Fascinating Apex Legends feature could hint at upcoming Mirage changes - Dexerto
Apex Legends

Fascinating Apex Legends feature could hint at upcoming Mirage changes

Published: 27/Jan/2020 3:12

by Brad Norton


Apex Legends players have been spotting a new feature involving Mirage’s Ultimate ability that could potentially hint at a future change for the character.

While Mirage is able to trick his opponents and sneak his way towards a victory, the legend’s Ultimate often leaves a lot to be desired.

A survey of the Apex Legends player base back in November 2019, indicated that Mirage is the character most in need of a significant buff, with 91% of the community calling for an update to his kit. That update could be well and truly on the way as a recent feature might be teasing a new change in the pipeline.  

DUMMIEs in Apex Legends
Respawn Entertainment
The new limited time DUMMIEs big day mode closes out the The Grand Soiree event.

As it currently stands, Mirage’s Ultimate turns him invisible and spawns in six individual holograms that remain entirely immobile. Best used for flanking while untraceable, the decoys are often just a small bonus upon activating the ability as enemies are usually smart enough to spot them out.

A recent feature throughout the limited time DUMMIE’s Big Day event has been changing their significance however as decoys have started to evolve. Highlighted throughout a January 27 Reddit post from ‘BootstrapBoon,’ holograms have started to mimic every movement of the player after being called in.

Activating his ultimate before reviving a fallen teammate, the player was shocked as six translucent figures mirrored his movement and then crouched down on the floor as if reviving companions of their own. 

“Oh my god they’re all reviving,” he said while the holograms got to work. “How sick is that?”

The Decoys do EVERYTHING from apexlegends

“Maybe they are testing something for Mirage,” Reddit user ‘crazyrat1990’ pondered while sharing a clip of their own that tracked the identical movement of each decoy.

Part of the Grand Soirée event, the new limited-time mode replaces all Legends with test dummies that come boasting their own unique abilities. One ability spawns in a number of decoys similar to Mirage, leading the community to question whether we could see a similar mirroring effect coming soon to his Ultimate.

“That’s all that Mirage needs not gonna lie. Decoys being proactive,” Reddit user ‘Moreinius’ chimed in. While there’s no telling if this is indeed a first look at a potential change to the Legend, it certainly appears as though the community is rallying behind such an adjustment.

wasn’t expecting this, maybe they are testing something for mirage? from apexlegends

With Season 4 of Apex Legends right around the corner, there’s a good chance that a sweeping set of balance updates could bring about change for a number of characters.

Perhaps Mirage’s Ultimate might be at the top of the list of changes come February 4 once the Season 4 patch is implemented.

Apex Legends

Apex Legends dev explains why Legends will never have wall-run abilities

Published: 21/Oct/2020 0:56

by Bill Cooney


One Respawn dev explained why players shouldn’t get too excited about the Shadow abilities featured in Apex Legend’s new Halloween LTM, since there are no plans to put them in the game proper.

Apex’s popular Fight or Fright event is back, and there’s a brand new mode called Shadow Royale that brings players back from the dead as in the Shadowfall mode from 2019, except in your regular BR format.

Teammates return as shades after dying as long as one member of their squad is still alive. Shadows only have 30 health and can’t use weapons, but move 30 percent faster and respawn after being killed.

They can also wall-run and double jump, but after one user on Reddit suggested these last two would be cool to see on a future Legend, Respawn dev Daniel Klein revealed “it’s very unlikely” we’ll ever see that happen.

“I’d say it’s very unlikely we’d ever put wall running and double jumping on a full Legend,” Klein wrote. “We had a lot more leeway with Shadows because they don’t have guns and it’s not important to chase them down (because they respawn when you kill them anyway).”

The dev referred to these as “sugar high” abilities, which can be very fun, but can decrease replayability when they’re used as permanent features. Ironically, he used Titanfall – which did have a wall-run mechanic – as an example.

“Anecdotally, people absolutely loved the constant sugar high of Titanfall multiplayer, but then also very quickly burned out on it,” the dev noted. “Sure, some players stuck with it for a very long time, but on average it’s the kind of game you play and absolutely love for a few weeks and then you’re kind of done.”

“TLDR: Wallrunning and double jumping are sugar rush mechanics that are good in small doses, in LTMs, and in asymmetric combat situations,” Klein wrote, wrapping things up. “It’s very unlikely they’ll come to Apex proper.

If you read through the entire argument, he does make a solid case for why wall-running and double jumping won’t be coming to an actual Legend, since those kinds of abilities don’t really fit with the game’s core.

If you do want to roll around the map like something straight out of Overwatch as a Shadow, be sure to check out the new LTM during the 2020 Fight or Fright event happening October 22 through November 3.