Apex Legends: Broken 'invisible wall' glitch found on Supply Ships - Dexerto
Apex Legends

Apex Legends: Broken ‘invisible wall’ glitch found on Supply Ships

Published: 15/May/2019 18:40 Updated: 15/May/2019 18:57

by Alan Bernal

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A baffling Apex Legends bug on the Supply Ship looks to shielding players with an “invisible wall,” making it near impossible to finish off opponents on the other side of it.

Apex Legends was an instant hit when Respawn Entertainment launched the title on February 4, but the game has since been the source of a lot of frustration partly due to the frequent bugs occurring throughout King’s Canyon.

A hotbed of glitches and issues in the game seem to revolve around one of the map’s moving parts, the Supply Ship, and the latest entry to the list of bugs is catching some players off-guard for all the wrong reasons.

Respawn EntertainmentUsually players expect to land shots on opponents out in the open, but with this bug that’s not always the case.

In a Reddit clip, user ‘wlssilva’ and their squad were in a close engagement with another team. With both teams crippled and battered, wlssilva was going in to clean up the remains of the opposing players.

With a Peacekeeper in tow, wlssilva had found an enemy Pathfinder out in the open reviving a downed teammate.

After their first shot went wide, wlssilva properly lined up his next two shots but a hit had yet to register. The clip goes on to show a series of tilting instances where wlssilva should have dealt at least three killing blows but none had landed on their mark.

Can anybody help me to understand what the hell just happened? from r/apexlegends

What could be causing the glitch?

Even though he was aiming at a Pathfinder and Octane, two Legends who have been involved in numerous hit reg issues, it looks like there seems to be an invisible object preventing bullets to go through from one side.

The clip ends with the Redditor being shot at and dying from the players who seemed untouchable just moments prior.

Respawn EntertainmentPlayers are encountering instances of impenetrable walls that don’t appear to be there.

“There’s an invisible wall there that you can’t shoot into,” Reddit user ‘ManakinSkywalker7459’ said. “But can shoot out of (up to the edge of supply ship, not beyond).”

While some of wlssilva clearly missed their mark throughout the clip, there were many more shots that should have at least clipped a player for some damage.

The Supply Ship is a popular area to stock up on some of the more valuable loot, but it seems like the amount of bugs tagged along with it might not make it a worthwhile detour to take.

Apex Legends

Apex Legends dev reveals brutal finisher they scrapped from the game

Published: 30/Oct/2020 10:03

by Connor Bennett

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Apex Legends dev Moy Parra has revealed a finisher for Bloodhound that was scrapped before the launch of the battle royale – and it might be the most gruesome one we’ve seen.

With each new season in Apex Legends, Respawn Entertainment releases a new legend, tonnes of skins and cosmetics in the battle pass, and as we’ve seen more recently, quest lines to further the story of the Apex Games.

These new legends, skins, and items, as we’ve seen before, are typically in development way before they are released and end up finding their way onto the internet either through leaks or official reveals from Respawn themselves. 

However, there’s also a lot that gets left on the cutting room floor. Ideas for the legends that don’t quite fit, or skins that maybe don’t quite match some of the extravagant looks that already in-game. 

Bloodhound in Apex Legends
Respawn Entertainment
Bloodhound has become one of Apex’s most powerful legends over the last few seasons.

The same goes for animations surrounding things like finishing moves. Typically, this can be because they cause bugs and other issues, but sometimes it can be because a move is way too over the top. 

Apex Legends dev Moy Parra, who has revealed some scrapped content before, showed off one of the scrapped finishers for Bloodhound that went a bit over the top. 

The dev showed that one of the initial ideas for Bloodhound would have the legend finish enemies off by sticking a pole into their head. If you think that sounds bad, it gets worse. The technological tracker would also pull on the pole, seemingly beheading their downed opponent. 

As Parra notes, that type of execution might have stuck around if Apex received a similar mature rating as Titanfall, but instead, the battle royale is only a Teen rated title. 

There might be some scope to add more finishers for each legend in the future, but they certainly won’t be as explicit as some of the first ideas that Respawn had.