Summit1g explains why Raze's Rocket Launcher is Valorant's worst ability - Dexerto

Summit1g explains why Raze’s Rocket Launcher is Valorant’s worst ability

Published: 24/Apr/2020 11:06 Updated: 24/Apr/2020 11:09

by Connor Bennett


Twitch star Jaryd ‘Summit1g’ Lazar has explained why Raze’s rocket launcher ultimate is Valorant is a pretty bad ability – even though he claims it isn’t as overpowered as some might think.

Ever since she was revealed following the launch of the Valorant closed beta, Raze has become one of, if not the most, divisive characters that Riot Games has put out – splitting opinion between players.

Valorant’s explosives expert has been blasted for having abilities that are too powerful – with players taking aim at her paint shell cluster grenades and C4-like blast packs. Though her ultimate, a rocket launcher, is meant to be the most powerful ability of all – Summit believes it isn’t as overpowered as previously claimed.

Riot Games
Raze debuted in Valorant on April 7, and quickly became the game’s most divisive character.

During his April 23 stream, the former Counter-Strike: Global Offensive player explained that while annoying, Raze’s ultimate isn’t the problem. “I don’t think her rocket is necessarily overpowered,” he said. “I think her ‘nades are in a fine spot the way they changed it, I still am a believer that the rocket launcher is just so narrow-minded and such a s**t f**king ability to have in this video game.” 

Summit continued on: “I don’t necessarily think it’s overpowered, I just think it’s going to bulls**t you from time to time and it’s going to be really f**king annoying – or cost you a game or something like that. It’s just not a deserved s**t.

The leader of the 1G Squad noted that Raze is like D.Va in Overwatch, it’s a character he’ll see plenty of in-game, but he won’t “respect” the player using it because it is “easy.”

Of course, the criticism of Raze has already led to some tweaks to her abilities during the first real update in the beta – as Summit pointed out. 

Whether or not Riot will go all out moving forward, changing her up even further, however, is up in the air. The beta is the perfect time for them to assess all the data, player complaints, and every other tool they have to decide if she needs tweaking one way or the other.


Valorant’s new Agent Yoru has a serious bug with his teleport ability

Published: 16/Jan/2021 21:00

by Alan Bernal


Agent 14 has made a huge impact on Valorant in the early phase of Episode 2, but players are finding that his Gatecrash can actually deal damage to Yoru if they take the rift tether from high altitudes.

The Japanese dimensional rift walker was made for deep infiltration and essentially breaking through the frontlines via covert play or creativity with his sneaky ability kit. Unfortunately, some are finding that a strange interaction with his default E, Gatecrash, could spell doom for Yoru.

After placing the rift tether, you can reactivate the ability to teleport to that location. Essentially, Reddit user ‘AzdarLP’ saw that the game will count your falling damage based on how you entered the rift.

Meaning, if you jump before teleporting to a lower altitude on the map, the game will register the appropriate fall damage as you ‘land’ on the other side of the tether.

You get fall damage if you jump before using Yoru’s Gatecrash (this doesn’t happen if you don’t jump before using it) from VALORANT

In application, AzdarLP showed how it looks like when going from Split’s B Heaven into site. They let the Gatecrash rift tether move near the pillar of the site then jumped before reactivating the ability.

Upon landing, they had shaved off 20 HP from the short fall. That doesn’t seem to be an intended consequence of Yoru’s ability, as some theorized what could be going on behind the curtain.

“I’m not sure if anyone’s noticed, but the way his TP [teleport] works is it literally drags [Yoru’s character] model down, or to wherever his TP is,” user ‘Launchers’ said. “Sometimes, when on his team, you can see his model flying through the map lol.”

yoru valorant agent
Riot Games
A bug has been found with Yoru’s Gatecrasher ability.

The Valorant community is hoping this is the result of a bug, but we’ve seen a similar interaction with Omen’s Shrouded Step before where players would similarly take damage as they jump while teleporting to a lower lever.

Dexerto tested out the bug in the Firing Range, and at the right distance, you can easily get chunked down to 1 HP or worse as a result of the interaction.

It’ll be interesting to see if Riot patches out the apparent glitch since Yoru, in particular, is an incredibly agile Agent, this bug can deter from fast or creative play styles that early adopters have been showing.