What is Econ Rating in Valorant? - Dexerto

What is Econ Rating in Valorant?

Published: 16/Jun/2020 8:02

by Andrew Amos


After you finish a game in Valorant, you’ll get an Econ Rating, alongside your Average Combat Score and KDA. What does this number actually mean though? Let’s break it down.

Valorant’s stat tracking is pretty good in a post-game lobby. You can see your kills, deaths, and assists ⁠– obviously ⁠– but also some neat little tidbits like first bloods, and how you won each round.

There’s one stat that is unique to Valorant itself ⁠— your Econ Rating. It’s front and center on the scoreboard when you jump out of game. What does this mysterious figure represent? And how can it be used to improve your game?

Econ Rating in Valorant

According to the Valorant client, Econ Rating is a stat that shows you how much damage you did against how many Credits you spent. It’s “calculated as damage dealt per 1,000 Creds spent.” The higher your Econ Rating, the more damage you did — and the more bang for your buck you got along the way.

Typically, if you are running through the enemy team, players might expect to get upwards of 100 Econ Rating. Middle of the pack players will linger around 55-75, while those anchoring will have an Econ Rating down below 40.

Riot Games
You can find your Econ Rating for each match on the scoreboard.

As an example, if you spend 5,000 Credits and deal 300 damage, that’ll give you an Econ Rating of 60. If you spent 3,000 Creds and did the same amount of damage, you’ll have an Econ Rating of 100. But if you spent 5,000 Credits and only dealt 50 damage, your Econ Rating will be 10.

It’s worth noting that your Econ Rating isn’t affected by weaponry you buy for other players. It’ll calculate itself independently of that. If you’re worried about having the highest rating every game, you don’t need to stress by keeping your money at the cap at all times.

Sadly, there’s no way to track either stat independently of the other right now inside the client. You can’t find out your exact damage dealt, or Creds spent.

Riot Games
If you buy an Operator (4,500 Creds), every kill against an enemy with Heavy Shields, that will count as 33 Econ Rating for that round. Get three kills? 100 Econ Rating for the round.

How can I use Econ Rating?

Econ Rating as a stat can seem a bit arbitrary. There’s only so much damage that can go around, and if you’re providing a ton of utility for your team, that’s a lot better than worrying about your damage relative to your Creds spent.

It also fluctuates depending on your playstyle. If you are a sniper and use the Operator a lot, you’ll need to get more kills than someone who runs around with the Vandal to get the same Econ Rating.

However, if your Econ Rating is low, it could be an indicator that you are wasting Creds by buying up on rounds you should be saving.

If you are struggling with handling the Valorant economy, check out our guide. Managing your economy effectively will help you win more rounds, by giving you the better firepower more consistently against your enemies.


Riot devs explain why Valorant’s next maps will be like Icebox

Published: 23/Nov/2020 17:01

by Lauren Bergin


Icebox has become one of the most hotly debated maps in Valorant, but Riot Games map developer Joe Ziegler has stated that future map designs are likely to follow in its footsteps. 

Everyone and their Valorant grandmother knows about Icebox, Riot Games’ latest addition to the game. Icebox was released into Future Earth on patch 1.11, however since then it has generated a lot of controversy.

Fans are truly divided on this map, some refer to it as “garbage” while others truly seem to love it. The icy location certainly has left some fans out in the cold due to the vast array of angles on offer to pick off enemies from and the countless routes that the map offers.

However, whether or not Icebox has wowed fans or otherwise, Riot map developer Joe Zeigler has told players to expect more Icebox-style locations.

icebox valorant map
Riot Games
Icebox has quite quickly solidified itself as one of Valorant’s most hated maps.

Riot Ziegler confirms that future maps will be more like Icebox

In a recent instalment of Dev Diaries, Ziegler takes the bull by the horns when it comes to the Icebox discussion.

The segment entitled ‘Icebox and the future of maps’ clarifies that Riot’s vision with every new map is to “bring meaningful new changes that ask you to think about how you approach the space. Our four original maps were designed to introduce you to the complexities of Valorant, especially with so much unique agent utility to play against.”

Ziegler goes on to clarify that “moving forward I hope you can see how we’ll continue challenging the basic concepts of map design in order to promote more diverse, strategic play”. Citing Icebox as an example because it’s more complex design forces players to work on their aim as well as skirmishing ability.

Icebox’s layout allows players to “plan more strategically and perform tactically with guns and character abilities,” something that Riot seek to promote moving forward.

So like it or not, Valorant’s map designers will be using Icebox’s complex design as their blueprint moving forward. Hopefully this decision continues to add an element of difficulty to the game that we perviously haven’t seen before. We’ll keep our eyes out for any further Valorant map news.