Whether Activision or Treyarch make changes to either issue remains to be seen, but we might not see Nadeshot streaming Black Ops Cold War for too much longer at this rate.