Overwatch files hint at new Lucio Ball maps & 2CP experiments - Dexerto

Overwatch files hint at new Lucio Ball maps & 2CP experiments

Published: 19/Jul/2020 22:25 Updated: 19/Jul/2020 22:27

by Theo Salaun


Typically, the casual Overwatch community loves Lucio Ball and the competitive Overwatch community hates 2CP maps. Everyone should be happy then that Blizzard appears to be experimenting with both.

According to Overwatch’s PTR, all known Lucio Ball maps have now had “Classic” tacked onto the end of their names while, on the PTR and live client, a new “Assault Test” mode has been added to the mode types alongside the standard “Assault.” This suggests that new, modernized Lucioball maps are coming and that Assault, or 2CP as it’s more popularly known, could be receiving more public experimentation.

OW PTR Lucio Ball
Blizzard Entertainment / u/Zezombye
Overwatch’s game files indicate that Lucio Ball will be receiving some revamped maps.

On the PTR, the “Sydney Harbour Arena” and “Busan Stadium” Lucio Ball maps have been renamed “Sydney Harbour Arena Classic” and “Busan Stadium Classic.” With Overwatch’s Summer Games event likely to make its return sometime toward the end of July or early August, new maps for the seasonal mode were anticipated — but the addition of “classic” suggests that new map design elements could be getting incorporated, possibly befitting a new mode.

Rocket League, the evident inspiration behind Lucio Ball, doesn’t tweak its competitive maps very much. Aside from jump pads and speed ramps, the biggest differentiation among maps is found in the custom ones created by its playerbase. With Overwatch’s latest PTR adjustments seeming to open things up for workshop creativity, it’s possible that Blizzard is getting a little adventurous with Lucio Ball’s maps as they give tools to the game’s community to do the same.

Speaking of creativity, Blizzard has grappled with its 2CP maps for as long as the game has existed. At the moment, Horizon Lunar Colony and Paris are both removed from play and relegated to internal testing as developers continue to iterate upon them for a more balanced playing experience.

With the addition of “Assault Test” to the game files, one has to wonder if Blizzard is going to be bringing move some of those internal adjustments into the public realm for testing or if they’re going to be opening up workshop options for 2CP tweaks.

In the past, 2CP has featured physical adjustments (e.g. changes to Horizon’s attacking access lanes on both points) as well as respawn timing changes (e.g. increases to defensive spawn times). While those may have helped, they weren’t substantial enough to fix the community’s concerns with the mode’s balance — particularly on certain maps. 

Rocket League obviously benefits from the bizarre experimentation its players can bring to the game with nutty map mods and there’s no reason that Overwatch can’t similarly benefit from offering its players some of the keys to the kingdom.

Warcraft III’s mods spawned DotA and impacted the esports landscape forever. Blizzard should be no stranger to how fan engagement benefits game design. That’s especially evidenced by Jeff Kaplan’s career arc, as he only began working for Blizzard after his map and quest design suggestions in an Everquest forum were recognized by fellow guild members who were employees of the budding gaming company.

These latest additions to Overwatch’s game files are incredibly nebulous, but should hopefully indicate that the game’s developers are continuing to experiment with the title and finally opening it up to more community involvement. 


Incredible Overwatch custom game lets you drive a ‘Lamborghini’

Published: 22/Jan/2021 5:21 Updated: 22/Jan/2021 5:34

by Brad Norton


An Overwatch racing game might not be all too far off now as a stylish new Workshop mode places heroes behind the wheel, allowing you to drive through any given map.

Driving a car is now possible in Overwatch thanks to the power of the Workshop. Players have modded their own custom vehicle into existence, allowing you to take it for a spin and drift through the game.

It’s not a simple trick that lets your hero move faster than usual. It’s a proper vehicle design that you can take control of and drive around. 

In fact, it’s modeled after the Lamborghini Aventador SV, giving you some style and some speed as you cruise through the world of Overwatch.

Overwatch gameplay
Ever wanted to drive a Lambo? Now you can… in Overwatch.

“I’ve turned Overwatch into a Streetwatch,” GraczCourier’s Gaming revealed on January 21. While it might look a little different to what you had in mind, it functions better than perhaps any Workshop vehicle to date.

A collection of pipes and electricity effects bring the template of the car to life. Players have complete control over the direction of the Lambo, along with its speed as well.

You can drift around corners, activate nitrous, and even change the radio station while you’re in the driver’s seat. Not only that, but the custom mode appears to work across every map in the game.

This means you can boost through Hanamura, take in the sights of Blizzard World, or jet around London on King’s Row. Handling looks to be extremely precise as an accompanying video showcased just what’s possible with the Aventador in Overwatch.

While it’s a blast to drive around, there’s a unique challenge to it as well. How fast can you get through your favorite map? How long can you drift in one attempt? You and your teammates can put it all to the test.

The flashy Workshop mode is available for anyone to check out in-game now. Try it out for yourself with the following Workshop code: 4XQP4