WoW Classic: Best tank classes to use for dungeons and raids - Dexerto
World of Warcraft

WoW Classic: Best tank classes to use for dungeons and raids

Published: 10/Sep/2019 16:19 Updated: 10/Sep/2019 17:10

by Kamil Malinowski

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World of Warcraft Classic classes can be split into three roles, tank, healer, and damage dealer. Different classes excel at different roles, but which class is the best tank?

Tanks are a vital part of any WoW Classic dungeon or raid group, they absorb damage for the party and keep enemies focused on themselves to allow other team members to do their roles with ease.

Without them a group cannot function and generally the better the tank, the smoother things go. So, to help you on your journey, here is our list of the best tanks in WoW Classic.

1. Protection Warrior

Blizzard EntertainmentA protection Warrior in action.

Protection Warriors are by far the best tank in WoW Classic, and some players even consider them to be the only real tank as they are the only class able to reduce the damage they take.

A tank’s role is to keep enemies attacking them and to stay alive. Out of all three tank classes, Warriors are the best at this due to a large arsenal of abilities such as Shield Wall, Last Stand, and Taunt.

Warriors are able to keep themselves alive and keep enemies attacking them far longer than other classes, thus earning the #1 spot for tanks in Classic.

2. Feral Druid

Blizzard entertainmentFeral Druids turn into mighty bears when tanking.

Feral Druids are the second-best tanks in the game. This is because they lack the on demand damage reduction of a Warrior, but are still able to keep enemies attacking them, and reduce a fair amount of damage taken due to having large amounts of armor.

They also provide a lot of useful utility as they can reduce an enemy’s armor through Faerie Fire and can increase allies critical strike chance thanks to their talents.

Druids are often used in raid groups as an ‘off tank’ – a secondary tank that takes pressure off of the ‘main tank’ which is usually a Warrior that is focusing the biggest threat.

3. Protection Paladin

Protection Paladins use holy magic to tank.

Protection Paladins are the final and worst tank on the list. They aren’t generally used for tanking as they lack both consistent damage reduction and a way to force monsters to attack them like the Druid’s and Warrior’s Taunt, which is almost essential for tanking.

They can be used for tanking dungeons as they have a good way to control groups of monsters and provide useful utility through their blessings, but require a lot of experience and skill to pull off, and just one mistake could mean death for the whole group.

Meanwhile, Warriors and Druids are a lot more forgiving and have the tools to salvage a botched fight.

These are the best tanks for WoW Classic. Warriors are your best bet for all group content, meanwhile, Druids and Paladins can be good alternatives, especially in five-man dungeons. If you want to take on the toughest raids like Molten Core and Onyxia’s lair, you’re best off bringing a Warrior tank. 

World of Warcraft

World of Warcraft 22 October patch notes: Mage Nerfs & Demon Hunter fixes

Published: 23/Oct/2020 13:11

by Lauren Bergin

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The World of Warcraft 22 October Hotfixes sees some major changes to some of the game’s most popular classes alongside a host of other changes.

In the run-up to the highly anticipated release of the Shadowlands expansion, Blizzard have made several key updates to WoW Classic, as well as the Battle for Azaroth.

Between 14-22 October, there has been a range of different updates to the game, but some of the most important have been rolled out after 19 October. These changes include a whole host of alterations to some of the game’s most popular classes, items, quests, and bug fixes.

Blizzard EntertainmentNew adjustments have been made to several of the game’s most dominant classes.

Class Changes

Some of the main changes these Hotfixes will implement apply to the games major classes.

The healing classes of the the game have been given significant buffs, specifically the changes made to the Priest’s ‘Atonement’ to increase the healing lower level characters receive from the spell.Also, taking the Priest with you on “Blade of Twilight” lets the player return to Whispering Woods using the Tirisfal Camp Scroll.

Healers aren’t the only ones who have seen some positive changes. The Demon Hunter has also seen a revision of a bug which decreased armor when using Demon Spikes while buffed.

On the opposite end of the spectrum, the Mage class has seen significant nerfs, with “Arcane Pummelling” losing 40% of its damage per wave and Vision of Perfection no longer proccing Rune of Power.

Headgun Changes

Another significant change in this hotfix appears on the Tactical and Blink-Trigger Headguns, whose cooldown on-use effects have been increased significantly from 30 seconds to 5 minutes. This makes firing those bullets a lot harder, and you’ll have to use them much more sparingly.

Trick or Treat?

As Hallow’s End dominates the game, players will be pleased to hear that the Hallow’s End Candy Bucket in The Veiled Stair now appears in all phases, offering treats to any passers by whenever they need them!

All this and more has changed in the World of Warcraft universe, so take a look below for more details.


Other Notable Hotfixes:

Achievements

  • The Will of the Emperor encounter special ability, Opportunistic Strike, is obtainable once again for completing the achievement Show Me Your Moves!

Characters

  • The Character Transfer gold limit for characters level 40-49 has increased to 250,000 gold.

Class Changes

  • Death Knight
    • Unholy
      • The additional Shadow damage from Soul Reaper’s (Talent) explosion is now correctly affected by Mastery.
  • Druid
    • Balance
      • Damage caused by Starfall will break the caster out of stealth.
  • Priest
    • Shadow
      • Spiteful Apparitions (Azerite Trait) damage reduced by 34%.
      • Whispers of the Damned (Azerite Trait) Insanity generation reduced by 50%.
  • Warlock
    • General
        • Unstable Affliction’s damage dealt when it is dispelled has been reduced by 35%.

Dungeons and Raids

  • Ny’alotha, the Waking City
    • N’Zoth the Corruptor
      • Fixed an issue where Basher Tentacles would cast Void Lash more frequently on all difficulties.
    • Vexiona
      • Fixed an issue that occasionally caused Vexiona to not follow her target.
  • Utgarde Pinnacle
    • King Ymiron
      • Dark Slash now deals appropriate damage on Normal difficulty.

Items and Rewards

  • Many Burning Crusade gems have had their stats updated to the correct numbers.

Island Expeditions

  • Resolved an issue that prevented Azerite Extractors from functioning correctly.

Pet Battles

  • The Sun Darter Hatchling is obtainable once again. Happy hunting!

Player versus Player

  • Fixed an issue where some Gladiator mounts were not accessible across the account.
  • The Conquest limit has been increased and players can once again progress on their Weekly Conquest reward.

Quests

  • After completing “An End to Beginnings”, the instructions have been clarified on how to unlock the Timewalking Campaign for players that have already leveled a character before.
  • Players who are eligible to visit Nazjatar will no longer be prompted upon log in to start the quests, “The Warchief’s Order” or “The Wolf’s Offensive”. Instead, players can begin their journey to Nazjatar by starting the quest, “Send the Fleet”, by speaking to Nathanos or Genn Greymane.
  • Players who have started the Battle for Azeroth introduction are now able to complete “The Legion Returns” and any remaining Legion introduction content.
  • Nathanos is visible once again for Horde players to turn in “The Battle for Lordaeron”.
  • Fixed an issue where Alliance players were unable to pick up “Tides of War” from Hero’s Herald.
  • Reduced the difficulty of the enemies in the Alliance quest “Fairwind’s “Friends”’.
  • Sylvanas Windrunner should now be present in Grommash Hold if you have quests to turn in to her while you’re also in the middle of the Vulpera Allied Race questline. Shhh… Don’t tell Tyrande.
  • You’ll now be ported back onto the ship if you accidentally fall off during the Horde quest “Paint it Red” and Alliance quest “Unleash Hell”.