All Valorant launch update agent nerfs & buffs

Published: 2/Jun/2020 3:11

by Bill Cooney


The debut 1.0 update for Riot’s new FPS Valorant was a big one, and it contains a number of changes for agents from the closed beta. We have all the info you’ll need to know to be at the top of your game no matter who you play.

With the new character Reyna, there will officially be 11 Valorant agents at launch, and the full 1.0 patch notes contained significant changes for five of them, so there’s a good chance your main has been affected.

Sage, Raze, Jett, Phoenix and Omen will all see significant changes at release, ranging from their ultimate all the way down to their round-by-round purchasable abilities. Here’s all the Valorant patch 1.0 changes.

Riot Games
Sage’s Healing Orbs will be even more valuable with an increased cooldown.

We’ll start with Sage, who’s Healing and Barrier orbs have been tweaked once again. The Healing Orb’s cooldown has been increased from 35 to 45 seconds, which will mean fewer uses throughout rounds for players, making it an even more valuable ability than before.

Her Barrier is going from 1000 to 800 HP, and will only last 30 seconds instead of 40, this means the ability will definitely have less of an impact, but still serve as an effective, but definitely not permanent, stalling tactic against the enemy.

Riot Games
Phoenix and Jett will both play a bit differently at release.

Raze’s changes are pretty simple, all she sees is the radius of her blast pack reduced from 2 to 1, which will still allow her to boost jump with it, but makes it less threatening to enemies and less of a damage-dealing tool.

Smokes are a crucial part of Valorant, and now Jett could have one of the most powerful line of sight denying abilities in the game after the duration of her Cloud Burst got bumped up from four all the way to seven seconds. Her Tailwind boost ability will also now break Cypher’s Tripwire, hopefully making her the quintessential speedy hero she’s been marketed as.

Phoenix sees major changes to all of his abilities and even his ultimate. Blaze will now last eight seconds instead of six, which is intended to go along with the following changes to its healing and damage:

  • Blaze Damage: 15 every 0.25 second to 1 every 0.033 seconds
  • Blaze Healing: 3 every 0.25 seconds to 1 every 0.16 seconds

Hot Hands healing has also been reduced from 3 every 0.25 seconds to 1 every 0.08 seconds to match the damage over time changes of Blaze.

Phoenix will be even deadlier around corners now, since his Curveball flash now lasts 1.1 seconds instead of the beta’s 0.8. Finally, the Run it Back ultimate will now reload the agent’s weapons on respawn, which is a huge quality of life upgrade.

Riot Games
Omen got almost every piece of his kit tweaked, similar to Phoenix.

Last, but certainly not least, we come to Omen, who also had every single one of his abilities tweaked for Valorant’s full release. Paranoia will now equip like a weapon, instead of autocasting, which should make it easier to hit enemies with it.

Omen now enters a “phaser” world when using Dark Cover, where he can see through walls to place his smokes, which can now be even more precisely placed with new controls. One last change of life if for From the Shadows, which can now be cancelled, but will still drain Omen’s ultimate charge if activated.


Riot reveals new plans for stopping Valorant toxicity by targeting ranked

Published: 23/Jan/2021 0:32

by Andrew Amos


Riot’s battle with toxic Valorant players is only continuing, but the developer might have the solution once and for all. They’re looking at banning players from playing ranked if they have chat restrictions, among other potential fixes.

In Valorant, having good comms can be the difference between winning and losing. It makes the game infinitely more difficult when you have teammates going at each other’s throats, hurling out abuse.

While there are restrictions ⁠— with bans for toxic behavior in text and voice chat ⁠— they aren’t enough. This is especially prevalent against women and girls, who often face a raft of sexist toxicity when they open their mic.

Yoru in Valorant grimacing
Riot Games
Toxicity is a big problem in Valorant, and Riot are pledging to fix it.

Chat-banned Valorant players won’t be able to play ranked

Now, Riot are starting to put new systems in place to stem the abuse. Senior Producer Ian ‘BrightEyez’ Fielding promised as much, stating the developers are actively working on new technology to crack down on these abusive players.

One such way they’ll do so is by banning toxic players from playing ranked if they have an active chat restriction. They expect this system to be up and running in the next “two to three patches.”

“We will be preventing players who have been penalized with chat and voice restrictions from playing ranked in the next two to three patches. We are actively working on the tech, it’s taking a little bit longer than anticipated, but we are committed to building it,” he said on Reddit.

“While we don’t want to make it a requirement that you have to use voice comms in rank…we do understand that having players who have already proven they can be highly disruptive with active restrictions in your rank games feels unfair, and we want to prevent that from happening.”

More Valorant toxicity measures coming in Episode 2

This is only the beginning of Riot’s latest crackdown on toxic Valorant players. Fielding added that the devs have plans “to reduce disruptive behavior and make our penalty systems more robust.”

This includes the recent introduction of an AFK penalty in Episode 2. However, more announcements will be dropped in the coming months about how they’ll further combat toxicity.