Valorant

Valorant players unimpressed by Battlepass skins in Episode 2: Act 1

Published: 14/Jan/2021 17:32

by Lauren Bergin

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While Valorant Episode 2 has been a hit for a lot of the game’s dedicated players, some fans have been left disappointed by the new Battlepass skins that are available for Act 1.

After the roaring success that Valorant has had since its release early in 2020, fans had high hopes for Episode 2, the second chapter in the title’s running storyline. The in-game release was made even more exciting by Yoru, the 14th Agent who has been stealthy slipping around the Valorant scene since December last year.

Accompanying our new favorite Duelist is the Battlepass, which offers players new cosmetics and Radianite Points for each new Act that drops.

Some fans, however, have been pretty underwhelmed by the skins included in this Act’s Battlepass installment.

Valorant Battlepass Episode 2 Act 1 Skins
Riot Games, Dexerto
The Battlepass skins for Episode 2 Act 1 haven’t thrilled players.

Battlepass skins “pretty bad” vs last season

One of the main reasons that players choose to purchase the Battlepass every Act for $10 a pop are the unique skins contained within it. We’ve seen some iconic skins such as the Ruin series and DOT EXE line, but this time the gun cosmetics have failed to wow players.

A thread started by u/FalseOrganization255 asked if “anybody else disappointed with the Battlepass skins,” they go on to clarify that “think the Battlepass skins are pretty bad compared to last season. Honestly I think the ‘Infinity’ skins would be a lot better if the color was blue instead of green. I also just don’t like the ‘Outpost’ skins very much, but that’s just preference.”

Anybody else disappointed with the battlepass skins? from r/VALORANT

The discussion this has sparked certainly has some interesting elements. Some respondents agree with the poster, writing that “the Infinity default color is sh*t” but that the “variant is nice.”

Aerosol, however, is a line that most fans approved of. Writing that the “Aerosol skins are better than some of the skins you can buy in the store” and “I would pay $10 for just the Aerosol skins” it’s safe to say these get the seal of approval.

Riot Games
Yoru can be seen with the Outpost Melee skin in the Episode 2 Trailer.

Some don’t care about the skins

What’s even more interesting though is that most people argued that they weren’t really interested in the skins, just the Radianite Points that allow you to purchase weapon variants.

The top comment notes that “the only reason I get the Battlepasses is for the Radianite,” while another player writes “yeah I agree, the Radianite is all I want.”

A simple Reddit post has opened up a pretty interesting debate about what Valorant fans truly want. Radanite seems to be at the top of everyone’s lists, and that’s what makes the Battlepass such good value for money, not necessarily the skins.

Overwatch

Blizzard changes Overwatch Priority Pass again to stop system abuse

Published: 16/Jan/2021 2:04

by Andrew Amos

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Blizzard has implemented more changes to their Overwatch Priority Pass program to stop players from abusing the system to get their preferred role more often.

The Priority Pass system in Overwatch has been a successful addition so far. Giving players the option to jump the queue for high-traffic roles by sacrificing a few games has helped tackle the game’s long queue times.

However, it hasn’t been without its flaws. Game quality has been pulled into question, with people playing off-role for these passes. Also, people have been abusing the current system to just stack passes quickly by intentionally losing.

The Priority Pass system in Overwatch
Blizzard Entertainment
Priority Passes have been a hit with Overwatch players, but it’s not perfect.

Blizzard are looking to crack down on the latter issue with their latest changes to Priority Pass on January 15.

“Our data indicates that the Priority Pass is functioning as intended, generally providing shorter queue times for those who use them. The goal of the Priority Pass is to improve player experience and get players into matches quicker,” community manager Josh Nash told players.

“In the same vein, we don’t want this feature to have a negative impact on the quality of matches for yourself or others. We want to do our part to discourage players from intentionally losing and ruining matches for the sake of earning priority passes.”

If you lose a match while playing for passes, you’ll only gain one pass instead of two. This will stop players from just inting their games for the ticket.

Blizzard are also refunding passes to players if they queued up for a role using Priority Pass, but then had to wait longer than the estimated time for it.

Oni Genji Overwatch skin
Blizzard
These changes mean you won’t burn through your passes as quickly.

These changes are active immediately, so you can make use of them straight away. Blizzard are continuing to tweak the system as time goes on, and are “ looking into how we can better communicate when you are rewarded passes after playing a match.”