Crafty Apex Legends trick makes ziplines much safer to use - Dexerto
Apex Legends

Crafty Apex Legends trick makes ziplines much safer to use

Published: 16/Jun/2020 19:50 Updated: 16/Jun/2020 19:57

by Alan Bernal


Taking a zipline in Apex Legends gives players unprecedented amounts of mobility for rotations, flanks and the like, but it also makes them susceptible targets to other people – luckily, there’s a crafty way to maneuver the lines more safely.

The second you hear someone attach to a line, whether it’s the vertical wire of a nearby launch balloon or the horizontal trajectory of Pathfinder’s ultimate, people know where an opponent is going to be for the next few seconds.

While there aren’t many options for the ziplining player to deter from that painful reality, a friendly Pathfinder can make the situation much easier to cope with.

User ‘acd_18’ showed how easy it was to throw a wrench in the opponent’s plans by doubling the amount of ziplines to give them the best chance at pushing their attack.

“I told my friend to throw his ult to make it a double zip, it makes it almost impossible to get hit if you’re ever trying to push. Felt bad for the Bangalore lol,” the player wrote.

Respawn Entertainment
Ziplelines in all forms can be risky to take in Apex Legends if there’s an opponent nearby.

The idea here was to introduce a new variable during the ride. Since the Zipline Gun can be adjusted before firing, the lineup let two wires run near each other.

This gave the team on the low ground a chance to safely get to the other side by constantly jumping from one line to the other to mess with the attacker’s aim.

Though not that much of an improvement for opponents that are aiming down their flanks, the two lines gave the duo just enough wiggle room to push a Bangalore who was holding down the angle.

I told my friend to throw his ult to make it a double zip, it makes it almost impossible to get hit if you’re ever trying to push. Felt bad for the Bangalore lol from apexuniversity

What ensued was an epic scene that featured the player bobbing and weaving through a hail of gunfire. During the entire ride, they only got hit once, which likely wouldn’t have been the case if they had attempted to ride a singular zipline.

“I had to message the guy after cause that felt so bad, he was like ‘I never seen that so I just ran’,” acd_18 said of the ridiculous play that worked to perfection.

Apex Legends players who want to try this out for themselves should know that it’ll take just a bit of courage and good timing to properly pull off, but can be a powerful tool to take in the Arena.

Apex Legends

Apex Legends ‘death spot’ on Olympus is getting players stuck & killed

Published: 5/Dec/2020 23:53

by Alan Bernal


A bugged ‘death spot’ in Apex Legends has been discovered on Season 7’s new map, Olympus, that’s getting players stuck in place before eventually eliminating them completely.

There’s a lot of room for error in the sky city of Olympus. The new Apex Arena has ample spots where players can simply fall off the map, tight corridors that are a death trap if not navigated correctly, and more pitfalls to watch out for at every corner.

Unfortunately, the same can be said about simple features on the map, like the rotating Grow Towers that have already been known to prematurely end players’ games if they stay on the spinning platforms for too long.

However, sometimes, even getting onto the Grow Towers’ platform in the first place can be a game-ender considering the curvature of the building’s base kept user ‘WOAHderWOAHder’ stuck until he died.

Respawn making sure I don’t go positive in ranked from apexlegends

After pinging their team’s next move on the screen, the player went up the tower’s half-pipe entrance but couldn’t clear the landing. Instead of being denied entry, they were just locked in mid-air, unable to move.

They were spamming buttons to try and dislodge themselves from the death spot, even crouching to move the character’s model. But all that did was give them a look through the Apex map into the void down below.

Eventually, the map dealt a killing blow to the Lifeline without a chance to escape the situation, and other people might have gone through similar scenarios.

Respawn Entertainment
Though they look harmless, Apex’s Grow Towers have been known to be deadly.

“Swear to God, I fucking hate climbing up on the Grow Towers! That first curve that you have to deal with is sooo annoying,” one said in response.

Though the loot at the Grow Towers makes it a worthwhile detour in a match, there are some risks involved that players will want to think about before rotating over there.

It’s unclear how to replicate this bug in Apex to best know when it could strike, but it’s only a matter of time before Respawn catches wind of the death spot and do a quick job of patching it.