New York Excelsior's Pine shows off incredibly clean Tracer play in ranked Overwatch - Dexerto
Overwatch

New York Excelsior’s Pine shows off incredibly clean Tracer play in ranked Overwatch

Published: 2/Nov/2018 16:47 Updated: 2/Nov/2018 16:51

by Joe O'Brien

Share


New York Excelsior’s Kim ‘Pine’ Do-hyeon showed he’s a highlight machine even outside of his signature heroes with incredible Tracer play in ranked Overwatch.

New York Excelsior’s Big Boss is best known for his McCree and Widowmaker play, but during a recent stream he showed that he can be just as formidable on Tracer.

Pine has never been known as a Tracer player, not least because that role for New York Excelsior is filled by Park ‘Saebyeolbe’ Jong-ryeol, considered by many the best player in the world and universally placed in the conversation at minimum.

What Pine is known for, however, is his incredible mechanical skill. Despite not having been a starter for New York Excelsior in Season One, Pine might have had more highlight plays than any other player in the Overwatch League, a product of his incredible aim and an aggressive, flashy play-style.

Apparently that skill set translates perfectly well to Tracer, despite her unique play-style meaning she’s usually distinguished from the more classic hitscan DPS heroes that Pine typically excels with.

As his team is attempting to close out a Watchpoint: Gibraltar game in the first stage on offence, Pine finds a flank and eliminates the enemy Ana. He then makes his way into the back line, playing around his blinks and recalls with perfect precision to prevent enemy reinforcements from contesting the objective.

Pine finishes the clip with another kill on the enemy Ana, dancing back and forth before ending it with a crisp dash-into-melee to close out the game.

Overwatch

Overwatch Oct 28 update makes Sombra more consistent than ever

Published: 29/Oct/2020 1:26 Updated: 29/Oct/2020 2:08

by Brad Norton

Share


The October 28 Overwatch update has arrived and the latest patch comes with a ton of critical bug fixes, many of which will give Sombra mains a huge sigh of relief.

Blizzard has been on a hot streak with major quality of life improvements over the past few days. On Oct. 20, it was Wrecking Ball and Lucio that received some much-needed changes. A few days later, on Oct. 22, multiple heroes had their health adjusted.

Now, it’s time for Sombra players to rejoice as the latest update is almost entirely for them. While a ton of bug fixes were in focus this time around, it’s clear that Sombra was Blizzard’s top priority for this patch.

If you’ve been avoiding the hero, now is the time to jump back in with your favorite hacker. Here’s everything there is to know about the latest Overwatch update.

Overwatch Sombra Translocator
Blizzard
Sombra’s Translocator was at the top of the list in the latest Overwatch patch.

Sombra is the only hero that received changes in the October 28 patch notes. Everything else on the list purely focused on general bug fixes. Two main changes for the Damage dealer should make her life easier than ever.

First up, a rare Translocator bug was squashed. Seemingly at random, her teleporting ability could go on its full six-second cooldown if it was destroyed while being used. As with most abilities in Overwatch, if they’re taken out the split moment in which they’re triggered, the game often refunds them right away. Sombra’s translocator should now function just the same.

Moreover, if you’re invisible with the hero, you can now rely on her intel more than ever before. Sombra is supposed to be notified when an enemy spots her while cloaked. That hadn’t been the case from time to time due to a pesky bug. Though the brand new update has completely fixed this issue. 

No matter where you are or how many opposing players spot you, you will now be properly alerted when enemies are onto the case.

Sombra gameplay
Blizzard
Sombra-mains will have a far simpler time while invisible moving forward.

Among the other changes were plenty of fixes for the Workshop mode. Funnily enough, if Sombra is more than double her normal size for whatever reason, she’ll be detected properly in that form too.

The full list of changes in the October 28 patch can be found below.

BUG FIXES

General

  • Fixed a bug that would cause colorblind friendly names for duel and elimination game modes to not appear properly

Heroes

Sombra

  • Fixed a rare bug where Sombra’s translocator could be on cooldown after use if it was shot at the same time it was used
  • Fixed a bug that would cause Sombra to not receive a detect notification when being seen or receive a detect notification without being seen by an enemy

Workshop

  • Fixed a bug where Workshop Setting Combo failed to paste when using the non-default option
  • Fixed a bug where presets/codes would fail to import when created using older versions of Workshop Setting Int/Real/Toggle
  • Fixed a bug where Player Stat and Player Hero Stat would not work in the Conditions of a Rule
  • Fixed a bug where having a high number of dormant Conditions and Actions would have a worse impact on server load than usual
  • Fixed a bug where an expensive Condition in a Wait Until action could continue to affect server load after the action finished
  • Fixed a bug where multiple Start Camera or Start Facing actions on the same player could interfere with each other, causing some not to work
  • Fixed a bug that caused Sombra to not be detected properly when scaled over twice as large