EA and Respawn announce $3m Apex Legends Global Series competition - Dexerto
Apex Legends

EA and Respawn announce $3m Apex Legends Global Series competition

Published: 17/Dec/2019 18:00 Updated: 17/Dec/2019 18:19

by Calum Patterson

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EA and Respawn Entertainment have announced the Apex Legends Global Series – an international multi-tournament esports program with a whopping $3 million in total prize pool.

Since the game’s launch in February of 2019, Respawn’s battle royale was an instant hit, with its potential as an esports title immediately realized.

Events such as Twitch Rivals and X-Games gave fans and players a taste of what to expect with competitive Apex Legends — before Respawn stepped up the game with the $500,000 Preseason Invitational. On December 17, the future of the esport has been unveiled with the Global Series from EA and Respawn.

Respawn Entertainment
Respawn Entertainment
TSM won the Apex Legends Preseason Invitational.

The competition will begin on January 25, 2020, and will be for PC players from over 60 countries. Initially set to feature 12 live events (in addition to online competition) EA and Respawn will ‘self-execute’ some of these events, while others will be operated by PGL and GLL.

The competition is open to all players on PC, with registration starting in early January. Players must be over 16 to participate, or 17 in Japan and 18 in Russia or South Korea. Full rules can be found on the Apex Legends website.

“The competitive journey for many will start with online competition, with competitors potentially advancing to live, regional Challenger Events and global Premier Events,” EA explained. “Players will earn Apex Legends Global Series Points for their performances in online and certain live events and those atop the standings will be invited to the four Apex Legends Global Series Majors, the highest competitive live event tier.”

Respawn Entertainment

Apex Legends Global Series structure

Hopeful players will need to earn Global Series points to earn an invitation to the first of four Majors, which will take place on March 13-15, and feature 100 of the best three-player squads.

The fourth and final Major will be the Global Series Championship, where the top 60 teams will each compete for a $1 million prize pool and the title of ‘World Champion.’

Battle royale esports has faced challenges with other games like Fortnite and PUBG. There are challenges to make th games translate well as a spectator experience, as well as ensuring luck or ‘RNG’ is balanced out through the points system.

Respawn hopes Apex Legends’ exclusive Match Point format will set it apart: “Match Point requires teams in the Finals to reach a points threshold through a combination of match placement and accumulated kills. Apex Legends is the only Battle Royale esport to feature this uniquely exciting end game mechanic.”

EXP Pro-Am Apex Legends ExhibitionDizzy is one of Apex Legends best-known pro players – but recently stepped away from competing to focus on streaming.

Apex Legends’ “immense esports potential”

Head of Respawn, Vince Zampella, has said that “competition is at the heart of Apex Legends,” and expects esports to play a “big role” in the future of the game.

John Nelson, Competitive Gaming Commissioner for Apex Legends, believes that the game “possesses immense esports potential. “Through close communication with our community, we’ve built an accessible Apex Legends ecosystem where any player can become a potential star while the world watches our unique, entertaining take on Battle Royale esports.”

There will perhaps be some disappointment for console players on PS4 and Xbox One, where Apex is also immensely popular. It’s unknown at this time if controller on PC will be permitted in the Global Series, as is possible in Fortnite.

More details about the Apex Legends Global Series is set to come soon, closer to launch in January.

Apex Legends

Apex Legends dev responds to complaints about “recycled” LTMs

Published: 2/Dec/2020 15:49

by Alex Garton

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An Apex Legends developer has responded to players’ complaints about bringing back old LTMs (limited-time modes), rather than adding new ones. His candid response shed some light on why Respawn continues to “recycle” LTMs and the effort that goes into perfecting them.

The debate surrounding Respawn’s continued use of recycled LTMs is not a new one. Certain members of the Apex community continue to voice their issue with the lack of all-new LTMs being added to the game.

Although there are have been numerous different limited-time modes since Apex released in 2019, Respawn brings back fan-favorites such as Armed & Dangerous and Always be Closing on a regular basis.

Although these modes are generally well-liked, some have assumed that they are recycled as a low effort means of adding ‘new’ content. However, senior game designer Daniel Klien has explained the team’s thinking.

Respawn Entertainment
‘Winter Express’ is the LTM returning with the Holo-Day Bash event.

Apex dev responds to complaints of “recycled” LTMs

Complaints surrounding LTMs on the Holo-Day Bash announcement thread led to a response from the dev. A number of players had expressed their disappointment that ‘Winter Express’ was just another “recycled” mode.

But, the game designer outlined the amount of effort that had gone into perfecting and reworking the ‘Winter Express’ mode: “between the supply ships and the new stations and a LOT of behind the scenes changes to reduce downtime it feels so much better to me.”

Despite the response, this only led to comments stating that ‘Winter Express’ was still a recycled LTM and that no new content had been added.

This led to an extremely candid statement from the developer that revealed the exact reason Respawn choose to bring back fan-favorite LTMs: “Real talk… everyone ASKS for game modes but looking at our numbers, it doesn’t seem like people play them nearly enough for us to put in the amount of effort required to make a new mode.”

This certainly offers some context to the debate surrounding “recycled” LTMs. If the player numbers don’t justify the resources needed to make a new LTM,  then why would Respawn continue to produce them?

Respawn Entertainment
LTMs are popular for a short period of time before players head back to the main modes.

It’s often difficult for developers to grasp what content a player base is looking for. Although social media can be a good indicator, it often only represents those who shout loudest, rather than the entire community.

Respawn devs remain very active and engage with players about issues, so feedback should always be encouraged.